Portal 2

Portal 2

Portal 2-Style Chamber: Catapult Loop
15 Comments
quatrus 18 hours ago 
Nice puzzle - same issue with cube to exit area, although it did work eventually. Thanks for creating.
Demon Arisen  [author] Jun 17 @ 1:32pm 
@Critfish Thanks for playing! I have no clue why that keeps happening, as it works perfectly every time for me. I must be subconsciously placing my portals differently or something. Faith plate trajectories can be finicky, but I'll see what I can do to fix it!
Critfish Jun 17 @ 1:20pm 
It took 5 tries for me to execute the final move because the cube wouldn't come out of the portal right. Volvo pls fix

The puzzle's fine otherwise.
jandlml Jun 16 @ 6:42pm 
fun one!!:steamhappy:
Nobody No-One Jun 16 @ 2:02pm 
Aha, yes I was! I only remembered it in that Wheatley map with the double piston setup. Thanks for the reminder :lunar2019piginablanket:
Demon Arisen  [author] Jun 16 @ 12:44pm 
@Nobody No-One Thanks for playing! Glad you enjoyed :) As for the laser move, I think you're forgetting Portal 2's companion cube chamber :p2cube: (Chapter 2, Test Chamber 7) where you have to do exactly that
Nobody No-One Jun 15 @ 5:05pm 
Fun map! Viewing it in the context of the campaign puzzle progression is interesting because I recall the move of shooting a portal under a laser-blocking cube not appearing until Ch. 8, but the faith plate chain of course is very Ch. 2-4 feeling. Nevertheless it captures the campaign vibes very well and I'm excited to see the Hammerization if it ever comes!
joe98 Jun 15 @ 4:45pm 
Nice and easy thank you. Its unusual to name it "portal 2 style" as it is portal 2!
Andy T Jun 15 @ 12:57pm 
Tad easier than your usual, that means much more approachable game, although there is some possible physics error in portals transfer lateral momentum so it is just likely that you don't land on the exact spot for the aerial faith plate.

Just in case, here's a hint: you get to Exit by walking to there from the landing pier, but cube gets there by fling.
asd417 Jun 14 @ 1:40pm 
I like the classic feel to this
hub Jun 14 @ 1:29pm 
:vote_yes:
lowelldogger Jun 14 @ 10:30am 
smooth
Rooke Jun 14 @ 10:20am 
Simply elegant and easy. It's got a nice flow to it, and it was fun. :steamthumbsup:

This one would fit better in a Portal 2 campaign than Laser Snake - that one's solution might be a bit too difficult (although I thought it was easy) for the average player to see.
The Anti-Ninja Jun 14 @ 9:20am 
Very nice, a little thinking and a good bit of fun. Feels like old times!
E L Y T R O N Jun 13 @ 8:47pm 
yes, you got the feel just right! You should make a mod or something ;-P