Total War: WARHAMMER III

Total War: WARHAMMER III

Shunraiki's Cathay Unit Pack
47 Comments
Shunraiki  [author] Jul 17 @ 6:39am 
@gongoozler mod updated
Shunraiki  [author] Jul 15 @ 4:58am 
@gongoozler I use cth_jade_warrior_head_03/04.rigid_model_v2 from base game for my wardens unit but with different skin, Cathay Reskin By Storeslem probably overrides this files and it causes issues. I can fix this conflict by duplicating CA models with different name for my units tomorrow when I return home
gongoozler Jul 15 @ 3:53am 
Found them, so cth_jade_warrior_head_03/04/05.rigid_model_v2 would cause conflicts with your mod.
gongoozler Jul 15 @ 12:25am 
I found the issue, one of the variantmodels from Cathay Reskin By Storeslem is causing this conflict, but I haven't found the problematic one yet.
Shunraiki  [author] Jul 14 @ 4:56pm 
@gongoozler Hi! Everything works fine for me when my mod and Tabletop Reskin launched together, no issues. Try to disable all mods except from this one and Tabletop Reskin For Cathay and check if the problem remains.
gongoozler Jul 14 @ 12:40pm 
Hi, I am using Tabletop Reskin For Cathay,and I found the helmet skin of Wardens of the Ivory Road is wrecked, is there any way to fix it?
Isopod Gaming May 25 @ 8:14pm 
Just finished up a Cathay long victory with this mod, highly recommend it. The units added are decently balanced and fun to use, with the landmark recruitment encouraging me to stop turtling if I wanted them.
Shunraiki  [author] May 11 @ 11:31am 
@Flanaki they might launch together but balance wise units from my mod wont fit the SFO balance. Submod needed in order to work properly
Shunraiki  [author] May 11 @ 11:29am 
@Adalas⚜ sorry for late responce, as stated in description I'm not planning to make any submods but I dont mind if someone else will do it
Flanaki May 10 @ 4:00pm 
does it work with SFO ?
Adalas⚜ May 7 @ 1:50am 
Can you make a radious version with more units stats?
Shunraiki  [author] Apr 28 @ 3:49am 
@TeamDoggo everything works fine for me, may be it crashes due to conflict with your other mod(s)
TeamDoggo Apr 27 @ 7:18am 
doesnt work sadly, causes crash at start up
aeON Mar 31 @ 10:50am 
I will test other landmark mods one by one with your mod and report back if there are any incompatibilities. Once the other landmark mods are updated. :steamthumbsup:
Shunraiki  [author] Mar 31 @ 5:24am 
@aeON should be compatible, although I didn't test personally. My mod does not really touch landmarks from base game, it only allows you to recruit new units from them.
aeON Mar 30 @ 9:15pm 
compatible with other landmark mods for cathay?
Shunraiki  [author] Mar 30 @ 7:06am 
@Tom_96 should be fixed now, thank you for reporting the issue
Tom_96 Mar 29 @ 3:21pm 
Great mod! Only issue I can't see the RoR in the standard panel to recruit. Not sure if it's due to a recent game update
BeaR@@stoker**92 Mar 28 @ 7:15am 
Please update the mod
Kiffla Jan 30 @ 9:31pm 
Thanks
Shunraiki  [author] Jan 30 @ 9:39am 
@Kiffla You can recruit them in the unique Fu-Chow port building chain, from tier 3-5 port
Kiffla Jan 29 @ 10:48pm 
Not sure how to train or get the Katana Samurai unit
Poggers Bridge Jan 25 @ 3:00am 
thanks for making them recruitable for Yinyin and minor GC, great job :D
Shunraiki  [author] Jan 24 @ 6:33pm 
@benettonkkb yes, this ability will not work if unit is in forest.
benettonkkb Jan 24 @ 11:30am 
For the Temple Guard's Mark of Yin Yin Ability, did you mean for it to be "Unit is *not* in forest"? So they're buffed everywhere except for in the forest?
Chicorito94 Jan 23 @ 2:16pm 
@Shunraiki: No worries. I'm a little short on time now due to school but I'll ask you once every thing is settled down. Thank you!
Shunraiki  [author] Jan 23 @ 12:47pm 
@Clash101294 you can recruit new units from some landmarks in Fu-Chow, Fu Hung, Nan-Gau and Wei-Jin. New RoRs can be recruited from standart RoR panel. I've updated mod recently and now new units are avalaible to all cathayan minor factions as well(and some modded like Yin-Yin)
Clash101294 Jan 23 @ 7:02am 
what buildings do i need to unlock them? or where can i find them?
Shunraiki  [author] Jan 23 @ 1:43am 
@Chicorito94 Sorry for late response, such small edits are not worth making a separate submod for it. In order to do what you want you just have to download RPFM and change few entries in 1, may be 2-3 tables, it's not that hard as it sounds. If you're willing to give it a try I can tell you which tables will need to be edited slightly.
Imperial_Taizu Jan 22 @ 5:04pm 
Finally a Guandao infantry unit for Cathay. CA should have already added a unit in since the beginning.
Poggers Bridge Jan 22 @ 9:18am 
thanks for taking the time to respond, great units :)
Chicorito94 Jan 21 @ 3:36pm 
Would you consider making a submod that allows Egmond in the SCM Marienburg mod to have access to the landmark and these units in Fu-Chow too? I know this can be too much for you so you don't have to force yourself.
I feel like these samurai can go so well with Egmond since he's a Nipponese and these samurai units are pretty much mercenaries. I love Egmond but I found his campaign is a little odd with a mix of Marienburg and Tzeentch units, no Eastern-ish units at all beside his trustee dawi friend :(.
Shunraiki  [author] Jan 21 @ 1:02pm 
@Neb sure, I don’t mind

