Arma 3
[AFR] - Arma Factions Reimagined
136 Comments
gatordev Jun 7 @ 6:47am 
Sweet! Thanks!
AugCph  [author] Jun 7 @ 4:36am 
@gatordev Mags are fixed for the M14s now btw
AugCph  [author] Jun 7 @ 3:40am 
Update 1.2 has been released! Bringing custom OPSCORE helmet models, new vehicles for multiple factions, new sub-factions such as LDF 5th Regiment and US Special Forces.
Check the 'Change Notes' tab for a full list of additions.

Many of the things included in this update, were added to help with the development of the Replacement mod, as i realized certain things were missing from multiple factions, to make it work in the campaign.
Kassim Kassimsen Jun 3 @ 7:37am 
antistasi compatible yet?
AugCph  [author] Jun 1 @ 7:17am 
Nope, I currently only have time to work on the mod during weekends, so that limits it a bit
DiviAugusti Jun 1 @ 6:28am 
erm any estimated time of arrival for the mod if you do not mind me asking good sir.
AugCph  [author] Jun 1 @ 4:29am 
Replacement mod isn't out yet. It will be out when it's finished and doesn't have major bugs
DiviAugusti May 31 @ 10:15am 
erm is the replacement mod out for the vanilla factions..?
daveysanders98 May 27 @ 11:00am 
when is the replacement mod done?
Erick May 26 @ 9:36pm 
for some reason this mod makes my game run at 1 fps
ScourgeXD May 24 @ 11:03am 
is there anyway to disable the KP ranks? it's a bit bothersome when playing A3U with it. I like this mod because it enables me to actually simulate A3U with modern altis components. I like the camos and the way the units looks! dope mod. It's just that I do hope there's something that could be done with the KP rank.
AugCph  [author] May 18 @ 7:48am 
I am working on replacing both Infantry and vehicles, but replacing the vehicles in the campaign so far has been very difficult.
ESKEHL May 18 @ 12:05am 
Will this replacement mod be replacing just infantry or vehicles as well? And will it work for the main campaign? :) I´m wondering because I have realized that the only way to play Arma 3 is with RHS. But I really like the setting, campaign and story, so far I have only The East Wind Escalation to get me through the campaign :)
aFeatOfYeet May 9 @ 11:31am 
What vest is the guy in the thumbnail wearing? it looks great.
AugCph  [author] May 3 @ 9:01am 
The replacement mod is in the works and it will be out as soon as it is done:)
It's much harder to do a replacement mod which overhauls vanilla, compared to a regular faction mod.
ESKEHL May 3 @ 7:19am 
@AugCph if that could be acheived, it would be awesome! Do you guys have some roadmap for replacement mod?
Rhya Apr 30 @ 8:57pm 
The day it becomes compat with antistasi (probs when the reskin releases) I will glaze this mod harder than a donut :AAF:
StenchySoup35 Apr 27 @ 7:09am 
love the arma lore so this is cool
Droz Apr 19 @ 4:54am 
Is it work in antistasi unlt or not?
AugCph  [author] Apr 17 @ 12:45am 
@ESKEHL It is the goal to make it work with the campaign:)
ESKEHL Apr 16 @ 9:27pm 
Will the replace version work with the campaign? :)
Oggy'Belakeegh Apr 15 @ 7:46pm 
Need an A3UE port, NOW

