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-Primaris Repulsor Executioner - should probably be storm rate instead of first rate? Its a tier later than a monolith and that is already a storm rate unit, so it seems like a typo?
-Storm Speeder Thunderstrike - they probably should be first rate units, and even then their damage is ridiculous. As a second rate unit there is no reason to not spam these - they can one-/two-shot pretty much everything at that point of the game and arent glass cannons.
I´m not sure if this is a case of the Ultima Founding DLC having overpowered units (since there definitely is some power creep in that DLC...) or the "conversion" to CCO making them so strong, but they stand apart from even the rest of that DLC with CCO
Last but not least: Once more, thanks for all the work with this mod (and to the creators of CCO as well if they read this), I just wanted to give some honest feedback :)
the collection we're using is the Callipygian Overhaul Pack, the collection linked on the main CCO page, and our mods are organized in the same order as the collection, with the exception of this patch being under CCOO and CCO (plus Too Many Voices at the bottom, but I'm the only one in the lobby with that).
unfortunately, no, I did not test CCO+requirements on its own. I originally posted here because I couldn't for the life of me figure out which mod would be messing with traits. I'd test now, but both friends I played with are unavailable until the weekend.
Also, did you try running just this mod together with the CCO core mods (no extras) to see if the issue still happens?
Trait.cpp:174: const class gladius::world::TraitType &__cdecl gladius::world::Trait::getType(void) const: Assertion "type" failed.
I hope you can adapt more content to the CCO.
Also, make patch for Onslaught Pack, please?