RimWorld

RimWorld

Replace Stuff - Continued
1,005 Comments
Professional Gamer Oct 28 @ 8:14pm 
o7
lostormisplaced Oct 27 @ 4:23pm 
o7
gabe Oct 26 @ 9:43am 
o7
Meme Goddess  [author] Oct 23 @ 11:37pm 
@polat.cal ~ Appreciate you saying that <3
polat.cal Oct 23 @ 10:30pm 
Thank you for maintaining this legendary mod @Meme Goddess - you're doing a wonderful job...
Meme Goddess  [author] Oct 23 @ 7:03pm 
@Ymir ~ Doesn't that only recolour labels for quality? I don't see why it wouldn't be compatible
LaZe Oct 23 @ 3:25am 
o7 for the og and for keeping the mod up to date
Voeka Oct 21 @ 1:01am 
@addictedtotanks THANK U!:HeartSquishy:
Comrade_Alexey Oct 20 @ 5:41am 
thanks
Meme Goddess  [author] Oct 20 @ 4:56am 
@addictedtotanks ~ Omg yay, they fixed it? ^.^

@Comrade_Alexey ~ It's on the todo list, just have a lot to do >.<
addictedtotanks Oct 19 @ 9:03pm 
Turns out it was Gloomy Furniture. If anyone else is having trouble iwth this mod not replacing walls, if you have gloomy furniture this is the culprit. Instead, use this fixed version of gloomy:
https://steamcommunity.com/sharedfiles/filedetails/?id=3532426842
Comrade_Alexey Oct 19 @ 7:04am 
add PublishedFileId file in About folder
addictedtotanks Oct 19 @ 6:01am 
How odd. I can't build walls over walls like back in the day. That was my number one reason for ever using the mod. Is this an issue with my load order or intended?
Kurodil Oct 17 @ 12:08pm 
RIP Uuugggg, sad to hear he passed away. Thank you for continuing with his mod!
Meme Goddess  [author] Oct 17 @ 12:45am 
@Colonel Buggernuts ~ Ah ok, good to know
AA Oct 16 @ 5:55pm 
rip to the goat o7
Colonel Buggernuts Oct 15 @ 2:35pm 
Ah, the mod update didn't fix it lmao, me resetting the configs did, and thus the option in Bulk Load for Transporters to bulk haul for construction jobs; disabling that fixes the issue
Champ Oct 14 @ 7:52am 
i don't know have to send my mod list but i have Bulk Load for Transporters to
Colonel Buggernuts Oct 14 @ 5:12am 
Oh funnily enough, today it's working fine again. The only mod me and the other two who posted lists have in common that updated today (as far as I can tell) is Bulk Load for Transporters, which does alter construction behaviour.
Colonel Buggernuts Oct 14 @ 4:47am 
I've started having the same issue in the last few days too. Quite baffling given this mod hasn't updated for a while; and going by the mods I use that have updated recently, nothing immediately sticks out as potentially being an issue. Changes in my mod list have been minimal in that timeframe, mostly me shuffling things around to figure out what went wrong.
https://rentry.co/waooqyiz
Oguri Cap Oct 13 @ 10:59pm 
rip to the guy i hope he's doing well o7
thanks for continuing
Meme Goddess  [author] Oct 13 @ 6:51pm 
@raphaeldd ~ You'll have to use RimSort to export to rentry, not to clipboard and then pasting in rentry, since they're a different format ^.^ Appreciate the extra info as well about it not being able to do the work, rather than designating

@Septentrix ~ Thank you for the mod list


This is being reported a lot now, is this a new issue? Replace Stuff haven't had an update in 1.5 months though, so I'd guess it has to be a new mod conflict?
Septentrix Oct 13 @ 4:43pm 
Yeah I'm having the same issue with stonewalls and such. It was working fine before yesterday though.

