Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Successor Wars - Part 1
139 Comments
Pontifex  [author] May 24 @ 10:53am 
@Gaiseric It's probably a conflicting mod you have, I haven't updated the mod in months so it has to be another mod you subscribed to
Rome2Beginner May 23 @ 10:47am 
Why I can't play as the samnites anymore ?
heX_ May 15 @ 4:06am 
Friend request sent, though it may be easier on discord.
Pontifex  [author] May 14 @ 4:13pm 
@heX_ Yeah add me on here or on Discord I gotta see screenshots when you get a second. The army traditions are connected to the subculture so that's probably why it didn't effect your Lysimachid campaign, it would only effect the Samnites basically
heX_ May 14 @ 4:04am 
Hey, I started a samnite campaign recently. For some reason, my 2nd army always has bugged army traditions. I get a rank up, but I have nothing to pick - the little tab is empty. It didn't happen in my Lysimachos campaign! If you need screenshots or save files dm me
Pontifex  [author] May 13 @ 10:03am 
@BadLands Thanks man. I've been trying to balance out the difficulty for the Antigonids so I agree
BadLands May 12 @ 4:41pm 
Great mod, although it felt a bit too easy to me playing the Antigonids and I'm no TW expert
BigGayGoAway Apr 26 @ 6:40am 
@ReTzee can you send me the link on how to solve the crashing when you press start battle problem i have it on my game too.
Pontifex  [author] Apr 14 @ 3:34pm 
@Jack I need to see your load order. For compatibility with PB did you see this link? - https://steamcommunity.com/sharedfiles/filedetails/?id=3409478124

Otherwise you just use Part 1 through 3 for SW
Jack Apr 14 @ 12:08am 
why does my game crash after few turns even tho i turned PB collection off?
Pontifex  [author] Apr 7 @ 9:18pm 
@asiejt That's not a mod issue that's your game issue, see @ReTzee's comment from March 10th, he figured out the issue and knows how to resolve it. You may need to add him on Discord if he doesn't respond here
asiejt Apr 6 @ 6:23pm 
I crash when press start battle, anyone else with this problem?
pizzaman6 Apr 3 @ 7:59pm 
The only reason I don't like bigger unit sizes is that it makes units need more than 1 ship for transports.
Aspecta Apr 3 @ 7:22pm 
It would be really cool to have 2x/3x unit sizes for the new units brought in from this mod
Pontifex  [author] Mar 22 @ 1:49pm 
@heX_ Really glad to hear that! I tried to make it 50/50, half the time the Samnites win the other half Rome does. If you do end up playing as them lemme know if there's anything that's off. I did extensive testing with the Samnites so there shouldn't be but you never know
heX_ Mar 22 @ 1:28pm 
Thank you!

Finished the campaign and it was really nice. Felt like official DLC. A bit of a fresh air from other conversion mods that overhaul and add so much stuff. I'm thinking of doing a Samnite campaign next! In my Lysimachos campaign, they somehow managed to take over all of Italy and destroy Rome. Pleasantly surprised by that.
Pontifex  [author] Mar 22 @ 1:21pm 
@heX I think you're actually right, will be changing this with the next update

@Genri Will be doing this in the future, though I can't promise when since it takes serious time making a faction fully playable
Genri Mar 20 @ 3:49am 
Dear mod development team! Please make a playable nomad faction in your mod, it would be very cool.
heX_ Mar 17 @ 2:25pm 
I've got a small suggestion for Lysimachos' campaign military victory conditions. I think it'd be a good idea to bring down the needed settlements under control from 90 to like 70 or 80, because taking over all of the area that used to belong to Alexander still isn't enough to fulfill that condition. It just drags the campaign a tad too much and ruins the perfect Alexander-like borders you achieve :P
Pontifex  [author] Mar 16 @ 9:39pm 
@heX_ Just for more immersion, so it's not a huge deal. And realistically, the Diadochi ended up preferring their own personal capitals over time anyways. So it's not a total blow to your campaign IMO lol

