Sea Power

Sea Power

Orange Alert - USA invades Greenland Frozen Stand-Off and Northern Supply Run
27 Comments
Badmavs  [author] May 18 @ 4:38pm 
Third part is added as a separate mod - available here https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3484009576
Badmavs  [author] May 9 @ 1:08pm 
Sailor, thank you! This weekend next and final installment is to be published. Took a week off for vacation. The good thing USA and Europe will be friends again!
Sailor Senpai May 9 @ 11:35am 
Your mission brief is amazing, a great patriot smile!
Badmavs  [author] Apr 19 @ 1:54am 
The second mission is more an interlude for a final third mission, some scarce resource management and patience exercise in submarine warfare.
The third mission is already in the work and will be a culmination of series! It should surprise many!
Badmavs  [author] Apr 18 @ 9:08am 
Second installment added. Make sure you install Anchor Chain and Sea lifter, then other mode. Please check instruction at the Anchor Chain Mod page (very important to follow the instructions).

If you were subscribed before - unsubscribe, load the game, shut the game, then resubscribe to pick up the updates.
Badmavs  [author] Apr 6 @ 11:10pm 
Will require NTU, Anchor chain and loader. More modern but also older units and armament
Badmavs  [author] Apr 6 @ 11:09pm 
Mission 2 is coming today or tomorrow! Scenario and triggers are done and tested, just need to work out the messages, description, intel, briefing.
Badmavs  [author] Mar 29 @ 6:41am 
Happy to announce, version 2 is here. Much reworked, slightly different scenarios and assets for both sides and both sides of the gameplay, mainly due to AI limitation and assets utilization capabilities. Please unsubscribe from the mod (after disabling and exiting the game), then subscribe, launch the game and enable the mod. Otherwise the old version will be loaded.

Many thanks for @Nomis for their contributions.
Nomis Mar 28 @ 10:01am 
The missing airfield was indeed due to mod dependency. It works now.
Badmavs  [author] Mar 28 @ 8:30am 
Another reason why AI side is often needs to be overpowered - AI simply incapable of using its resources smartly, particularily ASW and Sub, Airwings. Thus said, the USA side of the mission would be simply rolling over the Greenland. I will definitely make adjustments and change power balance for each side, to always buff AI, until AI in the game is somewhat comparable to at least average player.
Badmavs  [author] Mar 28 @ 7:34am 
@nomis it's in the links section, but I haven't uploaded it yet, will do later today. 4h20m, must edit it out, mostly AWS job with helos and timid attacks on the Landing Force with Excorsets
Badmavs  [author] Mar 28 @ 7:32am 
that's the only mod I have installed now anyway, maybe that is it
Badmavs  [author] Mar 28 @ 7:31am 
@nomis, there is a small US airbase with F1 and Mi14, north-east of the bay. I only run on mod, small empty airfield, but that suppose not to be it. Let me add it to dependancies just for a chance this is it.
Nomis Mar 28 @ 5:05am 
I took a look at the mission again. There really is no Danish airfield when I load up the mission. Are you sure that there is no mod dependency on the assets used in the mission?
Nomis Mar 28 @ 3:11am 
Btw do you have a link to your Youtube?
Badmavs  [author] Mar 27 @ 5:29pm 
In game we don't have Danish subs, they are amazing, probably with mods I can get them into play to mix out Norwegian and UK subs.
Badmavs  [author] Mar 27 @ 5:27pm 
@Nomis, thank you, your valid critisism (no irony) is well taken. Honestly, the CVBG is fat away and should not take a part in engagement. It could be just Nimitz alone (lol). To answer yor question - they raided scrap yards, this is why you see Gearings :)

PS just finished reconding a full gameplay, took over 4 hours, TBH but with minimal accelerations. Will edit it out and post to my YT channel. Definitely look forward to create a continuation, more modern assets, more realistic. Besides Greenland we have Canada in crosshairs :) Time to defend brave Canucks!
Nomis Mar 27 @ 1:10pm 
Regarding the Norwegian subs I meant that in real life Norway only has 6 subs procured from Germany.

Also if your lore suggests that the US is preoccupied with China and in the Red Sea, then how can they affort both a Marine Corp Expeditionary Unit and a larger than usual CVBG?

I think the US would be overwhelming with only a normal sized CVBG as described in my previous post.

I wish you all the best in your creative pursuits.
Badmavs  [author] Mar 27 @ 6:11am 
I also think I missed putting into description a bit of extra context:
1. As Europe is fully engaged in helping out Ukraine in its defence against Russia, weapons are sparce, Denmark had to search among African and Latin American countries for old gear it can quickly ship to Greenland (which is currently "defended" by US bases, which are adversarial in this scenario). Also procure old decomissioned planes from France. Only "modern" bits are subs. USA also has some old gear, as it most effort is gone to counteract Chinese expansion in South China sea, as well as repell Houties in Red Sea. But DJT won't wait and Pete Hegseth sent few emojies and assembled whaever it could find, including Geaging DD :) Again, they had modern subs available as well as Tarawa and CVN and the mission was baked on the fly in the Signal chat.
Badmavs  [author] Mar 27 @ 5:25am 
PS: I wasn't sure if I have to play it publicly on my own Youtube not to spoil it, but since we already spoiled a lot here I will do it probably Saturday. There is no big advantage of knowing where everything is, since the intel info is pretty descriptive and we know what to expect and where as it would be IRL.
Badmavs  [author] Mar 27 @ 5:25am 
If creating an upgrade with modern weaponry I would throw in few British nuclear subs (not in base game), Queen Elisabeth carrier, some Ticos, OHP, etc. I might do that and extend this mission pack. But it original premise stands - can you win with a undersea partisan warfare against the overwhelming force?

