Project Zomboid

Project Zomboid

[B41/B42] Injectors [Tooltips Update]
82 Comments
KhanTheMad Sep 16 @ 7:16pm 
guess i need to stick to SJ6 for stamina only buff
Sim0nG 「狐」  [author] Sep 16 @ 7:07pm 
@KhanTheMad I suggest switching to debug mode and fixing the XP gain there. It's a recurring problem I've been trying to fix since the alpha build
KhanTheMad Sep 16 @ 5:08pm 
anyone else have the issue where if you use the stamina/strength stims to power level exercise once the stims were off you are stuck at the level cap if you level up during that time, currently sitting at %306 xp of level 5 strength
Camazote Sep 10 @ 7:48pm 
Would be cool if you can give a shot to another player, like the syringes from immersive medicine
Khabes Sep 8 @ 12:40pm 
@Sim0nG Great ! If you looking for inspiration @Pkoko did a wonderful job with his mod Vaccine
https://steamcommunity.com/sharedfiles/filedetails/?id=3353845483&searchtext=vaccine
Sim0nG 「狐」  [author] Sep 8 @ 8:54am 
@Khabes Thanks! I’ll likely add crafting recipes in the future. Right now, I’m figuring out how to integrate them into the game loop nicely
Sim0nG 「狐」  [author] Sep 8 @ 8:51am 
@oleksandr Круті ідеї для модів я обираю та оцінюю виключно з точки зору розробки та майбутнього геймплею. Можливість впливати на стан гравця за допомогою ін’єкцій, на мою думку, органічно вписується в гру.
Я згоден з тим, що основна ідея справді була запозичена з лайнового джерела, тому я подбаю про те, щоб уникнути будь-яких асоціацій з ним
Sim0nG 「狐」  [author] Sep 8 @ 8:51am 
@Tommy1dortas There is no usage limit. Technically, if you stack enough harmful debuffs, you can consider it an overdose
Khabes Sep 8 @ 4:47am 
Great mod ! Any plan to make them craftable ?
oleksandr Sep 8 @ 4:07am 
Навіщо? Чим такі круті інжектори з тієї москальської помийки?
Tommy1dortas Sep 1 @ 2:31pm 
how many we can take before we got to oerdose?
Sim0nG 「狐」  [author] Jul 24 @ 4:44pm 
@TheZombieWizard Good to hear everything is resolved. Have a nice game!
TheZombieWizard Jul 24 @ 4:28pm 
After looking more in depth i was going through the wrong path, i opened the local files of project zomboid on steam which confused me, thanks for the help though!
Sim0nG 「狐」  [author] Jul 24 @ 2:23pm 
@TheZombieWizard Then, if possible, start a discussion either there or on Discord and share your mod folder tree structure. I'll check what's up
TheZombieWizard Jul 24 @ 2:09pm 
@Sim0nG 「狐」thanks for the speedy reply! unfortunately this didnt seem to work, ive uninstalled, launched the game, closed it, installed the mod, and opened the game, yet the file still doesnt seem to appear
Sim0nG 「狐」  [author] Jul 24 @ 1:15pm 
@TheZombieWizard try reinstalling the mod, it should be a Workshop issue
TheZombieWizard Jul 24 @ 1:07pm 
i cant seem to find the folder to change the spawn rates and such, the farthest i can get is media/lua/server, after that there is no config
erik.oros Jul 22 @ 6:50am 
TARKOV:steamhappy::steamthumbsup:
Sim0nG 「狐」  [author] Jul 22 @ 2:41am 
@Timou On my GitHub homepage: ecneho.github.io
All the related info is in the Injectors folder
Timou Jul 22 @ 2:05am 
Where can I see the info about Injectors?
Sim0nG 「狐」  [author] Jul 21 @ 4:33am 
@✬Rustic Fox✬ No
✬ᛃᚨᚲᛟᛒ✬ Jul 20 @ 6:30pm 
are they craftable?
Sim0nG 「狐」  [author] Jul 16 @ 4:27am 
@Liquid_Wesker You can find an older release on my GitHub. Just download the source and open index.html
https://github.com/ecneho/ecneho.github.io/tree/615d5cdf11a44183d869741e35b304a35efa5ae9
Liquid_Wesker Jul 16 @ 12:54am 
Is there an old version of the wiki?
Sim0nG 「狐」  [author] Jul 15 @ 6:28am 
@gravy Please create a discussion thread and provide more info. For now, I just need the mod list and server logs uploaded to a hosting service like Pastebin. I’ll try to pinpoint the issue from here :sleepyjill:
gravy Jul 14 @ 1:03pm 
server is in a restart loop due to a recent update to this mod
Sim0nG 「狐」  [author] Jul 5 @ 2:23am 
@Konrad This mod works on B41
Konrad Jul 4 @ 7:50pm 
your mod is labeled to be for b41 somehow, it popped up when i had my filters set for b41
Sim0nG 「狐」  [author] Jul 3 @ 7:57am 
@Rampage :3 Thank you! The wiki is a bit outdated though, but the general idea and effects are still the same.
I really should update it, but I keep postponing it, my bad :lilimsob:
DenBanovich Jul 3 @ 4:38am 
Good job!
Mel-N-Collie Jul 2 @ 3:29pm 
Hey, thanks for not being like the other injector mod, who refused to ever fully elaborate on what the injectors all do, leaving me and my friends wondering for years now what the KN-2 ACTUALLY does.

