Team Fortress 2

Team Fortress 2

Oilchange
126 Comments
YOYOYO  [author] Nov 9 @ 8:03am 
Ah I appreciate the notes, nice to hear oilchange has been seen around here and there! The tumbleweed will be looked into anyway since it’s a somewhat complex randomized system - I dunno what’s up with the menus photos though aha.
The current rc1 version is quite intensely optimized, and the next version should stop the over-culling, but it’ll come in its time (when it feels like it I suppose)
employed puppy girl Nov 8 @ 11:51am 
after doing some private server looks I do wish to mention there seems to be problems like "CMaterial::PrecacheVars: error loading vmt file for models/props_oilchange/tumbleweed" and
"CMaterial::PrecacheVars: error loading vmt file for vgui/maps/menu_photos_koth_oilchange_rc1a" hopefully not something too big
also some notable pop in issues when standing on he high ground near point its mildly easy to see spots where the map isn't rendered again not too bad but still something of note
YOYOYO  [author] Oct 27 @ 7:31pm 
Aw shucks 😊
employed puppy girl Oct 27 @ 1:48pm 
I'm not usually one for Koth but this map looks like good fun for 2025
McGuinnsBook Aug 14 @ 2:46am 
The fact this didn't get in somehow just vexes me, Valve was NOT paying close attention to what people wanted.
WhiskerByteTheCat Aug 10 @ 3:26am 
TF2 cant even die im here sence 2012 still playing <3
YOYOYO  [author] Aug 10 @ 2:59am 
There's always next year! or the year after that, or 5 years from now

TF2 will never Die :gordon:
WhiskerByteTheCat Aug 10 @ 2:30am 
we needed this at summer update
YOYOYO  [author] Jul 27 @ 8:52am 
I don't see why not - in the meantime, if you've got a server I would put 'nav_generate' into the console to make it bot compatible yourself until version 3 comes out
SpaecKore32 Jul 27 @ 8:39am 
make it bot compatible
YOYOYO  [author] Jul 24 @ 6:11pm 
Bob :)
Willy The Wizard Jul 24 @ 7:10am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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drago Jun 27 @ 8:46am 
Legendary map honestly. Getting hit by the cars is a 10/10 experience
wendigo Jun 24 @ 5:20am 
nice to see my home state made it into tf
YOYOYO  [author] Jun 24 @ 4:11am 
Well if we look at the energy Formula E = hc/λ you’d be moving at 250000 Hz in a Wavelength of 2.5 * 10^-17 meter :gordon:
disney cars and tf2

if you told 12 year old me about this I would've generated enough energy to solve the energy crisis
Lightning Bolt 1O1 Jun 18 @ 3:09pm 
I'm getting some Disney car vibes XD
judebro65 Jun 17 @ 3:23am 
W
Marvelous Sunday Jun 7 @ 11:39pm 
FRY SAUCE
Sumo Jun 1 @ 11:08pm 
This is awesome! Hopefully, this will be added into this year's Summer Update!
YOYOYO  [author] Jun 1 @ 3:27pm 
‘Ppreciate it Ranger B)
Redneck Jun 1 @ 3:15pm 
in all honesty this is a beautiful and detailed map. i love the tumble weed rolling on red side.
Redneck Jun 1 @ 3:14pm 
i found a gun pointed at a hole then found the cheese next to blue spawn on a yellow car. close enough. ill enjoy my cheese.
YOYOYO  [author] Jun 1 @ 10:36am 
Check the mouse hole on red side.
Redneck May 31 @ 8:10pm 
can you add some pepper jack cheese so we have something to eat while were on this map?
YOYOYO  [author] May 31 @ 12:47pm 
Thank you Vesper B)
And thank you as well Mr. mobster!
Vesper May 31 @ 10:47am 
Awesome! Best of luck makin it into the game!
YOYOYO  [author] May 31 @ 2:16am 
Yes indeed, no worries on the Occluder texture, it'll be fixed by the summer! Including many other things we've been keeping behind the scenes ;)
Vesper May 30 @ 6:06pm 
Hello. First off, love the map, I hope it gets added soon. Secondly, you aware of a texture bug on the RED side podiums? There's a corner that is a transparent blue with the text "occluder" on it.
McGuinnsBook May 29 @ 3:56pm 
I genuinely need to see this in the next update
Redneck May 28 @ 7:21pm 
this is unforgivable.
YOYOYO  [author] May 28 @ 2:39am 
Unfortunately they just ran out :steamsad:
Redneck May 27 @ 10:29pm 
does this map contain any pepper jack cheese?
Marvelous Sunday May 26 @ 12:32pm 
FIVE NIGHTS AT FREDDYS
Marvelous Sunday May 26 @ 12:31pm 
UTAH MENTIONEDDDDDDDDDDDD

APPLE BEER JAZZ COUGARS UTES TAKE NOTE MORMONS VIVINT ENERGYSOLUTIONS RAAAAAAAAHHHHHHHHHHHHHHHHH
This is definitely inspired by Radiators Springs but more in the Style of TF2
YOYOYO  [author] May 24 @ 8:54am 
Thanks Brotha
wafflemaster May 24 @ 6:09am 
good looking map. fits the tone and style of tf2. hope this gets added :steamthumbsup:
YOYOYO  [author] May 11 @ 4:53pm 
It happens
RubberCrowy May 11 @ 2:04pm 
I was so eager to subscribe to this, I accidentally unsubscribed forgetting I already subscribed just a moment earlier!
YOYOYO  [author] May 9 @ 10:32am 
Also uh… Simpsons did it! :steamfacepalm:
YOYOYO  [author] May 9 @ 2:50am 
Not like this they didn't B)
halloween is scary May 8 @ 5:01pm 
overwatch did it!!!
Dr.Maxi May 2 @ 5:58am 
DOCTOR ARE YOU SURE THIS WILL WORK? HAHAH No. [Proceeds to get run over by a car]
YOYOYO  [author] Apr 25 @ 10:18am 
I beg your biggest pardon?
I’m not sure I understand - the code in the description is the wrong map? But it also doesn’t work?
Middle eastern Scoutmain Apr 25 @ 9:16am 
oh yeah the map one with active driving cars have no npc nav mesh (the one you said on description has navmesh but not the one with active driving cars)
Middle eastern Scoutmain Apr 25 @ 8:27am 
and its not loading the right map
Middle eastern Scoutmain Apr 25 @ 8:09am 
game crashes when i type this to play the map:

map workshop/3462326252
AP Apr 23 @ 3:19pm 
piss
YOYOYO  [author] Apr 23 @ 1:23pm 
Ninten better do! :steamsalty:
Also I’ll assumed there was a typo somewhere in that last comment - the map only has race cars in it