RimWorld

RimWorld

More and Retextured Head Shapes for VTE for Facial Animation
24 Comments
some xenotypes will make the head sizes just change width yeah, but I think that's a conflict with comestic xenotypes on Progression modpack
Sunshiney Days  [author] Sep 26 @ 2:44pm 
@Porknelius, are you using FA Experimentals?
Porknelius Sep 26 @ 9:05am 
Can confirm, this breaks xenotype heads working completely.
cykonetic Sep 11 @ 5:49am 
Nope. It appears to be a conflict with [NL] Facial Animation - Experimentals. Removing Experimentals restores the missing textures.
Sunshiney Days  [author] Sep 11 @ 5:26am 
@cykonetic, oh no, did this mod get broken by the update too??? 😂 I’ll check it out when I’m home from work
cykonetic Sep 11 @ 5:17am 
Regarding invisible heads, it was only the female pointy and male square for me. These are the two your patch removes from facial animations. Without this mod, I get the normal gender options. With your mod, I do get the new options but the textures are blank. There are no errors in my Player log. I'll see if I can find anything in one of the other log generators.
Sunshiney Days  [author] Aug 30 @ 8:17pm 
@kittenjedi, well, that’s certainly not intended behavior! If you don’t mind, could you share a link to your hugslib logs?
kittenjedi Aug 30 @ 5:21pm 
for some reason everytime I use this mod it does nothing but give pawns invisible heads
MezzerliptikJay Jul 14 @ 7:55pm 
Thank You
MezzerliptikJay Jul 12 @ 5:32am 
Love this mod please update for 1.6, When you get the chance to, Thank you
UyTheo Feb 8 @ 10:56am 
Alright!
Sunshiney Days  [author] Feb 8 @ 7:06am 
@UyTheo I've had no trouble at all with Reel's facial animation textures, but I don't use eye gene mods. There's nothing I can imagine that would mess with it, though--it's just adding additional head textures. Let me know if you find a problem and I'll do my best to fix it!
UyTheo Feb 5 @ 9:06pm 
Does this work with Reel's facial animation texture and mods for eye genes?
Sianks Jan 20 @ 6:37pm 
tbh, everything seems fine so far, no problems at all, if the beard works like in vanilla, it will work with your mod as well. The only issue is Character Editor, but well... idk myself how to fix it so we need to wait until someone spots the issue
Sunshiney Days  [author] Jan 19 @ 8:48pm 
@SiaNKs i would be!
Sianks Jan 19 @ 7:22pm 
are you interested in Vanilla textures expanded Beards/hair mod compatibility as well? I will check if they work with that as well (tho i think they should)
Sianks Jan 19 @ 6:36pm 
ok ok
Sunshiney Days  [author] Jan 19 @ 2:34pm 
@SiaNKs it looked alright with the beards i tested, although i didn't go through all of them. if you find one that doesn't work, let me know and i'll adjust the head
Sianks Jan 18 @ 9:46pm 
just wonder if beards will fit to Pointy head, as well as side view
Dad Jan 18 @ 12:08pm 
I'm subscribing because I love variety, thanks for the work.

Hoping someone can figure out how to make them appear in Character Editor!
Kaschey Jan 16 @ 10:29pm 
Wow, thanks so much! That's exactly what I was looking for.

I hope there's a way to choose these options manually - with a dev mode maybe? Or through other customization mods.
Helixien Jan 16 @ 10:25pm 
Nice!
Reel Jan 14 @ 12:06am 
Nice!
g0usuke Jan 13 @ 2:55pm 
HUGE props for this one, you're a genius for this extra bit of variety for this awesome mod !