The work you put in on that wiki is amazing and shows vast respect for your playerbase, not making them risk what could be a long running character on a gamble. Having the direct stats for our viewing pleasure is so cool
sprya Jun 27 @ 2:23pm 
thank :steamhappy:
Sim0nG 「狐」  [author] Jun 25 @ 12:57am 
@sprya Yes
sprya Jun 25 @ 12:06am 
can the effects of the injectors stack?
Axvll Jun 24 @ 3:46pm 
Ah the B42 release is among us, absolute peak!
matthew43577 Jun 21 @ 3:15pm 
Alright thanks
Sim0nG 「狐」  [author] Jun 20 @ 6:30pm 
@matthew43577 Obdolbos2 gradually lowers character health to balance out its buffs. Lore-wise, the injector is homemade, hence the high risk of death. You can disable any effect from being applied in the Lua configs
matthew43577 Jun 20 @ 4:31pm 
is there any way to stop death from happening after you inject
matthew43577 Jun 20 @ 4:29pm 
why did i die after takeing the Obdolbos2 injector
Sim0nG 「狐」  [author] Jun 20 @ 2:41pm 
@OmMan Vanilla loot chance does not influence injector distribution. You can set individual chances for each injector or a global chance in the config files in the 'media/lua/server/Config' folder
OmMan Jun 20 @ 11:43am 
My settings loot are very low, but a lot of injectors spawn, can I reduce the spawn %?
Sim0nG 「狐」  [author] Jun 19 @ 4:49pm 
@gravy Config files are located in the 'media/lua/server/Config' folder. I believe changing them should work server-side - if it doesn't, let me know
gravy Jun 19 @ 3:11pm 
Am I able to change the rarity/spawn rate of these injectors through the sandbox config file on my server? Or is it through the sandbox menu in-game through an admin character?
matiasby69 Jun 19 @ 10:02am 
GODDDDDDDD FINALLY!
Smart Idiot Jun 19 @ 9:21am 
very crucial, couldn't live without it :hp_kyu:
Sim0nG 「狐」  [author] Jun 19 @ 8:19am 
@Smart Idiot A crucial part of development and debugging :seriousboss:
Smart Idiot Jun 19 @ 8:03am 
"function Yippie" :undyne:
Sim0nG 「狐」  [author] Jun 16 @ 4:36am 
@Zero All injectors which change infection rate are only pausing it. The infected check is removed and infection progress is reset to zero. However if you get infected again, you'll immediately revert to the original infection rate.
It's a specific way PZ handles stats which I left in for balancing purposes :sleepyjill:
Zero Jun 15 @ 4:14pm 
do any of the injections only postpone the infection not cure it
Sim0nG 「狐」  [author] Jun 14 @ 7:48pm 
@matiasby69 Well, I’ve already got plans to update it for B42.
Time-wise, it’s just a matter of me getting my hands on it and debugging it properly;
Support-wise, my Patreon is linked on the mod page and any tier sub is greatly appreciated