Project Zomboid

Project Zomboid

[B42+] MH6 Little Bird
108 Comments
Lpig97 Aug 25 @ 2:48pm 
My helis are always locked how can i open them?
And please tell how i open the warthunder menu, i can only access the munition factory
gloompy7 Jul 23 @ 5:36pm 
how do i leave the helicopter
danielaysh Jul 20 @ 1:33am 
PLEASE MAKE A CHEERNOBOOB
Kutaras Jul 9 @ 4:43pm 
Can't refuel neither with containers nor with the pumps the character no matter in which point of the model begins the refueling process gets stuck trying to walk inside the heli and walks indefinitely without ever being able to refuel
Brian Jun 29 @ 5:27pm 
I had problems before, but it works now. :steamthumbsup:
Rio de Janeiro Jun 24 @ 2:37am 
Does it only work in b42 ?
Hello, author...Why are there so many weapons in the helicopter? although he himself does not use it in any way!
kurikinton Jun 14 @ 10:32pm 
@Nik

The Warthunder Library still shows last updated in February. The author still hasn't uploaded the changes.
Nik  [author] Jun 14 @ 2:50pm 
@FerX I've been told by Warthunder Library creator that the bug has been fixed. I myself have no way to test it as i'm currently running b41 for testing.
FerX Jun 14 @ 2:44pm 
Here's how to make a helicopter work. This will temporarily solve the problem with helicopters taking off.

If you want to apply the temporary fix yourself, you need to edit the HeliMove.lua inside the WarThunderVehicleLibrary:
42\media\lua\client\HeliAbility

Comment out the following two lines:

Line 383: Vehicle:setZombiesDontAttack(true)
Line 387: Vehicle:setZombiesDontAttack(false)

by adding -- so that part of the code should look like this:
...
if curr_z > 1 then
Vehicle:getPartById(GasTankType):setContainerContentAmount(
Vehicle:getPartById(GasTankType):getContainerContentAmount() - 0.03 * fpsMultiplier * GasMultiples)
--Vehicle:setZombiesDontAttack(true)
else
Vehicle:getPartById(GasTankType):setContainerContentAmount(
Vehicle:getPartById(GasTankType):getContainerContentAmount() - 0.01 * fpsMultiplier * GasMultiples)
--Vehicle:setZombiesDontAttack(false)
end
...
Nik  [author] Jun 13 @ 11:05pm 
@DeadDeadPooL_PL
@Brian
I've let know of this to Warthunder library creator. He'll take look at this.
DeadPooL_PL Jun 13 @ 9:24pm 
java.lang.RuntimeException: Object tried to call nil in helicopterMovementUpdate at KahluaUtil.fail(KahluaUtil.java:100).
DeadPooL_PL Jun 13 @ 9:24pm 
I have the same issue.
Brian Jun 12 @ 8:55am 
Yesterday, on 25/06/11, I tried to use the helicopter, but it wasn’t working. It would turn on, but it wouldn’t take off or move. An error appeared in the bottom right corner of the screen, showing a countdown. Please fix this issue.
Nik  [author] Jun 6 @ 12:51pm 
@Günther Jauch It does not come from my mod if thats what you're wondering. It happens if your PC does not manage to load new cells as you fly towards them. At least thats my guess.
Günther Jauch Jun 6 @ 11:58am 
“Warning: Nearby zone not loaded” how to fix this?
Tank5168 May 22 @ 9:21am 
Hello can you make a new helicopter?
Airwolf (Bell 222 helicopter)
https://www.dailymotion.com/video/xllapx
Flexible Games May 6 @ 6:04pm 
I disabled this libraries ammo loot generation from the library options provided, however the game is still generating ammo and things. Not a super big deal as I just garbage it all, but it does take away possible other loot that could be provided instead.
jghomeimprovements Apr 28 @ 3:41pm 
where can you get parts for it? The battery died in mine when i tried to remove it, it just disappeared completely. not in my inventory or on the ground.
Falc0n_Gamer Apr 8 @ 5:21pm 
Massa :steamthumbsup:
RDB Mar 28 @ 11:44pm 
“Warning: Nearby zone not loaded” how to fix this?
pls help
CrystllCnxl Mar 28 @ 12:36am 
i enjoy flying this during the helicopter event as an intimidation tactic. it doesnt work but it makes me feel better
new-veags56 Mar 15 @ 6:03pm 
how to get the guns to work?
GamerMan36 Mar 8 @ 2:10pm 
Great mod, however. You are unable to access the new height limits from B42
NobuNoo Mar 8 @ 12:15pm 
Is it impossible to make this work for b41?
Nik  [author] Feb 28 @ 1:51pm 
@PaynelessAg It might be, because i added small chance of burned heli to spawn where destroyed cars could spawn. I'll remove it
PaynelessAg Feb 28 @ 1:48pm 
Been playing around with this mod for awhile now, helicopter is pretty useful, but i keep getting a destroyed burnt heli that spawns in front of me (usually happens every playthrough at some point), there's also a helicopter that spawns on top of a chainlink fence at the louisville checkpoint and eventually glitches out and falls through the map.
MonozBeatz Feb 25 @ 11:57pm 
can i make the heli faster somehow? i tried to change maxspeed, engineforce, brakingforce and enqinequality but nothing worked :)
golddiesel Feb 25 @ 2:39pm 
i was playing with this mod, i was driving to the west point pd in my truck and on the way there, a fucking invisible burnt little bird suddenly became visible and it made my truck go on top of it, i tried attaching it to the truck but it just made stuff worst pls fix this
Il Mazzulatoro Feb 23 @ 2:55am 
@Nik thank you, I left a comment as you suggested
Nik  [author] Feb 23 @ 1:15am 
@Il Mazzulatoro I'm sorry, but i only used tools provided by creator of WarThunderLibrary, Everything related to flying/moving helicopter is coming from that. You might try leaving a comment there and ask if its possible to support controllers/steam decks.
Il Mazzulatoro Feb 23 @ 1:09am 
I play on a Steam Deck, I'm unable to pilot it, doesn't it have controller support?
Nik  [author] Feb 21 @ 1:52am 
@SL1KK Why I got a feeling you try this mod in b41?
SL1KK Feb 20 @ 2:02pm 
I can't even find it in my mod list, ive been trying to figure this out for like 2 days lol Any help yall?
Nik  [author] Feb 19 @ 9:13pm 
@liss by default helicopters spawn fully repaired (option in warthunder lib).
@BiggestPig trunk is located in middle part, it acts like pickup trunk means it's always open/accessible just by standing next to it.
liss Feb 19 @ 8:39pm 
Hi, when I find a new helicopter, its gas tank is missing, what can I do?
BiggestPig Feb 17 @ 5:12pm 
Hey I’m struggling to find the trunk, where on the heli do you access it?
Mr.Mike Feb 11 @ 10:45am 
I just had the littlebird instantly spawn under my vehicle driving through the spiffo parking lot.