(not directed at the Author Im just putting the energy out there cause I dunno how to Port Factions to Antistasi Ultimate and am actively too lazy to learn <3)
AugCph  [author] Apr 13 @ 11:33am 
The US Army weapons will probably stay as the MX, but the USMC faction I'm working on atm will have the M27 IAR as their rifle.
I chose to keep the MX for the US Army since I still wanted the faction to feel futuristic (that's why they don't use M4s) and since we don't have an XM7 / SPEAR in RHS or Vanilla the MX sorta stands in instead of the XM7.
Xzas90 Apr 13 @ 9:20am 
I didn't see anything about it in the faq, but will you change the us army weapons to be more realistic?
AugCph  [author] Apr 12 @ 11:22am 
@contor Yes, as stated in the FAQ, more vehicles are planned for multiple factions. The latest update introduced vehicles for ANP and next on the list is vehicles for the Takistanis.
contor Apr 12 @ 8:18am 
hey, absolutely love this mod but are there any plans for more vehicles for the different factions? takistanis don't have any vehicles last i recall, and the iranian faction also is just lacking, with only one helicopter
AugCph  [author] Apr 9 @ 9:56pm 
@2k It’s in the works
2k Apr 9 @ 6:53pm 
replace units pls
NickySins Apr 9 @ 3:13pm 
I cannot wait for the replacement, this is going to be big
the Apr 1 @ 11:48pm 
i do like the skins in general, but imo the FIA ones are a little underwhelming as in theres too little paint applied, but in general theyre not bad.
AugCph  [author] Mar 28 @ 8:42am 
The texture changing to the US Humvee skin is an RHS issue, and sadly not one I can easily fix. Luckily it only happens on the older Humvee models.
Is there something else you find weird about them?
the Mar 27 @ 2:05pm 
the skins of the FIA humvees seem quite weird. their level of detail skin goes to the default US humvee skin for me, speficially the body, when i get away from them.
AugCph  [author] Mar 27 @ 5:12am 
Thanks for the heads up, I’ll get that fixed in the next update. Overlooked it in the last.
gatordev Mar 25 @ 12:07pm 
@AugCph just wanted to let you know the M14 units still don't have the correct ammo. Specifically the Altian Armed Forces unit. Otherwise these are a fantastic addition to Arma. Thanks!
WhiteWolf Mar 25 @ 2:39am 
Yep, seems to be working now. Cheers :)
Xzas90 Mar 24 @ 5:18pm 
Do you plan on changing the us army weapons?
AugCph  [author] Mar 24 @ 11:56am 
Should be fixed now
WhiteWolf Mar 24 @ 2:47am 
Cheers!
AugCph  [author] Mar 24 @ 2:04am 
Hmm might have gotten borked with the 1.1 update, I’ll try and fix it tonight.
WhiteWolf Mar 23 @ 11:03am 
Pretty sure the server key is now broken.
FAIR DE WELL Mar 23 @ 9:22am 
make a ahsoka Character,
AugCph  [author] Mar 23 @ 8:02am 
Update 1.1 has been released.
The update includes new vehicles for the Altis National Police, AAF and FIA, as well as an overhaul of existing AAF and FIA Humvee textures.
Multiple bugs and other issues have been fixed as well.
AugCph  [author] Mar 21 @ 7:18am 
@penjamin dranklin Yes there is work being done on vehicles for the ANP as well as some extra gear for them:)
penjamin dranklin Mar 21 @ 2:23am 
Fantastic mod! Any future plans to add police vehicles to the Altis National Police faction?
AugCph  [author] Mar 20 @ 11:56am 
@malegria Might add them as INDFOR in the future but not as OPFOR:)
Helix Mar 20 @ 9:34am 
@Baka - Haven't tested it myself personally but I assume it wouldn't due to Antistasi being locked to only specific faction addons being added to their arsenal once enabled

HOWEVER; using the items for your own faction may still be a choice using zeus mode to spawn the correct faction gear in that you wish to use.

Would love to see if there's a way to replace the faction clothing and such with this mod's as it definitely would be worth the switch. props to the creator
Baka679 Mar 19 @ 9:13pm 
does this work with antistasi ultimate?
malegria Mar 19 @ 7:11pm 
SICK!! but will you add a takistani indfor or opfor force at some point?
AugCph  [author] Mar 19 @ 11:04am 
@Subutai Thanks for the report, I’ll fix it in the next update
Subutai Mar 19 @ 5:42am 
But FYI , the AAF marksman that spawns with the green mk14 spawns with AR stanags, so he has no ammo for his gun.