RimWorld

RimWorld

Nice Bill Tab
489 Comments
ethandafisher 15 hours ago 
When i use this mod the mech option does not show up on buttom UI
Tannheuser 19 hours ago 
I'm having issues with the search bar built into the bill tab. Half of the time when I start typing it registers the keybinds to other things and all of a sudden I'm enabling the bottom right icons or editing build shapes or whatever instead of searching for items to craft in the bill tab. Is this a common issue?
Thanks for an amazing mod though!
gliscor94 Jul 29 @ 5:24pm 
I hope you fix the multiplayer compatibility. This is my most ascetic mod I love this Mod!
Softest Boi Jul 29 @ 3:41pm 
Also found a mod that allows you to connect mutiple benches to share bills
https://steamcommunity.com/sharedfiles/filedetails/?id=3524727262&searchtext=workbench
Softest Boi Jul 29 @ 3:36pm 
@EnterTheNameHere @Molay Its not what i used to use but a better version! amazing! thank you so much!
Mechio Jul 29 @ 6:57am 
Strange, but changing material does not changing stats, only change is the price
EnterTheNameHere Jul 29 @ 4:30am 
@Softest Boi - could it be Better Workbench Management? https://steamcommunity.com/sharedfiles/filedetails/?id=935982361
Marmot Jul 28 @ 6:23pm 
found an incompatibility, this prevents the new bills button on the Vanilla Recycling Expanded Electric Powered Recycling Bench to not show
Softest Boi Jul 28 @ 4:13pm 
@molay there is one i know! I dont know where its gone but i used it alot in 1.5! I know it exists!
Smiley Face Killer Jul 28 @ 7:54am 
Can we get an "Unpause" button added if it's not too much work?
Like if I have a bill set up to "Do until 10" and Pause when satisfied is on at 8, then they craft 10 items, and I use 3 of them. But now I need an additional few, I have to go into the bill itself and toggle "Pause when satisfied" off then back on to get it to unpause that bill.

If there's already a way to do this please someone let me know because that's killing me inside.
And the clicking picture does not work, that's a different "pause" than what I'm talking about.
Molay Jul 27 @ 6:09pm 
You want to paste a set of settings on different bills, is that it? I.e. a crafter, drop position, materials etc, but carry the settings over between say making a shirt and a pair of pants?
I know of no mod that does that. Wonderful idea though. Let me know if you find it exists!
Softest Boi Jul 27 @ 5:57pm 
@Molay That paste the entire bill not the settings
Molay Jul 27 @ 5:56pm 
Right click and copy. Then right click destination and paste.
Softest Boi Jul 27 @ 5:52pm 
There any way to Paste settings for the recipes? I have to adjust the settings one by one its becoming a pain when i do it 125 times over...
szmtex Jul 26 @ 5:34am 
@Andromeda its nice mod and I like its look but it changed recipe order so that the ones that were at begging are now near the end its kinda not what I wanted...
Danse Pied-Tendre Jul 25 @ 10:28am 
@Andromeda you are the BEST thank you so much for all the work and so crazy fast!
Please take a look an other UX elements and make your magic <3 <3 <3
GetUrAssToMars Jul 25 @ 8:32am 
Cross compare just takes this to a new level. Thank you
Andromeda  [author] Jul 25 @ 6:07am 
added locker button to UI, now you can compare recipes cross different workbenches like bioferrite worktable and common workbench
Andromeda  [author] Jul 25 @ 4:49am 
fixed compatibility with Everybody Gets One - Continued
Fire&Cake Jul 25 @ 1:49am 
Thanks for adding support for research reinvented
Pablo Discobar Jul 24 @ 11:48pm 
@brokefire for example you're making Spears. When you hover your mouse over to the Spear's icon, a smaller lightbulb will show. From there, you can select which material you want to make it from (e.g. Steel, or from desired stats)
CrazyBlot Jul 24 @ 11:35pm 
I missed something or option to rename bill is gone? (i just switch to odyssey version). Also i cant find rename option without this mod too. Anybody help. Perhaps other mod functionality kill rename button?
brokefire Jul 24 @ 9:46pm 
hey how do i make it so it dosent auto select my material?
Andromeda  [author] Jul 24 @ 6:32pm 
@Danse Pied-Tendre now you can disable autoscrolling
RRR666 (R6) Jul 24 @ 12:48pm 
@g_BonE Seems to be working pretty well. There is a button to easily switch between them
g_BonE Jul 24 @ 10:34am 
is it compatible with "dubs mint menus" bill tab?
Pablo Discobar Jul 24 @ 8:44am 
Yup, what Techy said! Also with this mod, the way my time is spent on production decisions has been more smooth. Love this.
Techy Jul 24 @ 8:37am 
been meaning to come back and say this since you updated it but, the quick addition of support for better workbench management has absolutely made this a must have, huge props dude and thank you for your efforts :D
Danse Pied-Tendre Jul 24 @ 5:55am 
Big big thanks for this mod and the UX idea, it's fantastic!

