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Is this mod able for a possible repack if proper credits are expressed/linked within the repack? Thanks.
@The Professor?
Did you add it to the spawnregions folder? Works just fine for me in MP server.
However, texts are broken when selecting a map
[31-01-26 13:31:55.690] ERROR: General f:3483, t:1769895115690, st:157,418,881> GameServer.mainLoopDealWithNetData > Error with packet of type: SafehouseClaim for 698058098863178023.
[31-01-26 13:31:55.691] ERROR: General f:3483, t:1769895115691, st:157,418,881> GameServer.mainLoopDealWithNetData> Exception thrown
java.lang.NullPointerException: Cannot invoke "zombie.gameStates.ChooseGameInfo$Map.getZoomX()" because "map" is null at SafeHouse.setLocation(SafeHouse.java:827).
Not sure why or how but safehouse claiming is completely broken. You click claim safehouse and the server spits out an error and nothing happens.
{LINK REMOVED}https://pastebin.com/qM7W1AnM
in pzserver.ini:
Mods=\BrandenburgEkronIrvingtonSpawnLocations;\
WorkshopItems=3391877435
Map=Brandenburg, KY;Ekron, KY;Irvington, KY;Muldraugh, KY
in pzserver_spawnregions.lua
function SpawnRegions()
return {
{ name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" },
{ name = "Riverside, KY", file = "media/maps/Riverside, KY/spawnpoints.lua" },
{ name = "Rosewood, KY", file = "media/maps/Rosewood, KY/spawnpoints.lua" },
{ name = "West Point, KY", file = "media/maps/West Point, KY/spawnpoints.lua" },
{ name = "Brandenburg", file = "media/maps/Brandenburg, KY/spawnpoints.lua" },
{ name = "Ekron", file = "media/maps/Ekron, KY/spawnpoints.lua" },
{ name = "Irvington", file = "media/maps/Irvington, KY/spawnpoints.lua" },
}
end
Does the mod work on an existing save file, or do you have to start a new game for it to be detected?
Can it be used in multiplayer mode?
Ty