Project Zomboid

Project Zomboid

Project Indiana Expansion B41
63 Comments
mthoms 7 hours ago 
@clariseShow - that means you've got some map mod conflicting with another and now your zones are borked... you will need to find out your map conflict, remove it and then delete the map_XXXX_XXXX files related to it from your server via ftp... or wipe the whole map
ClariseShow Oct 7 @ 12:44pm 
On my online server, there are no gathering zones on this map, nowhere at all, it says there is nothing here
ClariseShow Oct 7 @ 12:44pm 
Why isn't there any gathering going on anywhere?!
Cheese Sep 25 @ 8:30pm 
Specifically, the smaller towns. The large towns are great
Cheese Sep 25 @ 8:29pm 
I like the map, just the towns need more community builds (shops, etc). As some of the towns feel just like large neighborhoods.
Doctor William Von Tacos Sep 18 @ 1:18pm 
If your meaning for the map? It's cause its where the towns are
Tristan.Lombardo Aug 24 @ 3:50am 
Evansville!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
jamiepercival1990 Aug 7 @ 10:33pm 
why are some spots red?
JzxRoss Aug 6 @ 6:49pm 
this is exactly what i need for the north, now i just need something to connect this and the mainland on the north west side where rewindville sits for b41, rewindville works just super janky
360noHope  [author] Aug 4 @ 10:02pm 
@Griff
I havent heard of, or seen that happen. No cells overlap with brandenburn except to the west of the bridge. Can you explain what you mean when you say the map 'eats brandenburg'?
Griff Aug 3 @ 9:39pm 
Anyone else have an issue where the map eats Brandenburg? No matter what order I load it in, it just eats that whole area.
Ace Jul 7 @ 10:13am 
my multiplayer server literally refuses to load when i have this on 3:
CyberŠkorpión Jul 5 @ 10:24am 
It's exactly opposite to road with four houses on the south-east border of Lousville Cell 48;0, judging by the Internet map.
CyberŠkorpión Jul 5 @ 10:13am 
"ERROR: General , 1751687661323> IsoMetaGrid$MetaGridLoaderThread.loadCell> duplicate RoomDef.metaID for room at 14574,226,0"

Looks like the coords on the other side of Ohio, opposite of Louisville.
CyberŠkorpión Jul 2 @ 7:41am 
> Compability
Also Riverside Fire Dept, I think.
Thorium Jun 28 @ 3:18am 
truly extremely impressive, this might be the single largest map mod that isn't a standalone. i look forward to adding this to my server when we restart. stoked to see that roads have been added to the in-game map.

my only request is to update the spawn region descriptions to properly match the existing paradigm found in vanilla map regions.
2 Pixels24 Jun 1 @ 11:35am 
theres only the lousville bridge..so when i crossed from jeffersonville to the bridge i realised they didnt replace the barriers or add any other bridges..your forever trapped in indiana. if you where wondering what to do, theres nothing you can do
exhausted May 30 @ 11:56pm 
anyone else using this mod who doesn't have any of the bridges?
Bruh hammer May 28 @ 9:31pm 
you should put madison in the mod that place is amazing and would love to see it
the_governor May 23 @ 9:44pm 
I cant see the mod when openin the menu
Yuri May 18 @ 3:08pm 
ok thanks vito, but when launching I get this in the console and it does not seem load. What would I be missing?
can't find map objects file: media/maps/Utica, IN/objects.lua
can't find map objects file: media/maps/Rosewood, IN/objects.lua
can't find map objects file: media/maps/New Middletown, IN/objects.lua
can't find map objects file: media/maps/New Amsterdam, IN/objects.lua
etc. with other locations
Vito May 13 @ 12:54am 
Map folder (for server) : Charlestown, IN;Clarksville, IN;Corydon, IN;Duncan, IN;Elizabeth, IN;Georgetown, IN;Jeffersonville, IN;Laconia, IN;Lanesville, IN;Mauckport, IN;New Albany, IN;New Amsterdam, IN;New Middletown, IN;Rosewood, IN;Utica, IN
Nikinator May 10 @ 4:29pm 
Hopefully It'll be ported to 42 one day
Ziggynuts Tomfoolery McGoofy Apr 30 @ 10:47am 
an Indiana mod? i respect that. Knox county may be a state away, but Zomboid is still the closest to a homegrown apocalypse game
Maxwel.ps Apr 14 @ 12:16pm 
B42 ???
CaptainDoge_07 Apr 13 @ 1:56pm 
so sad this dude seems to have abandoned such an amazing project
boring.talkings Apr 12 @ 10:29am 
@Fritz I assume that, since the roads have to be manually added to the map in TileZed/Worlded (forget which), that they've not been added. Buildings are done basically automatically, and water and vegetation zones only require a single dropdown click
Bayrain Apr 11 @ 9:14pm 
This map is looking really good, mostly waiting to use it on a server once the map is actually done. Not seeing any of the roads last time I tested it. Liking it a lot so far
Fritz Apr 10 @ 10:07am 
Is it possible that the map is not loading correctly? I mean, the ingame map visualization. I'm able to see all the builidings, colors, etc, but the roads are not showing, they are there phisically, but when u look at the map or the minimap, it is all white, except as i said for the buildings, houses and everything else.
Yuri Mar 30 @ 2:22pm 
what's the map folder for servertest.ini?
Blessed Mother Mar 29 @ 1:32pm 
Wow. Absolutely amazing.

