Project Zomboid

Project Zomboid

Auto Walk
20 Comments
[DPDN] Leet Sep 6 @ 12:33pm 
Any chance on the always following mouse pointer bug being looked into, just some extra info the bug only started applying to me after adding common sense
[DPDN] Leet Sep 6 @ 12:31pm 
@FCF if you bind the auto walk key to the same key as speed up time it works i think.
RedChili  [author] Aug 24 @ 3:54am 
@FCF Not without rewriting how the mod works unfortunately, the mod basically forces movement input, and movement input forces the game to play at 1x rate. I would have to rewrite the game so that the walking is an action using pathfinding, but I don't have time to do that right now
FCF Aug 24 @ 3:18am 
Great mod!
Would it be possible to add the ability to speed up time during auto-walk?
RedChili  [author] May 28 @ 10:53am 
Green.Vicky✙ I have an idea on how to make it work, but if my theory doesn't work then I probably won't be able to do it in a clean way and it will take too much time
EmberD May 28 @ 10:50am 
b42, ability to speed time up even by x2 would be a game changer, cheers!
WastelandCanid May 27 @ 6:02am 
At your leisure <3
No pressure or anything
RedChili  [author] May 27 @ 2:34am 
@ArtemisUA Oh damn didn't even realize it was doing that, that's so weird lol
I will look into it

@WastelandCanid I could probably figure out a way to find if the chat is highlighted and if so it ignores key pressed, but I've never tested stuff for MP and I'm a bit swamped with other stuff rn, so I can look into it a bit later
WastelandCanid May 26 @ 8:55pm 
Can typing in the chatbox be done while autowalking?
ArtemisUA May 26 @ 5:03am 
Tested in build 41 MP
ArtemisUA May 26 @ 5:01am 
The major bug is that walking, running, and sprinting don't consume endurance. A minor bug is that sometimes it glitches and forces your character to always look where the pointer is, even after you stop running.

Other than that, it's an extremely amazing mod.
Asaka May 26 @ 12:52am 
nvm it somehow fix itself lol
Asaka May 26 @ 12:49am 
good mod! but when i standing still my character always facing mouse positions.Not a big deal but would be good to fix
ManBearPig May 23 @ 7:16pm 
awesome!
McDonalds May 20 @ 5:31am 
This mod is a game changer, many thanks!
Veepo The Goblin Maid May 19 @ 3:34pm 
dope
p6kocka May 18 @ 10:41am 
Working great thank you
RedChili  [author] May 18 @ 8:25am 
Yeah it's gonna be hard to make it work with fast-forwarding, I'll look into it at some point later
RedChili  [author] May 18 @ 8:13am 
Well that seems waaay more difficult than it should be, walking stops the fast-forward. I'll try to figure it out, but it might just not be possible.
RedChili  [author] May 18 @ 7:52am 
Just realized it will get interrupted when fast-forwarding, I'll fix that