Europa Universalis IV

Europa Universalis IV

Soldier's Song
41 Comments
cyle  [author] Jun 9 @ 8:36pm 
It upgrades your government based on which one you were before 🦔
Masterchief131 Jun 9 @ 9:15am 
Nevermind, I just didn't read the decision tool tip properly.
Masterchief131 Jun 9 @ 9:11am 
When I form Ireland, the decision says that I'll change to a kingdom, but I stay a republic. Is it supposed to change? Or is the decision tool tip wrong?
TheSilverhawk Jun 9 @ 6:48am 
ok,and its fine im more than used to other mods shafting me, haha
cyle  [author] Jun 8 @ 9:53pm 
Ohhhhhhh yeah there are DLC requirements for a lot of things, unfortunately. When I assemble my new laptop, I can review where I can adjust some things to make it available for users without specific DLCs, but I cannot promise anything as of now. soz paradox greedy company :c
TheSilverhawk Jun 8 @ 9:49am 
Also is there the possibility that i have to have Rule Britannia in order for the mod to work? just a thought that came to mind
TheSilverhawk Jun 8 @ 9:42am 
No i did not
cyle  [author] Jun 8 @ 4:04am 
Did you have random new world enabled or any other game setting that affects the map?
cyle  [author] Jun 7 @ 6:37pm 
I'm gna be totally honest, I have not been able to reproduce this issue. I'll try loading it up on a separate account with the mod subscribed and see if that bears fruit. If anyone else is having this issue, please let me know.
TheSilverhawk Jun 7 @ 12:54pm 
update to my previous comment: the missions are also not present for Ireland itself
TheSilverhawk Jun 7 @ 12:49pm 
Hello! I've tried the mod for the first time today and ive got a bug where the mission tree for the irish minors isnt different it has the generic conquest and development missions and your unique religious missions. im playing with only this mod. thank you for your time
Siren Jun 3 @ 6:10am 
Thanks for the long and detailed response.
青沼Azuki Jun 2 @ 2:37pm 
I am translating into Chinese
3532199556 Jun 2 @ 8:37am 
A good mod .But we need chinese.
cyle  [author] May 31 @ 4:13pm 
Bugs should be fixed btw, thanks Totteficator!
cyle  [author] May 31 @ 3:39pm 
I'm still in the learning phase, as evidenced by my not-so-polished project, and I intend to continue developing my skills with the primary goal of modding for EU5 [ once I fix my pc :( ]. A notable issue I encountered while learning was that the documentation may often be lacking. However, I don't want that to discourage you from trying your hand at modding as well. Your primary consideration should be how much time you can dedicate, especially if you're learning every aspect of modding EU4, from the graphical elements to the coding. I had to learn C++ to get started, and I highly recommend using Visual Studio along with an extension like CW Tools - Paradox Language Services by Thomas Boby for PDX scripting support. Additionally, the EU Discord server has a text chat where you can get modding assistance, and there are usually people willing to help. Feel free to reach out to me on Discord @clabhta, and I'll be glad to assist with any questions about anything I've done myself.
Siren May 31 @ 8:08am 
How challenging was it for you to learn how to mod EU4?
cyle  [author] May 26 @ 5:51am 
I'll address the bugs as soon as I can! I've been troubleshooting some hardware issues, so it might take a bit longer than usual.

Regarding the localisation of the Dublin province, Átha Cliath is the modern Irish name for Dublin. From what I understand, the name Dublin itself is the anglicised version of Dubhlinn, which literally means "Blackpool" in Irish—where "black" is translated as "dubh" and "pool" as "linn." I came across information suggesting that Dublind was the Middle Irish term. Although I couldn't personally verify it's linguistic integrity, it fit better on the map, hence why I chose it. As for why Átha Cliath and Dublin share no intrinsic meaning, yet both refer to the same city, the separate nomenclature were originally for two individual settlements, both on the River Liffey.
The Totteficator May 25 @ 4:10pm 
Also, France enforced a PU over Burgundy and got them as an Aontastáit.
The Totteficator May 25 @ 4:05pm 
Hey man! Cool mod! I found a few bugs/issues in the mission tree:

"Custodian of all Druids" requires that you are great power 2 or worse. This means that it can't be completed as great power 1, but can be completed as rank 2-8.

