Mount & Blade: Warband

Mount & Blade: Warband

Realistic Calradia V2.0
46 Comments
grassyrfr Jul 10 @ 7:40am 
Where’s the house of the old bandit king can’t find it
eddiesoderberg7 Jun 21 @ 11:24am 
ok
Warband'in Fedaisi  [author] Jun 15 @ 4:43am 
@eddiesoderberg7 I already add camels but ı dont make custom troops cuz ı dont made by mod with module system if i did,i make everything
eddiesoderberg7 May 30 @ 2:11pm 
add a camel or make it so you can make custom troops. great mod:steamthumbsup:
Warband'in Fedaisi  [author] May 16 @ 12:23pm 
@Eli dont worry man I develop version 2.1V
Eli May 12 @ 2:13pm 
Needs refining.
Edward Apr 22 @ 12:10pm 
please come to our lord and savior jesus christ, repent and ask forgiveness to him for your sins and tresspasses, only he saves, watch father spyridon ''the religion of antichrist'' please and to holy orthodoxy please
fraukrauze Apr 21 @ 1:47am 
ENG: Write something from the list below in my profile and I will do the same
RU Обмен +rep'ом, кидайте, в течение нескольких дней кину вам.

+rep nice profile
+rep good player
+rep absolute
+rep 200 iq
+rep it was funny
+rep chill guy
+rep 𝘺𝘰𝘶'𝘳𝘦 𝘸𝘪𝘭𝘥, 𝘣𝘳𝘰
+rep love <3
+rep god
+rep nice game
+rep too cool...
+rep 𝙨𝙝𝙤𝙤𝙩𝙞𝙣𝙜 𝙜𝙖𝙡𝙡𝙚𝙧𝙮 1 𝙥𝙡𝙖𝙮𝙚𝙧
+rep good profile
+rep n1
+rep top frag
EaganTheGreat Apr 19 @ 3:19pm 
Ben shapiro is complaining. Bad sign. Hes a bum
smnn reporter Apr 17 @ 5:40pm 
this mod is making my head hurt
smnn reporter Apr 17 @ 5:40pm 
and why are bandit full stuffed
smnn reporter Apr 17 @ 5:39pm 
why so many chickens
Deha Apr 15 @ 3:09am 
iyi
Warband'in Fedaisi  [author] Apr 13 @ 5:27am 
@Anl61pro ayarlardan dokuları ihtiyaç halinde yükleyi seçin eğer hala oyun çöküyorsa pcnizin donanımı bu mod için yeterli değildir çünkü modda herhangi bir çökme algılanılmadı ayrıca V2.1 geliyor takipte kalın
;)
modiyaka61 Apr 12 @ 8:17am 
oyun durmadan çöküyo
Edward Apr 10 @ 11:51am 
please come to our lord and savior jesus christ, repent and ask forgiveness to him for your sins and tresspasses, only he saves, watch father spyridon ''the religion of antichrist'' please
kildonmesi Apr 5 @ 3:11am 
eline saglık guzel mod
Reinhard A Mar 12 @ 4:27pm 
too many bugs
Warband'in Fedaisi  [author] Mar 3 @ 7:15am 
@Mete Beg evt adamım :D
Gokturk Warrior Mar 2 @ 11:40am 
dostum bu bir başyapıt! sen gerçekten Warband'ın Fedaisi gibi birşeysin!
Warband'in Fedaisi  [author] Mar 2 @ 9:28am 
@TomDash I didn't quite understand what you said my friend, I would appreciate it if you could explain a little more, the NPCs are already using the items in my mod, what else will they use them for, the game experience is already at the highest level, you will notice while playing, there is no special story in the game, there are only newly added side quest-like things, such as the house of the old bandit leader, but in general, my mod increases the ordinary game experience and makes the game realistic. To give an example, the armor of the French troops was tried to resemble the armor of the French kingdom in the middle ages, so if you are looking for fantasy things. My mode is not for you, especially if you want to experience it slowly.
.//magnus Mar 1 @ 10:37am 
Such annoying sound effects. The lack of module system editing leads to weird things.
TomDash Mar 1 @ 10:16am 
There is a very strange setting, that is, when doing the city merchant mission at the beginning of the game, the animals in the city will also surround the enemy, and these animals cannot be attacked, resulting in the inability to kill the enemy.