USA side is clearly overpowered but it is still winnable and makes the engagement lot more interesting IMO. And pretty much land units are sacrificial ones. You need to make sure you still operate some CAP capacity and ideally few ASW helos to help our your subs against US avanguard.

Thanks for the feedback again, I will take it into account for the next mission. Hope you try again.
Badmavs  [author] Mar 27 @ 5:25am 
Most of scenarios I have encountered are totally unrealistic - one side of another, in terms of it happening in real life, as you have a full dominance of your opponent and can with with a minimal or no losses. This is not how it happens IRL for the most part.

Yet the scenario reflects on how this engagement might take place in real life: US will send an overwhelmingly stong force to minimize its potential casualities, and ideally repell any attempt of defence, just shock and awe to put your opponent into submission and make it surrender in the first minutes.

However, the goal is to stop the invasion, taking heavy losses or not. Greenland and Denmark are committed to defend the sovereignity, at any cost. US while committed to land, can't afford heavy losses and will be repelled it the toll is high.

The mission triggers fully reflect it. This is a winnable scenario for Denmark, but not an easy one. Just like it would be IRL.
Badmavs  [author] Mar 27 @ 5:25am 
@Nomis, thanks for the feedback.

Few clarifications.

1. Yes Kobben-class only has ASuW torps, but honestly they don't stand a chance against LA-class in sub-vs-sub, so it would not make much difference, I can add a Danish sub or two in an update, but it won't make a difference.

There are 7 subs, not 6.

2. You missed an airbase. It might help with anti-air and ASW warfare :)
3. The only modern part is the current political sutuation, as long as weapons are matched in term of the era - I don't see a problem. I was planning to make an updated scenario with a modern weapons but not everyone wants to load a ton of mods (me neither) so I decided to start with a basic set of units.
4. Yes they are :) that's a point.
5. Yes they are :) that's a point.

I believe you might have misunderstood the idea: you are meeting an overwhelmingly strong and unreasonable opponent, you can't win it without taking heavy loses, but it can stop it.
Nomis Mar 27 @ 4:50am 
If you don’t want mods for modern units, I have some suggestions for replacements:
Danish-Norwegian side:
Kidd-class destroyer as Iver Huitfeld and Absalon class frigates
Type 206 sub as modern German-Norwegian subs
Pegasus-class missile boat as Norwegian Skjold-class
P-35 Barlock radar/ESM, SA-10 Flaplid radar and SA-10 TEL (S-300F) for land-based air defence as substitute for Norwegian NASAMS or any other air defence European allies might provide.
An airfield with fighter-jets, maritime patrol aircraft, and helicopters.
US side:
Consider reducing the invasion force to a Marine Expeditionary Unit, centered on 1-2 Tarawa-class amphibious assault ships and other landing ships with destroyer/cruiser escorts and a single Los Angeles-class sub.
If you really want an entire CVBG, then that would realistically consist of:
1 Carrier, 2 air-defence cruisers, 3 destroyers and/or frigates for ASW and 1 nuclear attack sub. And additional support and landing ships.
Nomis Mar 27 @ 4:43am 
1. You promise a submarine engagement, yet the Norwegian Kobben class only has TP613 anti-surface torpedoes and cannot engage other subs. Nor do the Danes have any other ASW assets. Also Norway has only 6 subs, so 2-3 subs in mission would be more realistic.
2. You promise an air engagement, but the Danish side does not have any aircraft at all.
3. This missions lore is set in Donald Trumps presidency i.e. 2016-2020 or 2024-2028, yet the units used does not reflect this at all. You even include a WW2 era Gearing-class destroyer on the US side.
4. The Danish-Norwegian land based radars and air defence is laughably useless. The Neptune Radars have a range of only 24 nm. In effect the US airplanes are only spotted visually within 1 nm of the Danish units and the air defence does not really engage despite being set on “weapons free”.
5. The US forces are unrealisticly strong. They have both an amphibious assault ship with escorts, and an entire carrier battle group and 4 nuclear subs.
Badmavs  [author] Mar 27 @ 12:24am 
please share your feedback and suggestion. If you like the idea I will continue the series and will add mods to employ modern weapons to resemble the capabilities closer to today's status.
Badmavs  [author] Mar 26 @ 1:19am 
@jiveturkey @stealth17 would be happy guys if you try this mission, the only way to win is through the submarine engagement (not a spoiler as its very obvious from the start)