RimWorld

RimWorld

Rimframe: Vatgrown Hate
342 Comments
Ano Jul 22 @ 4:51pm 
this would be very cool to not only see Orokin xenotype but also seeing orokin style and weaponry
PowerPlug Jul 22 @ 1:55pm 
@JerryTheCultist Ooooh. :Corpus::Grineer:
JerryTheCultist  [author] Jul 22 @ 11:13am 
@PowerPlug corpus is in the works with some previews in the discord
PowerPlug Jul 22 @ 6:07am 
This is awesome, my new colony is officially roleplaying Grineer outpost units. Even made a religion about following the Kuva Queens. If you become inspired or driven to make a Corpus mod too, that's an instant install as well, now I need Veso-R. :cozyprodman:
Mechalomaniac Jul 20 @ 7:54pm 
Absolutely awesome concept and execution. I'm gonna have fun taking down Grineer and stealing their tech in my next save!
JerryTheCultist  [author] Jul 20 @ 12:59pm 
@Frosty the more people ask for anything even vaguely about the recent tennocon

the less i feel inclined to work on this project anymore
if you get prime grineer, its gonna be based on the prime grineer from the original trailer and concepts, not whatever tennoshart just showed off, nor related to it
Frosty Jul 20 @ 3:51am 
grineer prime when :v
JerryTheCultist  [author] Jul 17 @ 10:57am 
@KaiserKestrel if your playing vanilla (which you are as CE isnt patched)

thats kinda just gonna happen sometimes
mahorych00 Jul 17 @ 9:34am 
The Elite Lancer's armor is quite strong, bordering on power armor levels of protection.

Also, have you tried headshotting a lv20 Grineer Lancer with almost any rifle-type weapons in Warframe? The result is the same.

Also don't forget that sometimes even pila can pierce a cataphract helmet, and thank Randy for that.
KaiserKestrel Jul 17 @ 7:33am 
I feel like the armor from this mod is extremely weak, A normal hunting rifle pierced my pawn's helmet and basically destroyed her brain. Is this intentional?
Skylocke Jul 17 @ 6:49am 
Oh you should totally add in Kuva and it's related gear. Maybe make it something that has to be extracted and also highly valuable
JerryTheCultist  [author] Jul 16 @ 9:34pm 
@Yleshphitrium not in the slightest, the code is fairly modular and has alot of functions if i wanted to

but i dont intend to use them here at all, grineer are grineer and will remain so
Yleshphitrium Jul 16 @ 9:14pm 
I really like the cloning mechanics and was wondering if you had any plans on making just the cloning into a separate thing where players can input their own xenotypes.
Skylocke Jul 15 @ 3:47am 
Do you have any suggestions for mods that pair well with this for a play through?
Skylocke Jul 15 @ 3:35am 
This is awesome, can't wait to give it a try
Gar [沃尔玛] Jul 14 @ 8:34pm 
Yeah, I guess that's right. Cressa Tal's armor could be a cool legendary item
JerryTheCultist  [author] Jul 14 @ 8:30pm 
@Gar [沃尔玛] nothing to really add, it'd just be recolors
Gar [沃尔玛] Jul 14 @ 8:27pm 
Great mod.
Will there be any future steel meridian stuff HmmMMmmmmMMm? :griefer:
JerryTheCultist  [author] Jul 14 @ 8:01pm 
@Lord Marshall Karis Venner overall, its more that you steal, buy, or find advanced comps

since they still dont need that many
Lord Marshall Karis Venner Jul 14 @ 7:56pm 
@JerrytheCultist gotcha gotcha, its more or less do i need to build up from the start to full spacer? Or did i just miss having advanced components ?
JerryTheCultist  [author] Jul 14 @ 6:09pm 
@Doomer Man ill take a look at the math again later but i dont recall it being that bad

and 1 structure vs 7 structures, less maintenance, higher fuel storage, more HP, etc
Doomer Man Jul 14 @ 4:15pm 
Is the Generator fuel supposed to have such a bad return for power generated?
Unless I did the math wrong the chemfuel cost to same power is 50% more to use the generator compared to just 7.5 chemfuel generators
JerryTheCultist  [author] Jul 14 @ 1:20pm 
@Lord Marshall Karis Venner they are meant to be a sidegrade to going full spacer

