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Okay, thanks for letting me know.👍
See bug reports. Need log!!!!!!!!!!!!!!!!!!
The researches in Anomaly are dynamically unlocked as the investigation level increases, and some researches also require main researches as prerequisites. You can search using the search box in the top-left corner. As for returning to the Anomaly window, you can switch back to the vanilla by pressing Shift + clicking the research window
Not supported; currently using the vanilla search functionality.
https://gist.github.com/HugsLibRecordKeeper/8742d842f1bed909287404032ede38bc
booted up the game to get you the hugslib logs, but low and behold, despite the issue happening for most of my sessions today, it is now working fine! Unfortunately that doesn't help you at all in case its an issue with the mod itself. Between sessions, I did have a handful of mods get updates, so it could be one of them was causing the incompatibility and whatever update they got fixed it.
I'll keep an eye out for it to happen again and will grab the hugslib logs the next time it occurs, but hopefully thats that. thanks again!
Could you please use HugsLib or the standalone Uploader to grab a log for me?
That would really help me diagnose the issue. Thanks in advance!
Regarding the slow initialization — compared to version 1.5, I’ve noticed about a 10-second delay on my end, and I’m currently working on fixing that.
But if it’s taking over 20 minutes and also causing game-wide slowdown, that’s definitely unusual.
Could you please grab a log when the issue happens, using HugsLib or the standalone Uploader ? That would be a huge help. Thanks a lot!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
sorry for the weird format due to character limit. seems to be stuck trying to generate upon loading a game even after the game running for a few hours. Getting this error in the log; if I had to guess another mod is screwing with it. let me know if you need any other info! thanks for all your hard work!!!
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
[Ref 6AD4471F]
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Linq.Enumerable.Max[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00023] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at FluffyResearchTree.Node.set_X (System.Int32 value) [0x00057] in <cf458c1860c64b04a118760b101044c3>:0
at FluffyResearchTree.Node.SetDepth (System.Int32 min) [0x0004e] in <cf458c1860c64b04a118760b101044c3>:0
at FluffyResearchTree.Tree.HorizontalPositions () [0x0006d] in <cf458c1860c64b04a118760b101044c3>:0
You didn’t read the description, did you?
Just a quick rant — if you're going to report a problem with a mod, please provide some kind of useful information.
Saying “your mod is broken” and nothing else doesn’t help anyone. Imagine you’re the mod author — how are you supposed to fix something without knowing what went wrong, when it happened, or how to reproduce it?
At the very least, include a screenshot or an error log.
I'm not an AI — I can't magically guess what went wrong on your end.
The last update only changed the version number from 1.6.0-beta to 1.6.0, with no code-level changes at all.
Do you have any error logs?
enable construction is usually when you unlock a building and make is a recipe
@ANONYMOU$TACH one for the recipe shown at the bench, and one for the unlocked item itself.
enables make short bow - enables construction short bow
Enable the option 'Make the research tree as default research tab' in the mod settings, or hold Shift while clicking the research tab.
Shift / Ctrl + click
You should be able to see relevant tooltip information when hovering over a research node.
不行,异象某些科技的前置条件也是需要主要里面的科技,并且也有科技类别,你用左上角的搜索试试
The log "First open the Research Tree window, initialize the Research Tree." is printed every time you click the research window. This will keep happening until the Research Tree finishes initializing. Once initialization is complete, it will print the log: "[ResearchTree]: Done."
then a bunch of similar [ResearchTree]: First open the Research Tree window, initialize the Research Tree.
[ResearchTree]: First open the Research Tree window, initialize the Research Tree.
[ResearchTree]: First open the Research Tree window, initialize the Research Tree.
[ResearchTree]: First open the Research Tree window, initialize the Research Tree.
at some point, it prints [ResearchTree]: MinimizeEdgeLength, and that's it.