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Add it to recommended subs if you think it's good enough.
Excellent mod and doesn't seem to conflict with it.
On a seperate note, Mod-Creator, if you know how to increase the density of the fish that swim around and can be caught by nets, and or the amount of crab/lobster that can be held in a single fishing pot that would be amazing.
If you make the mod that would also be really cool as well!
It seems to be that "definition is_island="true" has to be set to "true", otherwise "sea_floor_height" will be ignored.
I did some tests in the arctic, far away from the islands, but sill within the ice-shelf's range.
So I was able to dive to about 2900 meters.....just to find out, that my pressurized ballast-system does not work on such depths anymore. This is realstic and kudos to Geometa for this (per accident) feature :-)
All I have sone is this (Linux):
sed -i 's/<definition "sea_floor_height="-3000">/<definition is_island="true" sea_floor_height="-3000">/g' ice_shelf_*
Another idea, if performance might be an issue:
So far it seems to be that the "is_island" parameter is some kind of a parent to its sub-parameters like i.e. "sea_floor_height".l
So maybe instead of true, we should try a "false" ?
Lke:
<definition is_island="false" is_purchasable="false" purchase_cost="0" sea_floor_height="-3000">
My idea is, that the "is_island" parameter makes "sea_floor_height" possible.
But when using "false", maybe...it would prevent some additional internal checks (aka valuable CPU-cycles).