Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

GOH Redux (1.060.0) r2
121 Comments
Marcus Aurelius Apr 22 @ 8:36am 
@BroDimm ok ty for the tips
BroDimm  [author] Apr 22 @ 8:14am 
if you don't mind a bit tinkering, try removing this folder
:\SteamLibrary\steamapps\workshop\content\xxx\3440073666\resource\entity\landscape
Marcus Aurelius Apr 22 @ 4:35am 
Hi, Could you remove the second sandbag that float in the air for individual trenches built by soldier.
BroDimm  [author] Apr 21 @ 7:27am 
i am waiting for next major update. Currently shifts to another game at this moment
XOXANA Apr 20 @ 10:36am 
still works?
atomic_rotation Mar 2 @ 3:23pm 
is there a stand alone mod for the infantry ai mechanics?
BroDimm  [author] Jan 21 @ 6:52am 
Thank you. hope you enjoyed it
Csaba22 Jan 20 @ 11:43am 
Ok Thanks! This is also a very good mod! :)
BroDimm  [author] Jan 20 @ 6:45am 
@Csaba22
There is one for west81. Not this one. Check the link
Csaba22 Jan 19 @ 12:47pm 
Working HotMod+West81 mod?
BroDimm  [author] Jan 12 @ 6:59am 
yes. steamworkshop is bugged. sometimes you need to resub. same with other games too
Magik Jan 11 @ 11:09am 
ok mod was bugged/bad downloaded, i redownloaded and work all
Magik Jan 11 @ 11:00am 
i didnt get about your message*
Magik Jan 11 @ 11:00am 
sorry for late answer, i get infomation about your message, well map niemen, last stand, period 1939, USRR VS Random nations, but got idea, i check what if i redownload mod
BroDimm  [author] Jan 11 @ 8:10am 
Update. See change log
BroDimm  [author] Jan 11 @ 2:08am 
can you tell me the error message it gives, maybe in the discussions?
or tell me the map, the period, and what nation did you use / up against.

i played skirm 2v2 domination mode, twice, without crashes today.
Magik Jan 11 @ 2:00am 
Well i got crash rn, when was loading to battle skirmish
Magik Jan 11 @ 1:55am 
So yes, i have only goh redux on, i check conquest, btw also pilots skins are blue, country any, skirmish well i will must check, about soldiers, only Infantry, three max soldiers with helmet or another hat but another soldiers in squad without helmet or hats, give me check skirimishers fast
BroDimm  [author] Jan 10 @ 5:36pm 
first, ensure you have only this mod running because i am not sure about other mod compat. then, tell me which soldier, country, and period that you found the issue?
Magik Jan 10 @ 4:43pm 
em thats normal, my soldiers dont have hat on head? i did even verify files and still, no idea why
BroDimm  [author] Jan 9 @ 8:55pm 
updated for 1.060
+improvements based on feedbacks

as a reminder for conquest mode, i didn't touch nor play it. I only played skirmishes so if anything happen, i may not support it at the moment.
John 6:37-40 Dec 7, 2025 @ 4:35am 
:o!
BroDimm  [author] Dec 6, 2025 @ 3:44am 
updated for 1.059
New AI engine and tons of tweaking and cleaning.
MangyMinotaur Dec 3, 2025 @ 2:10am 
Get well soon
BroDimm  [author] Dec 1, 2025 @ 5:39pm 
i am currently admitted to hospital for couple of days maybe week. As we aware that finest hour DLC is coming soon, please expect late update to the mod once the british have arrived.
BroDimm  [author] Nov 26, 2025 @ 8:02am 
update for 1.056 compatibility
SdarinNa Nov 22, 2025 @ 11:13pm 
Perhaps an update is needed? The mod seems to be outdated
BroDimm  [author] Nov 10, 2025 @ 4:37am 
UPDATE

Officer Tweak::
US (Normal 50% Cost)- Main:100 -> 200 extra pop
German (Normal) - Main:100 Sup:50 -> 300 extra pop
USSR (Horde Doctrine) - Main:150 Sup:50 -> 450 extra pop
Fin (Normal) - Main:100 -> 200 extra pop

USA Air Supremacy::
Irregular doctrine airstrike costs cheaper

Tier 0 and Tier 1 ♥♥♥♥♥ quality infantry costs a lot cheaper (conscript stampede now possible without hurting your wallet much)