"Expanding the Harbour" requires the monument at tier 1. Impossible to complete if you have upgraded the monument higher.

"Placate Englishtown" did not seem to work with the "recent uprising" condition. I did complete it just fine with the other option.
Alastors_Game May 23 @ 11:37am 
So why Dublind instead of Meath or Baile Átha Cliath? I couldn't find any source online supporting it?
Alastors_Game May 23 @ 11:01am 
Is maith liom do mhod!
青沼Azuki May 20 @ 10:25am 
Great mod! May I translate this mod into Chinese? :Gifting:
Raccoon Lawyer May 19 @ 9:55am 
i also noticed my game keeps crashing after a few decades again idk if thats bc of me using cheats or the mod
cyle  [author] May 18 @ 4:18am 
was playing around with the map before I even deciding to make this project. thanks for bringing this to my attention :>
Raccoon Lawyer May 17 @ 12:48pm 
i don't know if this is the mod or just my game but it is saying various parts of europe are the wrong climate such as it saying the france and england are tropical and germany and scotland are arid
cyle  [author] May 15 @ 1:33am 
ill make the unique temple modifier prolly sometime tmr.

as for hre options, i thought about it. I might look into it in the future if I find the time cuz I do agree it would be really cool to revert europe to celtic roots n even maybe foster a celtic hre. thank you for ur input !!
Yamakoki May 13 @ 7:43pm 
be fun if you added an invasion of the mainland to reinstall celtic as the dominant power in europe making a psuedo HRE but celtic and emperor based in britain
TIBERIUS EQUITIUS GRACCHUS May 13 @ 6:41pm 
Is it possible to integrate the marches after you make them?

Also the Temple of Uppsala modifier you get on Tuadhmhumain if you go pagan doesn't work. Since it requires you to be norse to function.
cyle  [author] May 12 @ 11:48am 
heard chef 🫡
Aetherium May 12 @ 6:47am 
If you won the clergy rebellion when changing the religion to druidic and then hover over the influence of the Clergy. it says "Aftermath of the Ulema Rebellion"
cyle  [author] May 11 @ 11:52pm 
The issues related to the Dunluce Castle modifier, the Druidic Subject event, and the Druidic Clergy Rebellion Aftermath event have all been resolved. For more details, please refer to the Change Notes. In future updates, you can find any bug-related patches listed in the Change Notes tab at the top of the Workshop page. Thank you.
RUNNYFARTSLAVE42 May 11 @ 10:32pm 
awesome mod, port to eu5? :steamhappy:
hzchamp May 11 @ 11:52am 
Dunluce castles break the game, otherwise good.
AmyClaraRose May 11 @ 11:37am 
Sieging takes instead of with no fort a month or 2 it taking upto 1 - 2 years for a tick
AmyClaraRose May 11 @ 11:36am 
Dunluce castle modifier goes on every province so im fighting denmark and they have 1000% defense because all there provinces have it
Sin May 11 @ 3:17am 
Also the event where subjects are meant to convert to druidic doesn't work, none of them convert.

And the french for some reason get an insane modifier called dunluce castle that is effective in their whole country, meaning insane attrition and unsiegable forts with over 800% defensiveness. Though this might just be a glitch from my game.
domi123epic May 11 @ 3:06am 
YESSSSSSSSSSSSSSSSSSSSSSSSSS
Sin May 11 @ 2:03am 
Great mod, fun to absolutely smash the english and then revert them to their true ways, as whimsical blue paint covered barbarians in the forest.

One bug though is that with the mission to finish the civil war type thing against the clergy to convert to druidic, if you play as a republic you can't get the government reform from the event (ID ss_druid_events.8) as it's locked behind the Irish high kingdom reform.

Maybe you could add a check for government form and have it give a different government reform for republics, or just have it switch to a monarchy and have the reform but lock it behind religion or something?
Clownshow May 10 @ 4:30pm 
wow these monuments are a little op
random person May 10 @ 3:19pm 
W modder