@pizzaman6 Indeed I've been reforming the entire Diadochi roster to make them more personalized + unlocked a couple of new factions (very excited). The update won't be for another couple weeks likely, maybe even 3 so no rush for the time being. If you want you can join the Para Bellum Discord, that's where I usually announce the new updates
pizzaman6 Mar 16 @ 5:56pm 
Is there going to be an update soon? No pressure, just waiting for the update to start a new campaign.
heX_ Mar 16 @ 5:25pm 
Ah, unfortunate. Is there some kind of bonus to having it as the capital? Or is it for RP reasons?
Pontifex  [author] Mar 16 @ 4:58pm 
@heX_ Very much appreciated, I felt the exact same way so I figure it was time someone did it lol but as regard to your question, you cannot replicate the capital change event unless you lose the settlement and then re-take it. This could be done by inciting a rebellion through public order or allowing a neighboring enemy to take it ofc. Otherwise, if it's not too late, use the autosave file to go back and wait until you have 3000 gold. But I'm guessing you're past that point already
heX_ Mar 15 @ 10:53am 
Quick question, sorry if it has been asked before. I took Pella as Lysimakhos and I got the event to change it to my capital. Unfortunately I didn't have the money for it at that time. Is it possible to trigger that event again?
heX_ Mar 15 @ 10:39am 
Great mod, feels very polished. I've always wanted one that focuses on the diadochi wars, really love the time before phalanxes and hoplites kinda fell off and before Rome's hegemony over the mediterranean.
bukowa Mar 13 @ 12:28pm 
@Pontifex Thank you, you can set expiration date when creating the link
Pontifex  [author] Mar 13 @ 8:25am 
@bukowa Yeah they expire very quickly - https://discord.gg/wWCbZNnx
If it doesn't work you can easily search for it too
bukowa Mar 13 @ 6:22am 
Para Bellum discord link dead
Pontifex  [author] Mar 12 @ 10:41pm 
@Aspecta Indeed you may! The names are a separate data table so there's no connection there you're good
Aspecta Mar 10 @ 11:18pm 
With the new faction names can I still use old faction mods? (such as Pergamon units for Antigonidai)
ReTzee Mar 10 @ 9:51am 
@pontifex it started to do it on vanilla but i found a fix for it on the total war discord. i can share it if anyone else gets the problem.
Pontifex  [author] Mar 9 @ 9:24pm 
@ReTzee Does it do it in Vanilla too? Also what faction are you playing as? Feel free to DM me on Discord @Pontifexum
ReTzee Mar 9 @ 7:04pm 
i just checked i only have your 3 active and i just tested it again. if i try to do a battle on the battle field and not just auto resolve it just freezes everytime trying to load into the battle
Pontifex  [author] Mar 8 @ 10:56pm 
@ReTzee 90% of the time this is because of other mods conflicting, so double check you only have the 3 parts turned on. I've played countless battles in the campaign so it has to be another mod interfering
ReTzee Mar 8 @ 5:34pm 
game crashes every time i try to play battle in campaign
bill09xatz Mar 5 @ 4:03pm 
Thx for your answer,if you want I can give you the family tree of Pyrrhus,at that time he was a teen you are right, but his cousin was ruling till he would come of age. After that time they co-ruled for a while till he tried to kill Pyrhus and he ended dead cause Pyrrhus learned about the conspiracy.
Maybe you could put a large family tree in Epirus faction that will iclude Pyrrhus family and his cousin's also so that you can have his cousin as the faction leader and Pyrrhus as his heir.
Thx a lot about your work and I would be happy to help you (no need for credit just want to have fun with this mod)!!!!
Pontifex  [author] Mar 2 @ 9:02pm 
@Pyrrhos09 Much appreciated! He was very important you're correct but he was only around 12 at this time, regents ruled in his stead. However I still may make Epirus playable in the future. And yes AAA should be compatible just place it *above* Successor Wars. It shouldn't conflict with anything but if it does then simply put it below Successor Wars!
bill09xatz Mar 2 @ 1:54pm 
Hello my friend, first of all congrats for your mod!!!
Perfect!!!
One question Pyrrhus of Epirus played a critical role in the Diadochi Wars.
Is there any possibility that you cn make playable Epirus??
Also does AAA - Generals (Greeks - Romans - Africans) work with your mod???
Thx and keep up the good work!!
Dryestcaribou Feb 24 @ 8:20am 
@Pontifex yes only when I click the "start battle" does the game crash. Campaign, next turn and auto resolving battles are fine.
Pontifex  [author] Feb 24 @ 8:08am 
@Dryestcaribou mmm interesting, and it's only when you press "start battle" that the game crashes? Never on the campaign or anything?
Dryestcaribou Feb 24 @ 6:30am 
@Pontifex I only have this mod turned on and they are in the correct order as shown in the mod description. I'm playing as Rome and I'm quite a number of turns in where I don't want to restart the campaign entirely especially when I'm enjoying playing it.
Pontifex  [author] Feb 23 @ 8:57pm 
@Lace Many thanks man. Not all Greek city-states, but at least one I can promise
Arkyn Feb 23 @ 4:50pm 
Great mod. Will we have the greek cities available next patch?
Pontifex  [author] Feb 23 @ 3:41pm 
@pizzaman6 Those links break after a couple of days I believe. Here's an updated one:
https://discord.gg/TbvAvNyh
If it doesn't work just search up "Para Bellum" on discord

@Dryestcaribou I haven't touched any of the units or battle mechanics really so likely this is a conflicting mod you have turned on, or out-of-order mods or something
Dryestcaribou Feb 23 @ 11:07am 
having trouble with battles, i deploy my units how i want, then when i press the start battle button the game crashes. is there something i'm missing or is there a solution to fix this?
pizzaman6 Feb 21 @ 9:32pm 
I can't find a working link to your discord either here or on the Youtube video about the mod.
Pontifex  [author] Feb 19 @ 10:39am 
@DannyMeister177 I haven't touched the battles, this may change. BUT the mod is compatible with PB (see link in description) which has realistic battles
DannyMeister177 Feb 19 @ 5:32am 
Are the battles similar to DEI battles? I find it hard to play any other faster paced battle
xTHExCHOSENxONEx Feb 13 @ 6:56pm 
not a change you can do a sub mod with 3d 2d unit cards?
Pontifex  [author] Feb 13 @ 6:03pm 
@PaulPacea It'll be after the next update likely, not sure exactly when but soon