Half-Life: Alyx

Half-Life: Alyx

|Portal 2| The Courtesy Call
65 Comments
NoBoi  [author] Aug 20 @ 7:00pm 
I'm looking to redo some textures/materials as well as fog in some maps.

If you have any specific textures/materials in mind, like a particular surface that seems too shiny/wet, please let me know. If possible, send it in the development Discord server.
As for the maps, I've occasionally heard that I might have overdone the fog. Same as before, let me know of any specific spots in any maps that you have in mind.

If you don't want to use Discord, you can create a forum/discussion on this addon.
TwoKrazy Aug 17 @ 12:33pm 
thanks! :>
NoBoi  [author] Aug 17 @ 12:17pm 
TwoKrazy:
I got them from here. More specifically, I got them from the old Destinations version that actually had the workshop assets you could explore.

vuk:
Yes, they're not perfect. We did the best we could, but this addon is still just a proof of concept of what Portal in Source 2 could be like.
TwoKrazy Aug 16 @ 8:23pm 
where'd you find the stems for the turret wife serenade?
vuk Aug 11 @ 4:43am 
looking through a portal it's all flat, it's not like looking through a door, is that expected?
SgtWhickey Aug 10 @ 3:37pm 
i got soft loked at intro6 i between the to doors
NoBoi  [author] Aug 9 @ 11:05am 
We're working on getting proper flings working, so that should fix the softlock issues in intro6. See the Discord (linked in the description) to follow development.
Fighting Blaze Aug 9 @ 10:14am 
Its ok, but there are too many bugs to let me keep playing
Kako Aug 7 @ 7:44pm 
portal 2 VR is great as the github addon, buthaving a full source 2 version for Alyx is amazing ngl
エルトビ Aug 4 @ 6:53pm 
Valve don't try to make portal 2 vr... FINE, I'LL DO IT MYSELF
Moustache Aug 3 @ 9:00am 
I gave you three commendations right away. Hands down best VR adaption of Portal 2 out there. Please dont give up and make a full adaptation. I feel like its doable considering you got the hardest parts (carrying wheatley and portals) figured out! :-) Thanks a lot.
Binger Aug 1 @ 4:15pm 
the best hl:a mod ever. its perfect
bacontoast6 Jul 30 @ 11:19pm 
please finish
ДиоШелёпов Jul 30 @ 4:50am 
Самый лучший мод который я видел 10/10 жду новые главы надеюсь они выйдут
MCGamer823 Jul 29 @ 7:14pm 
Just played through this mod and aside from a falling issue in intro6, this was a really cool mod! I don’t know if you are going to make more chapters, but you did great! I would highly recommend this mod. 11/10
GregFile Jul 29 @ 11:18am 
10/10 mod aside from the few bugs, Ty to the devs for making this i genuinely really enjoyed this.
ruuruu123 Jul 29 @ 7:53am 
this is a amazing! im a huge portal fan and seeing portal 2(the actual game) in VR is amazing! all the things that don't seem right are understandable. Intro_6 was the only level i had to skip cause the orange portal didn't wanna work, at the final jump. i hope there will be more, the visuals are amazing!!
Racist Vergil Jul 28 @ 5:06pm 
this is a really really good mod i hope you put more chapters from portal 2 in hla
TheJman187 Jul 28 @ 10:01am 
pls add on to this and make the full game
dasvors Jul 28 @ 8:12am 
this was amazing. i had no problems with anything, and it was probably the most impressive mod i have ever seen for a game
Millie Jul 28 @ 2:54am 
@Relon Frolik there are multiple portal 2 assets on the workshop including a full pack of all assets ported to s2fm. Valve has never seemed to care for years of it being up along with other models that people used. As long as its not commercial it seems fine with valve to reuse the stuff from their games. Look at any portal or halflife mod for any other game
Relon Frolik Jul 28 @ 2:12am 
Isn't Valve going to take this down because of Portal 2 assets?
NoBoi  [author] Jul 27 @ 6:36pm 
There is a failsafe that should activate when looking at the bed, actually. It's only from a specific spot next to the bed though. I'll change it to be easier to activate.
Millie Jul 27 @ 6:00pm 
@NoBoi maybe it would be possible to add a failsafe for if someone does not try to grab the bed. Maybe something like looking at the bed for 2 seconds while standing near it will make you sleep. Or just a timer for if someone stands for 30 seconds without going to bed
NoBoi  [author] Jul 27 @ 4:55pm 
Just try to grab the bed and it should work.
Crawlspace Hobo Jul 27 @ 3:44pm 
How do you select sleep on the bed?
SuperSteemUserFunTime Jul 27 @ 12:29pm 
First attempt, when told to go to bed in initial room, there was nothing to do further. Restarted.

Second attempt, a button appeared over the bed that was not present first run for a button to "sleep" was able to select and move on, then when instructed to do anything further no choices were able to be made. My controllers were visible with indicators on what buttons to press but when I pressed buttons it did not recognize any of them. I accidentally pressed something else, the scene moved on, changed to a mode where I was watching him crash the room into the building. Then as soon as the crash through the wall the game crashed.