Would be awesome if this was on B42 and if the devs saw this.
Eaman Mar 29 @ 7:51am 
you should do nw ohio
citrine Mar 26 @ 10:57pm 
realistic simulation of rural indiana
Volod Mar 26 @ 5:41am 
"If you are concerned about your savegame, consider one of many methods to prevent future map updates from causing issues."

What methods does the author talk about, can someone tell me?
Intarsumos Mar 20 @ 1:02pm 
Love the idea have not tried it yet but will soon! IN resident
Megatron Mar 13 @ 2:38am 
KILLER MAP, if you decide to port this to 42 take your time. A map like this is worth the wait.
LeeMonJuice Mar 13 @ 1:25am 
Evansville Plz! <3

My hometown.
lawlietter Mar 12 @ 4:14pm 
is it working on b42?
Mallow Mar 11 @ 9:26am 
You should add Jeffersonville next!
Krizzy Mar 8 @ 3:01pm 
Is the only way between indiana and kentucky the bridge in louieville?
Emma Mar 6 @ 6:35am 
Heya! Small Town First Responder staff, we'd like to get in contact with you if possible! Thank you.
Bayrain Mar 1 @ 9:51am 
I'm guessing there will be overlap with the Louieville Dam mod? This looks really good, and really interesting. Going to be testing it out
Zombefan Feb 28 @ 7:48pm 
I was born in northern indiana, would love to see an add for that!
Marsu Feb 28 @ 6:13pm 
i could also put this after Muldraugh, Ky; in my map load order, to resolve the ohio river overlap, but haven't tried that yet
Marsu Feb 28 @ 6:12pm 
Running this on my test server, and we are really liking the quality of the map, and the level of detail. I would make this part of my servers next wipe, once the road details on the map are finished, along with some overlap on the western/eastern part of the ohio river. If there is anything else like loot/zombie spawn rates or foraging zones. Let me know. Ill probably be running the test for while to let regular players run around the map. Roads on the map would probably my most quested option.
Mellificy Feb 27 @ 6:52am 
Update: For anyone else wondering, this can be added to your world mid or late game to both dedicated MP and non-dedicated SP/MP.

Absolutely loving my trip to explore it so far, excellent work!
Mellificy Feb 27 @ 6:22am 
Can this be added to existing save?
Aradian Feb 26 @ 7:53am 
Finally! I grew up in southern Indiana (Scottsburg) and we took trips down to Louisville all the time, so I was already pretty excited about the vanilla map. I'm MUCH more familiar with the Indiana side of the Ohio River valley though, so this makes me very happy! I still have lots of family in and around Corydon, and I've been to Clarksville many times!
Lol<3 Feb 25 @ 6:22pm 
fuggin bussin

cant wait for it to be on build 42

LOOKS AMAZING
IDK HOW YOU MADE THIS BUT THANKS FOR PUTTING YOUR SELF THROUGH THAT PAIN
Megatron Feb 25 @ 6:02pm 
we will keep your career in great interest