RimWorld

RimWorld

More Monster Girls
21 Comments
Daleim  [author] Sep 20 @ 5:39am 
@DaimaoGod That indeed seems to be the main issue, I've added a bit more context in a github issue if you can access those.
DaimaoGod Sep 18 @ 12:32pm 
@Daleim
I believe the problem lies precisely in the "slime body." RJW generates genitalia for pawns and animals with a "Torso," but slimes have a "slime body." Just like dryads, they have a different body.
RJW simply doesn't understand where to implant them; there's no way. The only solution is to patch it, but where can I find the necessary function in RJW to add a slime body?
Daleim  [author] Sep 18 @ 4:02am 
@DaimaoGod That's on rjw side not here. All I've done is have a race with the world "slime" in it. They detect that and do some weird stuff with it. Ending up with slimes not being given genitals by their new part adder. You can try the legacy one but that comes with its own problems. Solutions are either they fix their stuff, or we'll have to patch it here as to get out of the generic race handling and for that (and to not make a mess) i'll require some examples of mods having done so.
DaimaoGod Sep 17 @ 2:02am 
Something is broken, I don't know if it's the mods or this mod, but the slime that was needed has stopped reproducing in any way, I'm playing with a mod that changes reproducing, RJW, but there are no problems with it, it picks up genotypes of other animals, except for slime, and there were no such problems on version 1.5.
But thanks for at least transferring it to 1.6, I can't remember when I played without this mod.
raptor265 Aug 31 @ 12:05pm 
Thank you.
Daleim  [author] Aug 31 @ 7:41am 
It is, nothing is modified, there's just one more monstergirl. Your options should automatically add the default options for it. The only dangerous thing is if you update the Enhanced patch but not this base mod.
raptor265 Aug 31 @ 6:32am 
Thank you for your work! Is it save compatible?
Daleim  [author] Aug 30 @ 5:15am 
Update is up, foxgirls are back. Tested it, but do comment if you see an issue.
sormly500 Aug 20 @ 11:37pm 
i would like for it to be added back
Daleim  [author] Aug 19 @ 10:56am 
You know what, do you guys prefer me to either add the foxgirl back soonish, either add an option to toogle foxgirls on or not (which may take way more time), either no change to the current version.

Frankly speaking if many people wants the foxgirl back (and not to remove the baphomet) then I may as well just deal with it on my side through cherry picker.
Daleim  [author] Aug 4 @ 11:18am 
@sormly500 I currently do not have the time of making it an option, particularly as I would refuse to add a dependency as to not break it for current users. And handling that option combined with other options and patches is gonna be trouble. I may do it some day, but it's currently not in my plans.
There's an open github for it, if you want to try your hand at it.
sormly500 Aug 3 @ 7:02am 
aww man i kind of liked the fox girls could you release a stand alone mod for them or make a toggle for them to spawn?
Oktakon Jul 20 @ 3:57pm 
this mofomod... made me appreciate cow girls a lot... saved my whole base one year long toxic fallout event... only source .... true vikings where born that year!!!!
Daleim  [author] Jul 20 @ 4:20am 
Updated; fixed VCE patch for cheese and added some spawn chances for Odyssey biomes.
Omnires Jul 20 @ 3:31am 
To bad there is no gens with this mod. Linking their abilities to gens. Like Harpy + Dragon = fire breathing harpy or a firebird. lol
易离 Jul 18 @ 9:51pm 
Thank you so much for taking over this mod! With such a long-standing history behind it, seeing it shine again truly makes me happy—and that’s all thanks to you! We owe this revival to your hard work and dedication. 🙏
Daleim  [author] Jul 18 @ 10:01am 
@RutraNickers Yes exactly. If you want to remove the defs, use a mod specialized in that like Cherry Picker. Otherwise they may still appear sometimes during trading or other events.
Basch Jul 17 @ 11:55pm 
Great mod! Thanks so much for the update!
RutraNickers Jul 17 @ 6:24pm 
>"Option to remove the custom milks definitions has been removed, It wasn't working anyway (you can still set the mod to use vanilla milk)"

So from what I got from this is that you can force the cowgirls to drop vanilla milk, but you can't remove the modded milk item from the game. Is that correct?
JustSmile Jul 15 @ 2:25pm 
Thank you for updating this to 1.6. It's fun to play monster girl rancher. :)
Mads Jul 14 @ 2:47am 
Thank you so much for taking it over and making this version, I do so like the cute monster girls! haha I know, I know. I admit I will miss the foxgirls a little bit but I understand the reasoning and I am just really happy to see someone take it over, so thank you for taking on the work!