Portal 2

Portal 2

Gate Hammerized
16 Comments
Tomfoolery  [author] 5 hours ago 
oh f*ck, ummm, btw I saw that was an issue but I thought it only happened when you boost yoursel in the corner, that's why there's a higher wall, but I don't know why I didn't notice that it can still happen if you just walk a few feet to the left LOL. ALSO thanks for pointing that out, that's why playtesting is important, oh well.
Andy T 6 hours ago 
Oh after revisiting the Mevious original, I found you unknowingly opened up an unintended move, I felt the game is exploitable, that's why. You can step on the cube to jump and a sliver of Exit portal surface is reachable directly within the sectioned out alcove if you do the jumping on the corner close to that.
raigon17 6 hours ago 
I liked it, thanks for all the work
Fuku Yamama 22 hours ago 
fun fun fun
Hi I’m P.e.R. |UA| Jun 14 @ 6:12am 
good work
SkyGlass Jun 14 @ 1:34am 
Beautiful environment and fun logic. Looking forward to seeing what you do next:)
Tomfoolery  [author] Jun 13 @ 10:33am 
The thing is that it's not PTI editor (the one you enter to through "create test chambers")

it's hammer editor, it's another can of worms.

You can find it in portal 2's bin directory.

D:\Steam\steamapps\common\Portal 2\bin (depends where you steam is installed i could be on c drive)

It's not very beginner friendly but i think you can get the hang of it.

There is copule tutorials to it, tho many of them are really old.

If you really need help you can go and join "portal mapping and moding" or "thinking with portals" discord to get some live feedback on how things work

there is an updated version of it, which you can find it here

https://ficool2.github.io/HammerPlusPlus-Website/download.html

, but base one is also fine.
awakeapple Jun 13 @ 10:12am 
how do you get this old aperture theme in the level editor? are there mods involved or what i'v been trying to figure it out
Bagamum Jun 13 @ 9:25am 
i like how the solution to this one misleads you a bit, very nice :p2aperture:
Tomfoolery  [author] Jun 13 @ 9:24am 
Hehe, I see that you stay true to your name, sould i worry about it??
CheeseMan@bandit Jun 12 @ 11:54pm 
hey I found a interesting way to cheese the level
lowelldogger Jun 12 @ 7:00am 
well implemented, easy difficulty
quatrus Jun 11 @ 3:39pm 
Nice looking map - easy puzzle . thanks for creating.
Rlye Rod Jun 11 @ 3:37pm 
Very good map :steamthumbsup:
NODRAW Jun 11 @ 2:51pm 
Something is up with the entrance door, when I stepped into the chamber it closed on its own like normal. But when I was messing around and bunny hopping, the door opened again when I flew into it
Tomfoolery  [author] Jun 10 @ 2:09pm 
If any bugs are found, would be nice if they were reported. I played tested this map a bit, but you never know.