RimWorld

RimWorld

Cherry Picker
88 Comments
danzloblaha13 Oct 5 @ 1:48am 
Update: even more ridiculous quest appeared ... i got 7 refugees, now i got offer to betray ... "value" 4000$ ... but its 4000x death rest capacity serum + some genepack and 3x intelect skilltrainer :steamfacepalm: HERE IT COMES :steamsad:
danzloblaha13 Oct 4 @ 7:32am 
would it be possible to also include quests rewards ? getting removed items like death rest capacitor for reward .. like 5 of them and i dont want vampires or immortals T-T)
McLets Sep 22 @ 7:45am 
Incredible Mod, Thanks a lot for "making" it. (/s, thanks for updating it)
Shinichi Izumi Sep 20 @ 6:31am 
Incredible Mod, Thanks a lot for making it.
SmellyFishNuggets Sep 14 @ 10:07am 
it doesn't get rid of a lot of things like schrats from medieval overhaul and that one blaze scarf from that one mod
bing bong 멍청한 병신 Sep 12 @ 5:31pm 
can you export your settings ?
Chunky Sep 9 @ 10:47am 
(My FPS is tanking as a result of too much lava on my lava lake tile)
Chunky Sep 9 @ 10:46am 
Is it possible to disable the smoke effects from lava? I can't figure it out :,(
GasPedal Sep 6 @ 8:49am 
@zekk_xellos yes @joyrider no
zekk_xellos Sep 5 @ 1:59am 
Will this allow me to, for example, "remove" certain gear from mods while keeping the other stuff they add? Am I understanding this mod correctly?
joyrider Sep 3 @ 10:41pm 
Does it also reduces load on performance when i disable things in dlcs?
ggfirst Aug 30 @ 10:00pm 
Is it possible to make Permits from Royalty disable-able?
I really want to get rid of the shuttle since it is too OP. but it seems so CP can't deal with it.
thanks for the good mod.
CrazyNerdArtist Aug 30 @ 1:54pm 
I use this mod to get rid of all the ancient junk from the DLCs. Works fine on that from ideo or biotech, but doesn't seem to work on anything from odissey. I tried a bunch of load orders and nothing changed. What might be the problem?
elĐeve Aug 27 @ 4:48am 
is it possible to hide pawn buttons/gizmos? i tried but i guess it can't, i need to hide some annoying buttons that some mods add
Rafterman Aug 24 @ 6:23pm 
How does this mod work? I can't find the option to remove stuff anywhere.
Ravense Aug 20 @ 4:11pm 
@Grave same here, except building stuff those usually stay gone
Grave Aug 20 @ 10:09am 
Everything I disable continues to appear in the game.
TheBourgeoisie Aug 18 @ 5:47pm 
No
TwoMenInAHorseCostume Aug 18 @ 8:21am 
Does blocking content via Cherry picker have any impact on load times and RAM usage?
2201568580 Aug 16 @ 10:02pm 
这个模组可能会导致袭击无法正常刷新
cminjae337 Aug 14 @ 1:25am 
does cherry picker can only remove certain armors? im trying to use body retexture mod and i cant find way to disable certain body type
Arlington Aug 11 @ 12:08pm 
thanks :btd6salute:
BlueHatCipher Aug 6 @ 4:52pm 
@daz_ian Having just booted a test list, it doesn't! It's bizarre that they'd change the recommended sort order for it out of nowhere when it worked just fine prior, and when others recommend to keep it clear. Thank you!
daz_ian Aug 6 @ 4:31pm 
@BlueHatCipher Does it persist if you ignore RimSort and move Cherry Picker to be after Rimworld/DLCs? Putting Cherry Picker before Rimworld is a recent recommendation by the RimSort team, not by Cherry Picker's author, and Mlie said in the comments for Clothing Sorter that the only things which should come before are Harmony and performance mods.
BlueHatCipher Aug 6 @ 11:36am 
@daz_ian I do not, no! I even tested this with just Rimworld, the DLCs and Cherry Picker+Harmony active, and the error persists. Which is extremely odd, because this hasn't been an issue in the past.
daz_ian Aug 6 @ 9:48am 
@BlueHatCipher Do you have Clothing Sorter, by chance? https://steamcommunity.com/sharedfiles/filedetails/?id=2275655161

