Arma 3
Pathways [Aegis] - [SP]
26 Comments
marco.toppy Jul 11 @ 7:10pm 
Good mission and nice ambient and history ! :steamhappy:
HeadShot Apr 7 @ 5:21pm 
Sorry pal.. This mission looks amazing, but it seem impossible to play. Not because of the mission itself, but because of the AI..
Arma 3 AI can see through foliage and fog.. Only darkness is a problem for them. So in this case, the enemy sees you and fire at you without you even been able to spot them. It feels like playing agains a lot of hackers, you know? I love your scenarios (those ones that don't require a DLC) but this one, is really amazing, but impossible, i don't know how people are being able to play, cuz you can't see anything but they can see you like there was no fog at all. And i'm not using any AI change of behavior or something..
Chris P. Bacon  [author] Feb 22 @ 4:57am 
@Aurora
Heya, thanks for playing :)

Yeahh, making a mission with non-english speaking faction is definitely harder as i need to go back and forth the translater to make sure it is correct.
Aurora Feb 22 @ 4:20am 
love your missions even if it's not a blufor one.
Deicide Feb 14 @ 8:07am 
I loved it, the ending was certainly a jump scare. I can't wait for more
ADG Feb 4 @ 5:59pm 
Fantastic.
ygomes291 Jan 31 @ 8:43pm 
Masterpiece. Didn't expect that end.
bboy Jan 19 @ 3:23am 
Very good mission! Nice, atmosferic! I had a great time playing it! But, where is seccond part! :steamhappy:
Maxz85 Jan 16 @ 3:19pm 
cool mission, really like the athmosphere and enemy design, they reminds me of XOF from MGS5. Ending is kinda anticlimatic, I wish there was a choice not to go straight into that dome or chug a couple frags in there :D
Chris P. Bacon  [author] Jan 11 @ 5:37pm 
@z4driver

Hey there

Thanks you for the kind words and for playing the mission :)
z4driver Jan 11 @ 12:20pm 
Hi there, haven't played Arma in about 4 months. Came back and started playing your missions that you'd made since then. As usual, you didn't disappoint! Mission makers like you are the reason I keep coming back to Arma. Once again, thanks for taking the time and trouble to make these.
Chris P. Bacon  [author] Jan 7 @ 4:56pm 
@Munar

Hey there

No i didn't use any paid service for the Elevenlabs.

Just careful quota usage haha
Munar Jan 7 @ 10:00am 
Hello there!

I was wondering, have you paid anything to use Elevelabs? I'm seeing it has a character limit and I don't know how to get past it. I've sent you a friend request if you want to talk in private.
PaweU Jan 3 @ 12:12pm 
Very... interesting mission. I love the atmosphere of this scenario
Avant-garde Jan 2 @ 8:09am 
Nice!
Komodo Jan 1 @ 10:44am 
wow
10/10
Tic Dec 30, 2024 @ 6:11am 
Equally saddened to see this be a one time setting! I think there is potential for so much more here! like our character escaping confinement or maybe we play the opposite side, learning the story of the soldier at the end before the two crossed paths!
Bit.Byte Dec 29, 2024 @ 8:22am 
Hey buddy! Just wanted to comment and say, fantastic mission, really really enjoyed it!

Gonna go play a couple more! :L
zahl Dec 29, 2024 @ 3:40am 
Wow, just top notch once again
HorgeTheFlier Dec 28, 2024 @ 2:44pm 
Nice and very fun scenario. I like to play your scenario as always. Good work!
[Λ]Farsight Dec 26, 2024 @ 9:26pm 
Disappointed to see this as one time setting, I am eager for more!
sabre725 Dec 26, 2024 @ 12:24pm 
Banger!!
[9RT]V®M®F® Dec 26, 2024 @ 2:08am 
,:steamthumbsup:
Chris P. Bacon  [author] Dec 24, 2024 @ 4:49pm 
@Onestar
Ahh that dude who makes that campaign is on another level that i can't even compare. Hopefully the texture are clear on your end and not blurry.

Anyways thanks for always playing, man:)

@[SAGF] sreny70
Will probably be just a one-time mission in this setting.

Thank you for playing :)
[SAGF] sreny70 Dec 24, 2024 @ 4:24pm 
nice little mission, quite fun to play, do you plan to make a sequel? keep up the good work
onestar Dec 24, 2024 @ 4:11pm 
This reminded me of the legendary Rabid Rat campaign series. And the custom textures blended seamlessly, I had to double check to see if those are in-game or custom, so that's good! Yes, a little "bare bones" but some very good details in the scenario. :steamthumbsup: