Sea Power

Sea Power

Super Orel-Class Carrier
10 Comments
SerJim Jul 2 @ 7:34am 
added in the editor, at startup there is such a message and it does not load
https://postimg.cc/D8M975MV
SerJim Jul 2 @ 7:31am 
where to get ACconfigs?
leeuwenhart08 May 27 @ 1:25am 
FINALY THE MOD I WAS LOOKING FOR THANK YOU YOUR SO BASED
Stormsword17 Apr 29 @ 7:05am 
A suggestion, maybe consider giving the Su-24s the AS-22s the SU-33s currently get - they currently feel a little deficient in anti-ship capability by comparison. Love the mod though :)
Random_Commander  [author] Apr 4 @ 6:16am 
The correct order being:
Sealifter
AnchorChain
ACConfigs
Super Orel-Class Carrier
Random_Commander  [author] Apr 4 @ 6:11am 
@gogyvarzik

1. Do you have Sealifter and Anchor Chain installed and enabled

2. Do you have them in the correct order and have you enabled ACconfigs

3. If you are playing on the beta branch Sealifter and Anchor Chain don't work

4. Maybe try reinstalling the Anchor chain preloader

If none of this works can you provide more information when it crashes
e.g loading the mod, opening encyclopedia entry, launching aircraft, etc
gogyvarzik Apr 3 @ 4:50pm 
The game crashes to the desktop with your mod
Random_Commander  [author] Apr 2 @ 9:50pm 
Disregard my previous comment
I fixed by remaking the entire mod
Random_Commander  [author] Apr 2 @ 7:16pm 
@DoogleDoodle
I already have localisation files for them but they don't seem to be working, I can get them working if I overwrite the base game units but that only works for the Su-24 and Orel. I have looked at the localisation files in the original mods themselves and I cannot for the life of me see how they are doing anything else differently. My best guess is it's got something to do with the Orel but I tried to try and adapt the aircraft for the Orel and have had no luck
DoogleDoodle Apr 2 @ 5:59am 
You need to add localisation files for things to have names. Make a folder called language_en and inside create files called: aircraft_names.ini, ammunition_names.ini, and vessel_names.ini. You can copy the vessel name from the base game"Sea Power\Sea Power_Data\StreamingAssets\original\language_en\vessel_names.ini" and the aircraft and ammunition names from the respective mods, and just combine them. dont forget to squadron and variant INIs for the aircraft and ship respectivley.