Humble request: is it possible to not go to top of the list when starting a bill?
Maybe has an option?
Smiley Face Killer Jul 24 @ 12:32am 
@Khaosius
Highlight and click the image of whatever you're making
Khaosius Jul 23 @ 11:18pm 
How do I suspend a bill? I'm also using Better Workbenches, and I don't see the function anywhere.
TheyKeepOnRising Jul 23 @ 7:03pm 
Earlier I made a comment about missing/broken features. Not even 2 days later those issues are already resolved plus a dozen more. That kind of rapid response doesn't normally happen even in a professional setting. Great mod and great author!
Necromenta Jul 23 @ 4:40pm 
Hey man, just wanted to tell you THANKS for this amazing mod, all I see is 10 requests of features per day here in comments, this is a great mod and a great work you did here that help us to enjoy this game as much as possible, many thanks, and I know while some might sound rude, they ask for things because they are as happy as I am with the mod.
Andromeda  [author] Jul 23 @ 4:29pm 
1) added filter by apparel layer
2) filter by mod is not working at the moment. Work in progress
Andromeda  [author] Jul 23 @ 4:24pm 
@BlaQNYC 1) done. Expect that this 'Usable with shield' stat non-vanilla . its added by Vanilla Expanded Framework.
3) shields didnt protect anything
Andromeda  [author] Jul 23 @ 4:20pm 
@Copper Boltwire done. now you can double click on recipe to quick making
Church.exe Jul 23 @ 7:18am 
"I just don’t understand the mess of their stats; it’s overly complicated."
1 : thank you for supporting CE
2 : you have my deepest condolences. Spaghetti code is a warcrime that not even the farthest of rimworlds can possibly endorse. (though, inevitably, they all end up writing it anyway. The curse of the developer; destined to suffer spaghetti code, and destined to write it)
Fire&Cake Jul 23 @ 6:53am 
Fun fact it has a minor incompatibility with research reinvented as it does not show prototypes in the crafting menu but you can simply click the box and go back to the original bill tab and they reappear.

Love the bill layout and the fact that I can actually easily see the stats of the item
Copper Boltwire Jul 23 @ 12:36am 
Request / suggestion:
Double clicking a recipe makes 1x default of the recipe.
Aa if you had just selected the recipe then just simply hit make. No changes beyond that.
BlaQNYC Jul 22 @ 9:56am 
Really great work. No way in heck I can go back to the previous way of doing this menu.

I have some feedback:

1) For modded Shields, they add a field to weapons to notify if the weapon can be useable with a shield or not. Could this be added?
2) I really like the Categorization mode AND I like the Wide Mode. Is it possible to have both? (Wide with Categories?)
3) Shields are missing fields that show which parts of the body they protect. Could this field be added?
Pickle Peterson Jul 22 @ 1:25am 
after spending 70 hours with this mod in a full playthrough I can safely say that Ludeon NEEDS to hire Andromeda. this mod is permanently engraved into my modpacks moving forward. thank you so much Andromeda
flynn Jul 21 @ 2:37pm 
I love this mod, but I have a small request: is it possible to make the search bar significantly bigger? This would make it a lot easier to track down what bills I'm trying to make
Aura Jul 21 @ 2:20pm 
Small bug: When using Meme Goddess's "Everybody Gets One (Continued)", when trying to increase or decrease the bill amount while one of the custom bill types are added (x per person, one per person plus x, etc), neither the plus or minus buttons work for increasing or decreasing the number of things to make, requiring you to go back to the original bill interface in order to adjust the values.
BlaQNYC Jul 21 @ 1:43pm 
I am a simple man. I see Andromeda, I click Subscribe.
HoNkZeE MaKaRa Jul 21 @ 2:46am 
Cant click stuff lol
Eldritch Goat Jul 20 @ 6:58pm 
You can right-click on the bill and select copy, then right click again to paste a copy of the bill.
Dominic Jul 20 @ 5:35pm 
Why is there no "copy" bill option but there is paste. kinda annoying to have to revert the menu then try to press the "copy" bill in default version (which also overlaps with the change version button)
frus-m Jul 20 @ 10:56am 
Дасыст - бомба! Повторно преклоняю колено.
[Tech] Nogohoho Jul 20 @ 12:05am 
Easily one of the coolest QoL mods I've ever used. Great information, easy to use, keeps me from having to hunt through info screens for equipment differences. 10/10 :crafting:
Proxy Jul 19 @ 6:46pm 
Safe to remove mid game?