By the way, can a small map be added?
TomDash Mar 1 @ 9:52am 
To be honest, I am more used to slowly experiencing a mod during the game. Maybe this mod adds a lot of things -- these hundreds of new items, new textures, new troops, etc. They are not important, because these need to be experienced slowly during the game, and I will not deliberately experience them, because there is nothing that can arouse my curiosity to explore them.
If you have new armor and weapons, my suggestion is to let NPCs equip them.
If you have new NPCs, my suggestion is to add some plots that will be triggered actively.
If you have a new troop tree, my suggestion is to add a most basic soldier mode first, so that players can experience it. (Because I don't like to turn on cheat mode)
Akbabusch Mar 1 @ 9:09am 
Türkçe dil desteği var mı?
Warband'in Fedaisi  [author] Mar 1 @ 6:58am 
Guys, know that I made my mode difficult, so it is harder to play than normal warband. Anyway, as far as I observed, some npcs can get stuck in camps during the siege, but I found a solution for this. Press F1 and then F2, which means you are saying follow me, then direct the npcs to the front of the castle and attack with F1 F3, there may still be people stuck in the camp, but there is no solution for that.
Warband'in Fedaisi  [author] Mar 1 @ 6:50am 
@Drakiros I'm sorry my friend, but I can't do it. I didn't make my mod with the module system, so the things you can ask from me are limited. I can't do much other than armor, weapons, horses, any equipment, units' items, stage elements and textures.
Warband'in Fedaisi  [author] Mar 1 @ 6:47am 
@Jonathan EThaniel(Mercy main) Man, now the thing is, the training men in those tournaments were added to make the game harder anyway, so I can't remove it, and there are many tactics to beat them. I put crossbows and arrows in every arena. You have to find them and pick them up from the ground, and you have to kill the training men like that, even if they are yours! It helps to add everything, I made the spear animation like this because it seemed very plain to me, you have to get used to it, it is something that is required for the mod to be detailed, but if you insist, I can remove the training men, but ultimately they were added to make the tournaments more difficult, the reason why urban men or people have weapons is that they must always be ready for war, they fight as local people when besieging cities or castles, and therefore it would be illogical for me to remove those weapons.
Drakiros Mar 1 @ 3:33am 
honestly it seems interesting, it just need a heavy need of polishing and rouding of the edges, if possible a troop tree ,
Yes thank you for making the cities scene bigger i tried to looking for the mod like that in Calradia tho, i am kinda tired to see native small towns in Calradia already and this mod is what i been looking for it has Swadia Eastern Rome Rhodok France and The Sarranid Ottoman tho i think the Swadia should have been English but it's fine by me.Howerver when i enter the tavern and what the hell, why is everyone in the tavern became mercenary for hire even the musican except tavern owner get rid of that i wanna hire a true mercenary not a bunch of town people i just need one random mercenary unit for everytown not everyone in tavern for hire.And also when everytime i enter town bunch of people if not almost all carrying weapons like axes and bows fix that man get rid of those weapon on town people's back. And thank you for your mod man others these flaws it is kinda truly great
hey man i have the problem with this mod: The A.I are having a patch finding issue when i fight against them in tournament they cannot naviagte throught obstacles to fight each other all of them as if they are kissing the wall, i have not test that in siege yet but that maybe the isssue like in tournament as well, and also why are there training men in tournament ? they just came in and wreck all of us in arena man remove em pls, and also fix the lancing animation back to native pls the lancing in your mod is so damn trash
Warband'in Fedaisi  [author] Feb 28 @ 11:03am 
@abjuliano 95 I cannot provide an update for the Mac operating system, but to fix the font error, go to the mod folder, search for font.dds in the texture section and delete it, then click on the data folder in the mod folder and delete font.data.
Warband'in Fedaisi  [author] Feb 28 @ 11:02am 
@Jonathan Ethaniel(Mercy main) yes man truly bigger than native
hatch.da.egg Feb 26 @ 11:15pm 
@abjuliano95 this is a common issue for all Warband mods on Mac. You have to go into the workshop folder for Warband (steam/steamapps/workshop/content/48700), find this module's folder, go into the Textures folder therein and delete the file "font.dds".
abjuliano95 Feb 26 @ 7:51am 
font is all fucked up on mac bro
Severnny Feb 26 @ 7:12am 
А как very nice bro
Severnny Feb 26 @ 7:12am 
Немного странные название городов по типу Харькова, не в тему как будто, основан он ведь в середине 17 века, лучше бы уж Новгород какой
ushtar321 Feb 25 @ 7:20pm 
Is there anyway you could fix the font for mac?
Warband'in Fedaisi  [author] Feb 25 @ 6:49am 
@xasu no,only turkish and english translation
KIORA Feb 25 @ 6:29am 
@xasu Ищи на сторонних сайтах русификатор, на счет украинского не знаю.
xasu Feb 25 @ 6:03am 
Is there a Ukrainian translation of this mod?
Warband'in Fedaisi  [author] Feb 25 @ 5:05am 
@WeWeKeNeMen Yes, this is a mistake, my friend, I didn't make my mod with a module system, so I couldn't add city dialogue or similar things, that's why it's a mistake, but even when you recruit, the town villagers will not come, whichever mercenary group is in that inn will come.
Warband'in Fedaisi  [author] Feb 25 @ 5:03am 
@kfoku yeah like that man
kfoku Feb 24 @ 6:18pm 
Atm it's more of a surrealistic Calradia, you can hire whole tavern, that then turns into cavalry that can be upgraded into elephant raiders? Shop has a helmet with 500 armor value for 100k gold, tournaments offer most akward sight of a swarm of Training man just zombie runing everything in sight
WeWeKeNeMen Feb 24 @ 3:51pm 
even the musician
WeWeKeNeMen Feb 24 @ 3:51pm 
almost all npc in the tavern can be recruited as a mercenary even the townsman/woman is this a bug?