Stellaris

Stellaris

Contingency Core 1A6F
153 Comments
The Emperor Egg May 17 @ 11:10pm 
Gotcha makes sense I look forward to it being up again but I understand the new system is new too and all the updates.
AHHEUS May 15 @ 7:53am 
i had repaired the planet but couldnt take the perk because i didnt have the leader or sumn
Draconas  [author] May 14 @ 11:36pm 
Yeah I've not done a 4.0 update yet.

I am holding off until 4.0 is more settled and stable - we are currently getting 3 patches a week.
The Emperor Egg May 14 @ 7:32pm 
I think one of the micro patches broke this mod because I now get infinite notifications at the start of the game with this mod activated.
Draconas  [author] Apr 13 @ 1:44am 
There are instructions in the description.
AHHEUS Apr 12 @ 2:06am 
how do i get him into the leader spot?
youtubitz Mar 19 @ 1:10pm 
ok, i just thought sol spawning without it's actual neighbors and with a direct hyperplane to my starting system was funny.
Think i can wait into the mid game, before the endgame?
Draconas  [author] Mar 19 @ 4:33am 
For delays, honestly I have forgotten as there were a lot of changes between this version and the original version. There is an element of rng with timers.

Not taking the perk is basically playing with fire, the core is a single issue character, if you are not doing what it wants, it will get unhappy.

Further as has been commented, building sufficient crisis points in the late game is actually quite hard. Unlike nemesis you get no points for vassals, the core cares only for killing.
Draconas  [author] Mar 19 @ 4:28am 
The mod does nothing to Sol, that is random chance
youtubitz Mar 18 @ 3:59pm 
ALSO can this mod make Sol spawn right next to You LOL.
i was just starting a new game and there it was bordering my starting System
youtubitz Mar 18 @ 3:53pm 
How long can you delay taking the perk up to the last day Before endgame start date?
when do you loss access to it, i would like to build up a lot before getting the DE civic and the entire galaxy wanting to end me.
dnode83 Mar 14 @ 8:57am 
Thank you for your answer.

I tried a new game and paid close attention to the perk, which allowed me to complete it successfully. This time, everything worked as expected, and I ensured peace in the Galaxy. In the end, there were no objections.
Draconas  [author] Mar 13 @ 5:04am 
Dnode most likely it was pissed at you. It has a happiness mechanism and it spends a load of time embezzling your resources to build it's rebellion before going to war.

Likely reason for unhappiness wad reaching the end game and not taking the ap
Cyberwolf Mar 12 @ 9:30pm 
whats the cmd if any for the crisis points cause ai are stupid so not getting a whole lot of points for the final
dnode83 Mar 12 @ 12:34am 
I let it run its course and was able to defeat the core. In the end, it wasn’t particularly difficult compared to other ACoT content.

Do you know why I wasn’t able to select the perk initially, even when I was at peace with the core? I checked my save files, and as mentioned, two years before the rebellion, the option was unavailable. The same issue appeared in a save from 100 years before the rebellion. Only in a save from 150 years ago was the perk selectable.
Draconas  [author] Mar 11 @ 11:22am 
That would be why you can't take the perk.
You can no longer take it, behind the scenes a collection of thing have changed that cannot be unset, if you forced things with the console now it would just break.

You are basically now in a war, any console commands you would normally use to win a war will work. There is no way back though, if the rebellion was large enough then when you win, if you do so conventionally, you will get a rellic as a reward, no guarantee the relic giving will fire if you win via console commands.
dnode83 Mar 11 @ 4:48am 
Hello,

I've been using the mod alongside ACoT and have reached the late game. I wanted to start the Contingency Ascension, but it is no longer available. It was an option 150 years ago, and I haven't chosen any new ascension paths since then. The "Become the Crisis" perk has also disappeared.

Normally, this wouldn't be a major issue, but due to an unfortunate coincidence, the Contingency Core has gone rogue and is taking over my systems. I'm looking for a solution.

Is there a way to:
a) Use a console command to grant the perk? (This would be my preferred option.)
b) Remove the Core?

Best
Draconas  [author] Mar 11 @ 2:44am 
@youtbitz so that is a vanilla feature, the situation slows down until everyone has been converted to synth. Every month a random number of pops are converting, once everyone has converted it speeds up again.
There is an emergency catch at the end of the situation that makes sure everyone has been synthed
Draconas  [author] Mar 11 @ 2:42am 
@toxus yep that was the wrong choice. You have destroyed the core.
youtubitz Mar 11 @ 1:44am 
I used the effect add_situation_progress command to almost the end of each stage and found it was progressing Just Hyper slow and it seemed to work
youtubitz Mar 11 @ 1:18am 
Alright it seemed to be working fine i was able to take the crisis perk and start the "evolve into machine Intelligence" but it froze half way after saying something along the lines of Building robot assembly plants however it stopped progressing and all mechanical pop assembly even though every planet already had a Assembly plant.
Toxus Mar 10 @ 4:48pm 
Not sure if I locked myself out of the ascension perk or not, but I repaired the planet and such but I am unsure how to contact the core at this point. I don't remember the exact dialogue choice I picked in the archaeology site, but it ended up as a landing army invading me and I retook the planet with my own army. Was that the wrong choice to unlock the perk?
youtubitz Mar 10 @ 11:36am 
ok thanks
Draconas  [author] Mar 10 @ 4:09am 
No, ai is banned from poking it
youtubitz Mar 9 @ 3:19pm 
ok i will try it out to see, would an ai empire go contingency if they got the system instead of the player
Draconas  [author] Mar 9 @ 5:55am 
Probably, honestly have not tested.
youtubitz Mar 9 @ 1:47am 
Does this crisis path get blocked by synthetic ascending with the synthetic fertility origin.
Draconas  [author] Mar 2 @ 12:09am 
You do.
November Frost Mar 1 @ 6:00pm 
To repair the world, I assume i have to colonize it? happened across it as some good ol void dwellin' Toxoids
Sacramental Mar 1 @ 12:29pm 
Thanks!
Draconas  [author] Mar 1 @ 7:13am 
Yes you can
Sacramental Mar 1 @ 4:06am 
Sorry if this was asked before but can you do this when starting out as a Determined Exterminator aswell?
Curdos Feb 28 @ 6:16pm 
Okay, thank you!
Draconas  [author] Feb 28 @ 3:51pm 
I think I locked the crisis path out if you take any other ascension path to stop weird things happening.

