Noita
Bountiful Basins
8 Comments
Lihuel Jun 26 @ 1:52pm 
hey great mod thanks! :heyred:
AntitrustEnthusiast  [author] Jun 20 @ 2:36pm 
Fixed another bug related to workshop vs local paths, should work properly now. Please let me know if any bugs still happen on the newest version!
AntitrustEnthusiast  [author] Jun 20 @ 3:42am 
Hopefully fixed the bug causing holy mountains not to spawn. Please let me know if you still experience the issue (make sure you're updated)
AntitrustEnthusiast  [author] Jun 20 @ 12:31am 
Fixed one issue related to other mods being removed after configuring custom material weights. Not sure if that will fix the bug as I can't reproduce it yet, let me know if anyone is still experiencing it.
AntitrustEnthusiast  [author] Jun 19 @ 11:49pm 
Note: some people are reporting missing holy mountains sometimes, not sure what causes this but be warned while I fix it.
milia Jun 19 @ 6:05am 
Why isn't this more popular?? Grahhh!! I love mods that add even more randomization to the game! upvoted :steamthumbsup:
AntitrustEnthusiast  [author] Jun 17 @ 2:07am 
Yeah, I meant it to be an arrow from the old materials to the new, but the shadow and triangle shape really makes it look like a play button lmao
Biopsyhozis Jun 17 @ 1:56am 
I clicked on the triangle, thinking the video was about to start :UnhappyMask: