They Are Billions

They Are Billions

Let's burn them all!--烈火燎原
13 Comments
SoulRender Mar 25 @ 12:31pm 
Suggest to:
Fix the forest area where the zombies will travel towards your command center.
Had several attempts whereby several giants and or mutants clipped through the forest, causing a game over.

Engineering Centers are unable to train additional Lucifers.

Add more stacked food sources (Farms, fishing or hunter's cottage) to the top area of the map as the amount of food sources build-able does not support the housing area.
NoMo Mar 7 @ 9:55pm 
请问为啥火娃不能在工程研究中心造啊
Rattlesnake Jan 21 @ 3:36pm 
Fun map, finally finished it!! with 11k sniper damage, 3000 count, and 180 titans.
Schnuffi Jan 21 @ 7:08am 
It was a bit tricky, but very cool. Thank you very much for your time and effort.
Inovation Jan 20 @ 4:45am 
bug+lag=sucks
Brizoli Jan 18 @ 2:09am 
Another bug: I built an Engineering Center and wanted to recruit more Lucifers. The units are added to the queue, but the actual recruitment process won't start. They just sit in the queue forever. Other units (tanatos, titans) work fine.
NIKOLAS  [author] Jan 17 @ 9:05am 
This map has been tested by me and should be fine.
Lucasdm Jan 16 @ 3:17pm 
A lot of zombies "teleport" over forests and infect unprotected base. Gold trigers are too hard even on the beginer level. There should be some tower and walls defence increase for gold or kiling points.
43605082 Jan 16 @ 11:18am 
基地两边的不对称
Brizoli Jan 16 @ 9:47am 
All of a sudden, several spitters showed up right in the middle of the base (right under the main building). The queries that were fully repaired and functional somehow became infected and 'neutral'. There are some weird issues when placing lucifers into towers: sometimes it works, and sometimes it doesn't.
Thanks for the effort, but i'll probably wait till the map is more stable and less buggy.
mantle987 Jan 15 @ 12:28pm 
nope
NIKOLAS  [author] Jan 15 @ 7:50am 
V1.1
强化了坠天使。
修改了一些细节。
V1.1 Update
Lucifer buff.
小崔No.1 Jan 15 @ 7:28am 
酒馆区域的触发血量没加上