The lowercase names happen with Clothing Sorter alone, but only if it's loaded before Core. RimSort wants Cherry Picker to come before Core, and Cherry Picker says it needs to go after Clothing Sorter.
BlueHatCipher Aug 5 @ 3:30pm 
Something I've noticed with this particular iteration of Cherry Picker is that it causes the "names in lowercase" glitch when placed where recommended by RimSort (before Core, after Harmony); every name, even when it's a proper noun, is rendered in lowercase (so instead of "Breixo White" you'd get "Breixo white", or instead of "Viper Lagoon" it's "Viper lagoon"), including pawn names, faction names, settlement names and region names.
SmellyFishNuggets Aug 5 @ 6:09am 
i cherry picked the dark schrat from the game and yet i still got one i just started the colony
Orphan Aug 4 @ 12:29am 
@FranknKitty haha, it's because I play with Medieval Overhaul and some item are redundant or, imo, shouldn't be there
FranknKitty Aug 4 @ 12:06am 
@Orphan disabling everything or even most things vanilla would probably break the game lol
Orphan Aug 2 @ 12:22am 
Is there an efficient way to disable all vanillas stuff or it has to be done one by one ?
Underskore Jul 31 @ 7:17pm 
What seems to work best for it working for me is to have it load after harmony.
тетеря, блин Jul 30 @ 9:14am 
Would be great to have a button, like «overlay», that adds small buttons wherever it's possible to delete a thing. Considering you're already building a colony maybe you don't wan't to mess with deleting, but it would be great to have these tweaks to be stored in a separate mod that could be excluded for this run. And when you start a new colony, you just add that mod to the list and don't see anything that you don't like. A global wish:

https://steamcommunity.com/workshop/discussions/18446744073709551615/600785448933028183/?appid=294100
horologium Jul 30 @ 9:09am 
Defs shouldnt affect TPS unless another mod is ticking ALL of them (i dont think any mod does that) you'll want to look into which mods you have that might be doing a lot of processing, i.e. something like bed ownership that incrementally gets worse with each colonist you have.
Can someone tell does removing the item fixes the tps for a bit ? I know it just stops loading the defs and all, but still, i'm bit silly to realize myself
Vertigo Jul 29 @ 11:05pm 
What stays removed seems to vary each time I restart the game. Sadly I've removed a number of things I don't always catch it until later.
Slice of Thanatoast Jul 28 @ 8:19pm 
Seems to not properly remove Ranged Shield Belts from Vanilla Expanded Apparel - Accessories, even after restart
ChickenMadness Jul 28 @ 9:34am 
I used it to remove all the bloat and broken stuff from vanilla expanded apparel and armour <3
ChickenMadness Jul 28 @ 9:33am 
This is the best mod on steam you are a hero.
ehlohim Jul 27 @ 8:25am 
@Nettle. Doesn't harmony need to load before the main game files? That's how RimPy sorts it. I'm having the same issue. No mod options
Nettle Jul 26 @ 9:16pm 
If mod options are not showing up, you need to make sure it loading before harmony and after the main game files. It's a load order issue, nothing more.
Thranos Jul 25 @ 10:44pm 
Only some things disabled via Cherry Picker are actually being properly disabled- looks like it's having trouble with terraindefs for some reason?
PhonyStuff Radio Jul 24 @ 3:15pm 
Mod options not showing up
horologium Jul 24 @ 11:18am 
🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯
InnocentDeadly Jul 24 @ 10:56am 
doesnt work
Kriana Jul 21 @ 2:02pm 
Hey there! First of all, thanks for updating this! I'm having an issue where I've disabled some "stuff" but when I go to select something "stuffable" they still show up as options. I don't think this used to be the case (but I could be wrong).
Underskore Jul 20 @ 1:58pm 
Would it be possible to add descriptions on what an item does when you click on it? The other fork can do it.
Michael Jul 18 @ 4:38pm 
Nvm JUST as I posted this. Head into 'Mod Options'. Search for 'Ancient Urban Ruins' & there is a setting to enable 'Vanilla loot'.
Michael Jul 18 @ 4:37pm 
@Maal
Any idea where I could locate said mod/function? Always wanted to add it to my mod list but couldn't be bothered with the amount of bloat items.
Maal Jul 15 @ 1:15pm 
@Eyduria

I think that ancient urban ruins added some mod toggle to remove a lot of it, might be worth checking out first.