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especially anything combat-related. there are stats I literally never knew about until using this mod and seeing damage resistance types, ranges, etc.
@Andromeda let me know if you need code contributors, would be happy to pitch in. your mods are easily my favorite so far and I'm already developing an extension for nice health
So for example you click on a fence and it'll tell you it's description and stats?
The only thing I find odd is that you select the materials using the small light bulb icon instead of just clicking on the material. And if it would show the individual stock when hovering over the materials that would be awesome. I know you can see your stock when selecting the material to craft from, but for the fixed recipes I haven't seen anything. It would be a nice addition to an already awesome mod if I could see how many components I have left before deciding if I should craft a bionic penis or not.
The default UI has that button, I wouldn't call it bloat.
My concern is that this requires me to take my hand off the mouse, to perform a function that was there by default and was solved with a click.
+ Fixed bug with spamerrors when selecting materials for some recipes
+ Now the selected task correctly reacts to changes in materials
+ Now the light bulb icon is displayed in selected active bills
+ You can now view the weapons of mechanoids
+ Added some options in experimental section of the mod settings
@tachi
it works fine with WeaponStats, I'm running both right now and have been for weeks with no issues.
Would it be possible to make bills searchable by covered bodypart?
Example:
Write legs and get pants/stuff that cover the legs.
Thank you :)
I've been holding CTRL and SHFT and hitting everything, playing with the lock - help please?
gr8 mod btw!!!