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However, now it will also generate when you turn Demolior off...
@ham This mod is compatible with Cluster Generation Manager, which I believe should allow you to customize the geysers that appear during worldgen. Alternatively, you could manually edit the mod's world generation file under worldgen/worlds/VanillaOmnificia.yaml to force an Iron Volcano to spawn. If you look for the section called Curated Geysers you can fiddle with that.
I do recommend playing with Demolior set to 300 cycles instead of 200 cycles in the difficulty settings, to compensate for the added difficulty of finding the research portal.
World size is handled on lines 8-10
I'm wondering, i'm 600 cycles in my game, but haven't had a gassy mooteor yet. (but all other meteors appeared once already). Is it a bug or just bad luck, or they are more rare? the original gassy moos on the map died of old age just before calling another one in my ranch
As for alternative starting biomes, that's definitely something I've considered and have on my "maybe later, if enough people would like it" docket.
I wonder how/if it works with the "Demolior story trait" mod (which in theory should be able to trigger the asteroid regardless of biomes). I will test that later...
Also, speaking of which: It would be great to have variations of this map mod, with Ceres or PPP biome starts ;-)
As noted in the README, I recommend playing with Demolior set to arrive in 300 or 500 cycles instead of the default 200, to give yourself a little more time to either find the Research Pod or just discover the tech on your own.
So this map is probably incompatible with the asteroid aspect of the prehistoric planetary pack, unless you really want the asteroid to hit your base...
Ur so inedible that I think I can luv u <3
全资源整合:几乎包含游戏内所有生物群系和稀有资源(如铌火山),无需多星球探索。
高度自定义:支持所有世界特质组合,甚至突破常规限制(如富饶核心+放射性地壳)。
无缝兼容性:内置热泵和Demolior机械,无需额外模组即可使用。
扩展潜力:可通过“喷泉套装”等子模组进一步丰富玩法。
适合玩家:
追求“一站式”资源收集的玩家
喜欢测试极端组合的硬核玩家
模组开发者(可作为基础框架使用)
注意:需谨慎处理成就获取逻辑,部分成就需通过正常流程解锁。