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Check the 'Change Notes' tab for a full list of additions.
Many of the things included in this update, were added to help with the development of the Replacement mod, as i realized certain things were missing from multiple factions, to make it work in the campaign.
It's much harder to do a replacement mod which overhauls vanilla, compared to a regular faction mod.
(not directed at the Author Im just putting the energy out there cause I dunno how to Port Factions to Antistasi Ultimate and am actively too lazy to learn <3)
I chose to keep the MX for the US Army since I still wanted the faction to feel futuristic (that's why they don't use M4s) and since we don't have an XM7 / SPEAR in RHS or Vanilla the MX sorta stands in instead of the XM7.
Is there something else you find weird about them?
The update includes new vehicles for the Altis National Police, AAF and FIA, as well as an overhaul of existing AAF and FIA Humvee textures.
Multiple bugs and other issues have been fixed as well.
HOWEVER; using the items for your own faction may still be a choice using zeus mode to spawn the correct faction gear in that you wish to use.
Would love to see if there's a way to replace the faction clothing and such with this mod's as it definitely would be worth the switch. props to the creator