RimWorld

RimWorld

Better Map Sizes (Discontiuned) (use the main version as it's already updated to 1.6)
34 Comments
Snowdrop  [author] Sep 30 @ 1:23am 
Please use original version of the mod, as it's already updated: https://steamcommunity.com/sharedfiles/filedetails/?id=2099101052
Madara Uchiha Sep 29 @ 10:28am 
Howdy! Thanks for picking up my slack <3 I've updated the main branch to support 1.6 as well as fixed the bug with the mod settings superseding the world generation selection. @Snowdrop feel free to update from upstream if you'd like the fix to also be applied here.
Gritsko Boserup Aug 23 @ 3:07pm 
I2G_Nick and others with the same issue, Rimworld itself moved that advanced menu to the world generation menu as opposed to the tile selection menu. So when you are picking and choosing which factions exist, it's in the lower left now.
Gritsko Boserup Aug 23 @ 2:42pm 
Damn, it for sure is Alpha Biomes, oh well, I use so much dev tool to modify my maps that I don't need alpha biomes I guess xD it's not even just alpha biomes biomes that are affected, just having both mods destroys the ability to generate a map.
Gritsko Boserup Aug 23 @ 2:33pm 
Tried a huge variety of custom sizes including copying numbers from the vanilla sizes, it literally fails to generate a map every single time, huge waste of time, I have many mods but why would any mod conflict with this?
Po_Polsku Aug 16 @ 9:13am 
why theres no mod that let making bigger maps without turning off narrators ai? (sorry for my bad english)
I2G_Nick Aug 7 @ 4:18pm 
its fine for me, the only issue is that the "advanced menu" doesnt exist on my end. i have harmony installed and everything and i know it used to be there in 1.5
amefurashi Aug 7 @ 10:43am 
Like Kamosiek, I also encountered an issue where the map generation failed and I was returned to the title screen when using Alpha biome in conjunction with this mod.

There are also recently released mods that avoid this issue and achieve similar results to this mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3543638542&searchtext=map+size
This is recommended until compatibility between this mod and Alpha biome is established.
Kamosiek Aug 7 @ 6:35am 
no, yall gotta just make a world, choose a starting tile, then save it. Then you go to saves folder and you need to modify this exact save and set map size to whatever you want. I dont know much how is it gonna work with some mods tho. AND DONT USE THIS MOD. after you modify save file, map size is going to apply to new tiles, so you need to resettle from the starting one. I hope yall understand my english xD, if need any help with that then just ask, cus its really easy
Fikus Aug 7 @ 6:03am 
It wont work like u think it works :) it change map size ONLY when u start a game so adding this in mid save wont work :)
Karmizy Aug 6 @ 12:10pm 
so start a game without this mod, load a game, then save, then add the mod ?
Kamosiek Aug 3 @ 10:35am 
yall just make a save and then modify its map sizes
Karmizy Aug 3 @ 9:38am 
It crashes for me as well when I attempt to start a new game aswell
TheShadowKnives Jul 29 @ 8:19am 
It crashes for me as well when I attempt to start a new game - generating the tile results in infinite NREs and I have to force-close RW.
Kamosiek Jul 28 @ 3:40pm 
i think the problem could be that "alpha biomes" was updated, not sure tho
Kamosiek Jul 28 @ 3:35pm 
this mod crashes for me... someone said on the original mod that its not compatibile with alpha biomes, but it was working fine previously... so i dont know but indeed crashes on map generation for me
RusselJenkins Jul 28 @ 12:52am 
not sure but i think this mod has a conflict with Progression:worlds mod
Paul Jul 20 @ 9:06am 
Doesn't work for asteroids/satellites
I have changed the size in the mod options, it doesn't reflect, even for newly generated maps.
Alt Jul 19 @ 4:06pm 
@ Those saying "it isn't working": With this mod, that option isn't visible in the parcel menu. To access it, go to the main menu, select "mod options," and choose your size from there. Hope this helps someone!
othtim Jul 16 @ 8:25am 
This mod does not appear to work. I don't know what else to say. It doesnt change map sizes.
Sepheroff Jul 14 @ 10:58am 
Have tried multiple times to get this to work and it just doesnt. ive even tried it without mods other than it going and just doesnt do anything. no error codes or anything either
Snowdrop  [author] Jul 14 @ 4:21am 
@zebez I made a small misleading error in the description. This mod was always modifying the start site map size. I will change the description. In your case, if you start the Gravship scenario/start from the space, then the space's tile will have this specific size.
zebez Jul 14 @ 3:14am 
"Also, allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu)." This doesn't work for me, I set it to 300x300 in mod settings, start a new game as The Gravship scenario, I don't go into the advanced settings. First place I land on is 250x250.
Joey da Moey Jul 13 @ 2:05pm 
Thanks bro
击空明兮凌云志 Jul 13 @ 9:08am 
THX! GOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!
Bottleneck[JP] Jul 12 @ 7:52pm 
THX!1.6!!
тетеря, блин Jul 12 @ 2:52pm 
wow. is it possible to make couple of preset sizes so only they could be used for other world's points of interest? I mean, I'm so tired from squares, but on the other hand I don't want every map to be 16:9 😢
Felnel Jul 11 @ 3:25pm 
Thanks.
your_guy_ri Jul 11 @ 2:56pm 
Youre fast, thank you for it
Server Hamster Jul 11 @ 2:53pm 
Yaaaay! Finally I can start building another ***M E G A B A S E***
Kisstopher Jul 11 @ 12:34pm 
W
Snowdrop  [author] Jul 11 @ 12:23pm 
@chicka_yazy thank you.

Update: I have uploaded new version with fixed Advanced menu. My job here is done.
chicka_yazy Jul 11 @ 12:03pm 
May the lord bless you and the entire family tree of yours, thank you for updating this one!
Snowdrop  [author] Jul 11 @ 12:01pm 
Update: I managed to get working advanced menu, but first I will confirm everything before release