@sigmars_diciple mods like Grand Cathay Expanded Hero Skill Trees, Murranji's Great Bastion Expansion Mod, Legendary Characters [6.0] are somewhat essential for good Cathay campaign experience in my opinion, cause they fix
boring great bastion mechanic, boring and generic cathayan heroes skill trees, adds new unique characters etc. For units there is a lot great mods such as Dead Baron's Cathay Unit Pack, Jade Army Expansion, Loupi's Fire Lancers, Eustace's Cathay Artillery Pack - that the one's I usually using in my campaigns.

@Poggers Bridge The samurai from this mod can be considered more like mercenaries in the service of the rulers of Cathay, the are not part of the main cathayan roster, that's why the are only accessible through landmark in Fu-Chow.
Neb Jan 21 @ 10:32am 
Love this mod, would you mind if I make a submod that makes the ror unlimited and start at level 1?
A Drying Pan Jan 21 @ 9:52am 
i second @sigmar's disciple 's question.
attractive units that appear well considered as far as intent and balance. you love to see it.
Mesmerion Jan 21 @ 8:38am 
Work of quality for sure, just praying for you to do other packs for other races <3
Poggers Bridge Jan 21 @ 8:25am 
i cant recruit the samurai as the Orendiz Nippon Cathay reskin. could you add them to the main building chain for all GC?
Woizer Jan 21 @ 7:18am 
very classy
sigmars_disciple Jan 20 @ 8:00pm 
Very good! May I ask if you use any other Cathayan (e.g. units) mods with this, like Deer24's Walk With The Dragon and the (IMHO also essential) "LL faction leader" mod? Any ones that you find particularly "complementary" with this?
Shunraiki  [author] Jan 20 @ 1:06pm 
Thanks to everyone for comments and feedback!

@efrenrojasnesty2355 Bueno, sí, este mod no es compatible con los grandes mods de revisión como SFO / Radious etc Usted necesitará submod con el fin de hacer este mod compatible con Radious.Yo no voy a hacer submods, pero si alguien quiere hacerlo, que lo haga sin pedirme permiso.(Transalted using Deepl)
@Orendiz thanks! But to be fair without your assets it's unlikely I would have decided to add these units to the mod:)
Orendiz Jan 20 @ 11:06am 
Really like what you did with the samurai ;)
Nukular Power Jan 20 @ 7:47am 
Always love more Cathay units!
efrenrojasnesty2355 Jan 20 @ 6:34am 
hola osea que no es compatible con Radious? no me sirve sabes que puedo hacer ? porfavor
GabeSky Jan 20 @ 3:02am 
Thank you. You did a wonderful job making this.
Orendiz Jan 20 @ 2:55am 
👏
Jimspaz21 Jan 20 @ 2:43am 
Nice mod dude , not too many units and good variety
urge9982 Jan 20 @ 1:41am 
yeah