grineer arent exactly low tech
Lord Marshall Karis Venner Jul 14 @ 12:56pm 
seems most of the grineer stuff requires advanced components, am i missing something or do i actually need to build up to that stage of the game
TREANT03 Jul 14 @ 12:45am 
Can we get in the future update the kuva weapons and kuva guardians too
Heimoira Jul 13 @ 7:20pm 
@Rim Baby. You cannot. I tried and got immediate vacuum burns(?).. lol.
Rim Baby Jul 13 @ 5:42pm 
Not sure if this was mentioned but can you walk in space with these armors for Odyssey?
lechkingofdead Jul 13 @ 2:03pm 
but i may just stick to my 1.5 and be there in sos2.
lechkingofdead Jul 13 @ 1:58pm 
best of luck to making this mods armor void able sense grineer do nativly have void opperations. hm just the fun idea of a orbital hopper with grineer is sounding good in my brain.
mahorych00 Jul 12 @ 12:50am 
my brother in Rell read the FAQ and go download the dual wielding mod
desta Jul 12 @ 12:43am 
wher twin grakata

clem
Rim Baby Jul 11 @ 8:57am 
Aaaw shame. Thanks for the response though! Crossing my fingers for a Grineer Manic in the future!!
JerryTheCultist  [author] Jul 10 @ 3:46pm 
@Rim Baby probably not?
i didnt make compat for it, and i dont use it myself so i dont know how the mod works
Rim Baby Jul 10 @ 12:51pm 
Sorry to ask this here! Not sure which you're more responsive in but:
Are the melee weapons Melee animation mod compatible?
For reference I mean this mod: https://steamcommunity.com/workshop/filedetails/?id=2944488802
amy6565 Jul 9 @ 11:31pm 
sorry im not really sure where to ask this but ive been having a weird bug where genes like no hair and female only are being ignored ive also asked on the mass effect asari mod page but i wanted to see if anyone here knows where i should start looking to fix it. its not this mod causing it i dont believe but its noticable with the grineer so i was hoping someone else might have experienced it here.
Rhygan Jul 9 @ 2:12pm 
Hu'uts reger!!
Special Lizard Jul 8 @ 2:43am 
@Soft Head

Supremecist, female supremacy, and raider.

Very straight forward honestly with their F everyone who isn't grineer, worship of their queens, and well documented raiding and enslaving of other colonies.
JerryTheCultist  [author] Jul 7 @ 7:22pm 
@Soft Head idk, i dont care much for ideology
Soft Head Jul 7 @ 6:32pm 
recommended memes for this faction?

CLEM!
BrotherBoot Jul 3 @ 8:10pm 
Clem!
JerryTheCultist  [author] Jul 3 @ 8:07am 
@Computica i have a kofi linked at the bottom of the page
Computica Jul 3 @ 1:55am 
Do you have a patreon because you should start one?
EndlessDeceit Jul 2 @ 6:00pm 
For whatever reason, my Grineer are refusing to make Geneslurry despite having more than 20 meat at the given time.
Endorsi Jun 27 @ 7:02pm 
Hello, I run a lot of mods but all of a sudden i get spammed with errors nonstop while the Clone Tube has power about 'Failed to create pawn, aborting growth process', but i'm not even trying to gestate anything. When I turn off power to it, the error stops happening.

https://gist.github.com/HugsLibRecordKeeper/06ca336def056a27d54ba0445bce29e3
JerryTheCultist  [author] Jun 22 @ 4:09pm 
@kolcio138 pardon?

you mean grineer are gestating with metal horrors? is this common or...?
kolcio138 Jun 22 @ 3:07pm 
sooo if u gestate grineer they may have a metal horror implanted in them "before arrival to colony"Strange
Chaos567 [GER] Jun 11 @ 7:05am 
Ty for youre Reply and i must overseen the start. Dont worry im patient and will check out the changes in the future updates.
JerryTheCultist  [author] Jun 11 @ 2:24am 
@Chaos567 [GER]

#1 im currently trying to contact DE to ask if i can make use of the official sounds, i had a response once telling me where to send questions, but no actual answer as of yet

you want it faster? you pester em (be nice), but otherwise im not adding anything we didnt make into the mod to avoid any issues

#2 there is a start' crashlanded clones was added in a previous update
Chaos567 [GER] Jun 11 @ 2:20am 
Amazing mod. Is it possible for the real Grakata sound to be ingame? Im not sure if im blind but is there a custom start with the grineer? For example a crashlanded shipt with some basic stuff to start out?
Cultanis Jun 10 @ 4:09am 
Thank you for this beautiful mod. Fingers crossed for the liches