https://ibb.co/rgkqtMm
Blkbeard Feb 11 @ 4:18am 
Muldraugh Police Station and its garage roof.
Riverside Police Station parking lot.
Roof of Westpoint Police Station.
Kentucky State Prison fenced area (High Chance).

@1083363519
1083363519 Feb 11 @ 4:00am 
where can i find it
Birget Feb 7 @ 12:56am 
Hi! Is there any way to regulate the volume of the heli sound? I have vehicle engines parameter in audio to low, but it seems to have no effect on heli.
Naka Feb 5 @ 1:47am 
Are these able to be hotwired? I can't get it to start. Also, when I get inside I get a warning message that the nearby zone isn't loaded
Nik  [author] Feb 4 @ 10:41pm 
I tried increasing speed by tools provided by warthunder lib, but I don't really see difference.
StormFather Feb 4 @ 7:01pm 
Anyway we could get a sandbox to tweak the speed? Feels a little slow (although maybe thats a game limitation). Eitherway, amazing mod! exactly what ive always wanted 10/10 take muh points
jc5811 Feb 4 @ 5:17am 
is there a b41 version?
domznovales12 Feb 2 @ 7:18am 
@Nik Why is it always wrecked helicopter spawns?
Nik  [author] Feb 1 @ 7:30am 
@TheS1X It was visible when i was creating it, but due to b42 having visual bugs for characters siting in vehicles (character does not render correctly and looks off) i made it not show players inside. Once that bug is fixed by TIS i'll implement back the characters siting inside.
TheS1X Feb 1 @ 7:27am 
is character visible siting in copter in this mod?
Naustghoul Jan 31 @ 5:49pm 
Seriously, we need to have the original Magnum P.I. paint job for this little honey. Would make me want to bust out shorts and grow a mustache!
Nik  [author] Jan 31 @ 6:22am 
@Kiyo I'll be testing it more this weekend. If I won't be able to make it fly faster I'll lower fuel consumption.