Looks promising, looking forward to all kinks getting worked out, will attempt again.
Millie Jul 26 @ 8:08am 
@John What do you mean? Just subscribe to this addon and all required addons and enable them all in game
John Jul 26 @ 7:48am 
These are more of the maps that didn't fit within the 2gb limit Half-Life: Alyx mod".
How do i get around this guys plz?
DJ Jul 24 @ 9:10am 
Thanks for your excellent work. I enjoyed it a lot.
Blautropfen Jul 24 @ 6:12am 
This is INSANE!!!!! Seeing GLAADOS awakening in VR!!!!! please do more of it. Like the whole game XD it would be so much fun :) i also spotted a minor problem wich is i guess unable to fix. it is imposible to pic up cubes trough a portal but i guess this would break the limits of Alyx. but as a resume i would say this is not an addon ITS A COMPLETE NEW GAME
Plague_Lord Jul 23 @ 1:47pm 
you should make a map of the theme park from left 4 dead, just an idea
NoBoi  [author] Jul 23 @ 12:53pm 
• As for picking up cubes with two hands, I believe you missed the hint in intro3 that explains picking up items with the portal gun. I've added another hint in intro4 that cannot be missed, and another one in intro7 where it immediately tells you to pick up Wheatley with the gun if you try to pick him up with your hands.
• As stated before, we might be able to get legit flings working. The fade-to-black flings are yet another limitation of the engine. I assure you, it was not a quick hack to get it finished; I tried many solutions, yet every solution I've tried has been super janky.

This mod began development before the Portal 2 VR mod, and it's not intended to replace it. It's a proof of concept of what Portal in Source 2 could look like.
Thanks for the feedback, and hopefully this clears things up.
NoBoi  [author] Jul 23 @ 12:53pm 
Mad_Bert, a few notes:

• I agree that the portals aren't perfect, but HLA is very limiting when it comes to this. It was never made with functioning portals in mind, so there will always be some jank. We have the noclip option in the settings menu for this reason.
• I enhanced the textures and materials as much as I could with various upscaling methods and creating normal maps, ao maps, etc. If you look at vanilla Portal 2, you should be able to see the difference. Of course, they won't match HLA's standards since I'd have to fully recreate the materials in that case.
Plague_Lord Jul 22 @ 5:28pm 
i cried from joy, it's beautiful:p2cube:
Mad_Bert Jul 22 @ 4:48pm 
And also some questionable design decisions:
-taking cubes with 2 hands from the start, then later getting hint that I can unequip portal gun to use the both hands for the cube picking, and only much later after trying to pick up Wheatley with both hands for like 2 minutes, I get a hint that I can pick him up with trigger on portal gun? really?
-the black screens on more dynamic jumps seem more like just a quick hack to get this finished, rather than something in spirit with original Portal 2, and something that could work in case you plan to continue with next chapters, since there are jumps needing to shoot portals mid-flight.
Overall, I appreciate the amount of work behind this, but so far I do not really see much of added value in this over Portal 2 VR, and so far this seems a bit worse, but good luck in the development, there is still a lot of potential in this.
Mad_Bert Jul 22 @ 4:48pm 
got me hyped up, but I mostly ended up disappointed, lot of the same issues as previous Portal maps in Alyx:
-portals looking flat from closer view, and they blur up on close up
-no interaction thru portals
-getting stuck in floor after exiting a portal (happened on the first use of portal) I had to jump out
-in some level portal shot on the floor was not passable)
-mostly quite low-resolution textures and materials not set too well (I get that you are mostly like level-designer, and assets are by other people & ports, but still with current options of upscaling, but it really brings the mod down, when it looks worse than vanilla Alyx)
NoBoi  [author] Jul 22 @ 1:14pm 
No promises, but we might be able to get flings working properly. Reminder that I'll send a message in the updates discussion/thread when there's an update, so you can subscribe to that to be notified of any updates.
Destroyer989419 Jul 22 @ 6:39am 
flinging was a bit underwhelming, but other than that it was great!
joel Jul 22 @ 12:04am 
FULL BODYY???? HELLOO?????
Fle1ro Jul 21 @ 10:55pm 
I've been waiting for this for Five, no, ten thousand years!
Paradise Decay Jul 21 @ 12:09pm 
See my issues below and see towards the end of this video: https://www.youtube.com/watch?v=6UinA6wu-E0
NoBoi  [author] Jul 21 @ 10:25am 
Periwinkle, can you explain how you moved through intro6 or provide a video recreating the softlock? Also, it might be worth creating a new discussion/thread as to not clutter the comments.
Red Puddle Jul 21 @ 8:55am 
10 из 10, Жалко, что скоростные падения заблюрили. В остальном всё отлично.
Paradise Decay Jul 21 @ 1:32am 
Going through the room you have to get momentum and go through the portal on the 2nd pass I get stuck on the portal on the wall. When reloading the level the 2nd time I got stuck in the deep hole on top of the portal with no way out. (Video coming soon)
BartFreeman Jul 20 @ 9:31am 
LOVED IT. Man my dad is going to love this and hate this. (He will get sick even when not moving :\ ) Anyways here is my vid with some bugs I found. https://www.youtube.com/watch?v=yOov9Je2hgw
BENNiGaming Jul 20 @ 8:45am 
Amazing work, man! It's beautiful! (...and nice workaround for the momentum 😁)
https://youtu.be/yxA12vnFq_4
Periwinkle Jul 19 @ 11:10pm 
Excellent. A few issues, namely a softlock on intro_6 where the orange portal stopped working and the single-projection 2D portals are not ideal for VR, but it makes me wish the whole game could be playable in VR.
Millie Jul 19 @ 7:20pm 
@yoanperez probably not exactly what youre looking for but there is always the portal 2 vr mod. it allows you to play the entire game in vr but keep in mind that it requires good vr legs and that you do not have a full body. Only the portal gun. it also works with steam workshop mods. Only problem is that you do not have as much interactivity with the world as with this mod, but i would recommend it if you really want to have a decent portal 2 vr experience
yoanperez Jul 19 @ 12:05pm 
This was so awesome, I wish that I could play the whole game like this. Thank you for this, at the end there will be cake.