Exact same issues as raphaeldd and Champ.

https://rentry.co/p67qickx
raphaeldd Oct 13 @ 4:05pm 
More detail on the issue: you can place any objects like power conduits or pipes from things like vanilla chemfuel expanded under smooth stone walls, but pawns will never build them and no option to force their construction appears when right-clicking the blueprint.
raphaeldd Oct 13 @ 4:02pm 
Not the previous commenter, but I have the same issue. Modlist: https://rentry.co/uxoi2kdq
I've tested and verified that Replace Stuff is actually the source of the issue.
Meme Goddess  [author] Oct 13 @ 3:53pm 
@Champ ~ Just tested with my current mod list, the issue doesn't happen for me. If you send me your mod list by exporting with RimSort via rentry, I can import it and test it like that ^.^
Champ Oct 13 @ 10:09am 
Smoothed Stone Wall cant build Power Conduit and any wall and i didn't add any more mod in my Current games
Meme Goddess  [author] Oct 13 @ 2:54am 
@Septentrix ~ It shouldn't have stopped working, did you happen to add any new mods or anything?
CrimsonKnight Oct 13 @ 2:08am 
Try not to be a hivemind in the comments challenge: impossible :FrogChamp:
Septentrix Oct 12 @ 5:54pm 
Did replace stuff stop working today?
Resurrectile Dysfunction Oct 12 @ 4:29pm 
rip
duxelles Oct 12 @ 8:50am 
rip :peacedove:
CasnigTC Oct 12 @ 6:18am 
rip
SaltyWetWater Oct 11 @ 1:19pm 
rip
Meme Goddess  [author] Oct 9 @ 12:58am 
@kanid99 ~ Ah ok, so did some testing. Yes, this mod does not add that feature. There is however some mod that does, which I happen to use in my normal saves. I don't know which one it is though ^.^ If you want, I can give you my mod list and you can take a look through it and try to find the mod that adds it
Meme Goddess  [author] Oct 8 @ 8:02pm 
@GULÉ🏠 ~ I can take a look at updating that mod, since it's open source ^.^

@kanid99 ~ I believe that it should be keeping the bills, I'll look into it ^.^
kanid99 Oct 8 @ 1:01pm 
Is it a known issue that destroyed workbenches no longer retain their bills when they are auto-rebuilt ?
GULÉ🏠 Oct 8 @ 7:54am 
@Meme Goddess by the way, is it possible to make a mod similar to item temperature?
Nobody seems to be updating it :( It was really nice to not have meat spoil while cooking it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2600234849&searchtext=item+temperature
GULÉ🏠 Oct 8 @ 7:46am 
@Meme Goddess I did it through onedrive! Thanks! 🥳🥳
Meme Goddess  [author] Oct 7 @ 11:53am 
@GULÉ🏠 ~ Don't think so, but you could do a network share with a symlink to have 1 version between multiple PCs ^.^
the wincher Oct 7 @ 11:44am 
rest in peace to a legend o7 ty for continuing the mod
GULÉ🏠 Oct 7 @ 7:44am 
Do you know if there is a way for RimSort to export or sync the mod settings from ingame? :O
I play between PC's and it's really annoying they aren't synced through steam :(
Ruggedgolem Oct 7 @ 12:42am 
o7
Monarch Oct 7 @ 12:40am 
Rip Uuugggg o7
Meme Goddess  [author] Oct 7 @ 12:35am 
@CrimsonKnight ~ Haha, all good ^.^ You in no way have to, but if you want to, there's a link on my profile to donate
skelet Oct 7 @ 12:12am 
o7
CrimsonKnight Oct 7 @ 12:08am 
Okay, sorry to send it twice! I really appreciate you continuing this mod. I can't imagine playing without it. This is a top 5 mod for me. Any way I can buy you a coffee? :praisesun:
Meme Goddess  [author] Oct 6 @ 11:36pm 
@GULÉ🏠 ~ Yeah, I used Rimpy for the longest time, and then someone commented on one of my mods about RimSort and I've been in love with it ever since ^.^ Makes debugging mod conflicts *possible*. I'll take a look in a bit

@CrimsonKnight ~ Hello again ^.^ That issue is on my list, just taking a bit to get to it due to having a lot to do and being on holidays at the moment
CrimsonKnight Oct 6 @ 5:31pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3455529827
https://steamcommunity.com/sharedfiles/filedetails/?id=3343888138&searchtext=more+grouped+buildings
These two mods (effectively the same mod)—

—or possibly their dependent mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2864015430

—do not function with this mod enabled. Not sure if there's anything you can do on your end. Thought I should bring it up. :)
Lanyon Oct 6 @ 3:40pm 
RIP Uuugggg :(