Finland Infantry Specialized::
30% cheaper than the rest

Spawn protection 15s -> 5s (aircraft exploit prevention)
BroDimm  [author] Nov 4, 2025 @ 6:44am 
haven't touch it but should work. load my mod last after your fav lite conquest mod. don't use something big like CEv2 or something that add new units
ZAZA Nov 3, 2025 @ 10:16am 
conquest?
BroDimm  [author] Nov 2, 2025 @ 4:24am 
BroDimm  [author] Oct 30, 2025 @ 8:54am 
New tweak concoctions, and added cinematic muzzle flash fx.
BroDimm  [author] Oct 27, 2025 @ 7:24am 
DC mode for most weapons already follow the buffed accuracy for 3P view. If you mean arty piece, it is intentional for it to have realistically good spread and reload time to compensate the longer ranges.

For towing, interesting idea. I ever saw such mods long ago. I need to learn first tho
Instructor Oct 27, 2025 @ 6:36am 
Hi, please add accuracy in the direct control mode and also add the ability to tow other tanks to a safe place for repair.
BroDimm  [author] Oct 25, 2025 @ 8:27pm 
np. just submit your ideas and i'll make it happen if it make sense and i have the capacity tho
BlazerKers Oct 25, 2025 @ 8:21pm 
I see ty for the explanation
BroDimm  [author] Oct 25, 2025 @ 8:18pm 
The base game it self is a hidden HP for every units and a penetration values with tables and formulas (most players don't need to know this). I didn't tamper much of those systems except ramping up the potential damage on hit to a point that i like it, mostly.

It's a very complex system and required tons of time and work for me to do it alone :s
BlazerKers Oct 25, 2025 @ 4:07pm 
Do vehicles still use a health point bar system?
BroDimm  [author] Oct 24, 2025 @ 11:57pm 
update: Finland skirmish crash fix early, mid, late. Stahlhelm bolshite begone
Warmonger420 Oct 22, 2025 @ 10:22pm 
hey i posted my follow up the feedbacks, i figured something wasnt right with those SMGs, Keep up the good work i look forward to playing thing when a few of the kinks are smoothed out, until then im going to try some FPV tank hunting
BroDimm  [author] Oct 20, 2025 @ 7:47am 
as i observe more and compare, seems that i need to adjust more stuff since new GOH introduces new code blocks i need to integrate. I can fix the anti tank smg first in next update soon
BroDimm  [author] Oct 20, 2025 @ 7:20am 
lol. can you pinpoint exactly what country/unit/weapon are you talking about? thank you for reporting and definitely that is against my vision of this mod. Maybe because i am doing bulk edits to save time

let me know and i'll def look on to it
Warmonger420 Oct 19, 2025 @ 4:31pm 
hey this seems like a great mod with the ranges ive been looking for, however why are SMGs the most powerful weapons ingame 50mm of pen at 100m ?! why??? 9mm is powerful but not blow both lungs out of the tank driver, just saying.
BroDimm  [author] Oct 19, 2025 @ 5:54am 
update
- fix mobility structure change from base 1.055.0. Finland will now not causing crash
- fixed and improved AI logic based on 1.055.0 file structure
Sonntag Oct 18, 2025 @ 10:42pm 
Seems like it, thanks for the tip.
BroDimm  [author] Oct 18, 2025 @ 10:21pm 
I have checked my files. Seems to be from another mod. The file that i edited (which the same file as the helmet) only touches the soldier inventory for the amount of carried ammo only.

a TIP though. If you guys using any mod loaded after my mod, a good tool to verify this is software called winmerge (free). Check both folder and you can see which replaces what.

Or, to save the headache, load my most last (or the bottom in mod manager)
Sonntag Oct 18, 2025 @ 8:26pm 
Update - I'm not quite sure if it comes from this mod or the other mod though. The other's squad BAR gunner is fine, but the Veteran Rifleman's (both regular and '44) BAR gunner doesn't have their helmet on (I think it's missing from the inventory) in every map's condition.
BroDimm  [author] Oct 18, 2025 @ 3:36am 
which period and unit for me to check
Sonntag Oct 17, 2025 @ 8:55am 
Why is every BAR gunner doesn't have their helmet on?
BroDimm  [author] Oct 11, 2025 @ 2:08am 
I have expand this mod for WEST81 so if you like this mod and want some cold war with this tweaks please try. Link in description