RimWorld

RimWorld

Reese's Avali Race
34 Comments
StockSounds  [author] Jul 13 @ 6:22am 
Well, I dunno, I made sure it was purple.
It's using something from Vanilla Expanded Framework, so you should see if it also applies to Alpha Genes.
Nexeron Jul 13 @ 5:05am 
Nice mod! Thank you! I do realise that the blood is not always purple. Often its red instead
shob Jul 7 @ 10:28pm 
more races for my nomadic pirate horde colony? splendid
IceStorm Jul 6 @ 11:05am 
@Lemon caro The mod doesn't need CE capability if it doesn't have any guns or armor, which it doesn't, genes would work fine as is.
StockSounds  [author] Jul 6 @ 10:09am 
I still don't know how CE works. Right there in the QnA.
Lemon caro Jul 6 @ 10:03am 
is at least the faction CE compatible?
IceStorm Jul 4 @ 1:27pm 
Thanks for making this mod, honestly nice to have a proper avali species that works with biotech for once.
StockSounds  [author] Jul 2 @ 9:25am 
A new small update, I noticed some code was already in 1.6 for Odyssey, regarding whether or not a faction can go to orbit. So of course I added it, meaning that this mod will (probably) work right off the release of the DLC.
StockSounds  [author] Jun 30 @ 7:56am 
1.6 minor update
- Removed support for VFE - Ancients. Isolationism meme is now in VIE - Memes and Structures, so it is still available.
- Biotech is now listed as a requirement in About.xml.
Spencer Jun 25 @ 11:50pm 
Bad ass, I remember playing as Avalis in Starbound.
StockSounds  [author] Jun 25 @ 7:56am 
The mod has been updated to version 1.6!

Also some minor changes included in the 1.6 update:
- The Avali Dropship (which I did not mention previously) has been temporarily removed because of all the general confusion around SOS2. It may be re-added with SOS2's update to 1.6. There is also the possibility of a reworked version for the Odyssey DLC depending on how it works.
- The gene that makes Avali lay eggs has been moved to Alpha Genes "Egg Laying" gene instead of VRE - Saurids to simplify.
- To keep up balancing with the gene changes, Avali have been given the Weak Immunity gene from Biotech.
StockSounds  [author] Jun 13 @ 8:56pm 
Streamlined Metabolism is in Biotech Avali, not mine.
An egg gene is a complicated thing to add for little effect, so I don't feel like making my own either.
miniusAreas Jun 13 @ 8:48pm 
IIRC if it's the metabolism hit you could make a patch that alters the total metabolism gained from Streamlined Metabolism to offset the egg cost with AG installed. I had the patch itself laying around but lost it when my harddrive died three weeks ago while I was moving ;-;
StockSounds  [author] Jun 13 @ 7:38pm 
@ked
Problem with Alpha Genes is that they seriously bloat the metabolism cost of eggs. Can't really afford to take that hit.

I did initially consider having some weaponry and armor added, but I kind of lost interest midway through making a helmet texture.
Maybe someday, but it's not likely.
ked Jun 13 @ 7:30pm 
Huge!!

Also, do you intend on adding any more items like the nanoloom and nanocanvas? It was awesome to see those additions so I'd love to see more Avali lore stuff added, like their plants and more materials. Weapons perhaps? ;D

Another thing, if someone doesn't have VER saurids, could the genes default to using Alpha Genes egglaying for avali eggs if it's installed? Alpha Gene's eggs also are more accurate to Todd's Lorebook's lore regarding Avali eggs, so I think it'd fit better! (and reduce the amount of gene/race mods I need loaded into my game ;p )
StockSounds  [author] Jun 13 @ 2:25pm 
Have no fear, my feathered friends! I'll be sure to ready this mod for 1.6 as soon as possible. I just have to wait for Vanilla Expanded Framework.

Doesn't it sound fun? Finally we can bring the Avali into their thematic habitat of space.
ked May 22 @ 2:33am 
LEGEND
miniusAreas May 12 @ 7:53am 
Hey! Biotech Avali Forked man here! Poke me over on discord (if you need a server to be able to find/DM me on, use the Official Rimworld Discord @ discord.gg/Rimworld) when you get a chance, I have a thing or two of interest to us both I'd like to talk about!
IM ARTEM! Apr 24 @ 8:51pm 
Still running on T-14 "Armata" with useless melee weapons
Нубас Apr 18 @ 9:22am 
THE ILLUMINATE? HELLDIVERS TO HELLPODS TIME TO SPILL SOME FUCKING INK!
The Forgotten Detective Mar 30 @ 11:10am 
Great mod, love it been wanting to play an avali colony for ages now
StockSounds  [author] Mar 29 @ 3:27pm 
Glad to hear everyone's liking it!
Halfelfaedyn Mar 29 @ 2:05pm 
Thanks this is really cool!
JeanySushiBox Mar 29 @ 8:39am 
wOOOOOOOOO
Seanggag Mar 28 @ 7:56pm 
Good
StockSounds  [author] Mar 27 @ 6:16am 
They're pretty tiny.
JeanySushiBox Mar 26 @ 9:39pm 
are they as small wihth the old version or same size as other humanoids?
Rattler Mar 25 @ 5:43pm 
Woot a new avali mod les gooo
StockSounds  [author] Mar 25 @ 11:20am 
Facts
Mitz Mar 25 @ 11:17am 
Bird up!
Taco Nuke(Dapper Edition) Mar 24 @ 4:02pm 
Understandable.
StockSounds  [author] Mar 24 @ 4:01pm 
I would have loved to add some shiny new toys of war to play around with, but I just didn't have the motivation on my hands.
Taco Nuke(Dapper Edition) Mar 24 @ 3:55pm 
I just wish the gear for the avali mods weren't just complete ass.
Arkalon Mar 22 @ 8:54pm 
IN THIS HOUSE WE LOVE AVALI AND KURINS, SIMPLE AS THAT