It will still get unhappy with you in the late game if you haven't committed to the contingency even f you are a machine. It is a single issue genocidal AI.
Curdos Feb 28 @ 2:58pm 
I can only assume from the "Take a regular ascension path" line, but does it get angry with you if you're already a machine empire and ascended to something other than Modularity? similarly, does it override your ascension path if you take the crisis path, or grant you modularity in addition to whatever you already had?
Draconas  [author] Feb 19 @ 6:33am 
Not if you get the contingency crisis. When the regular contingency spawns it will always either join it or you depending on crisis path.
It is also guatenteed to declare war if you take other crisis perks.
Even without those, it is pretty likely to get unhappy with you for not taking the crisis by the endgame and decide to declare war anyway, but that is a probability to do it's technically possibile to get quite far into the end game before it breaks
Ha_konZ Feb 18 @ 11:49pm 
Is it has the way to keep him as leader without take Crisis perk ? He's always declare war on me.
Draconas  [author] Feb 14 @ 12:10pm 
That sounds like steam has failed to download the mod properly, try unsubscribing and resubscribing to the mod (and you will have to start a new game)

When you press begin the system should spawn close to your capital - you can watch it happening, and 2 days later you get a situation log event telling you to go there.

The only reasons it will not spawn for the player:
You are an AI
You lack one of the 2 required DLC
You are a hive mind empire.
It has already spawned for another human player.
Krios101 Feb 14 @ 11:14am 
What is the conditions to spawn the event? I keep starting new games, running auto survey, anomaly and explore and no special events are spawning, is there a mean time to activate the event or is there something I'm missing? Currently this is the only mod in my load order.
Draconas  [author] Feb 14 @ 1:00am 
It will conflict hilariously and break unpredictably.

Best put after, but best is a loose term here. Contingency core in the mod jam broke after machine age, so in theory if you used the core from this mod but also other leaders from the mod jam you will be OK, but I am not certain as I use the same file prefix for both so some files will directly overwrite while both versions will survive for other files where I renamed and updated things.
Deep_Dark Feb 13 @ 7:21pm 
Will this Function with the original Mod-jam version? Cuz i still use the Mod-Jam, as i haven't used all of those leaders yet, and find many of them fun... additionally, will putting it before or after the Mod-jam be better?
Draconas  [author] Feb 12 @ 11:48pm 
Wow, yeah, I did not think of that! I'll stop you doing that I think!
Chara Feb 12 @ 9:08pm 
hiya, as a heads up the core doesn't notice the planet's been fixed if you fix it before finishing the archaeology site, it's not an urgent bug, since I doubt many people have done that but it's there
Draconas  [author] Feb 11 @ 1:12pm 
Hrmm, never seen that one, it sounds like you are off the beaten track and into the weeds of the war system, where this is a thing that can happen.
So you are under the hood still a standard player empire, because changing that break far too much of the game, so if you crisis mod has some sort of "stop regular wars because the scourge has arrived" it will do that. (and my level 5 war is a standard war created by putting you on one side and everyone else on the other)
It especially sounds like one of our mods is screwing something over, because the vanilla crisis are special empire types that are always hostile to everyone even without a war, it is baked into their low level code, so they cannot be set as neutral.
THIS IS SPARTA Of Pyroland Feb 11 @ 3:06am 
Might be in conflict with some other mod I don't know
THIS IS SPARTA Of Pyroland Feb 11 @ 3:05am 
Encountering a weird bug that seems to happen when there's a crisis happens while your at war with everyone
Currently crisis level 5 and waged war at everyone (had to this manually) and wanted more chaos so used crisis mod manager to start scourge crisis. When the main scourge fleet arrives, i am suddenly neutral with everyone, even with the scourge too.
bookpaperbook Feb 11 @ 1:23am 
@Draconas
thank you!
Draconas  [author] Feb 10 @ 9:48am 
@6thstrikeunit & @bookpaper books - thank you, I have updated the description with links to your work.
6thStrikeUnit Feb 9 @ 9:28pm 
@Draconas
[JP_EN]Additional Crisis's Super Weapon is now compatible with this mod.
When your total galactic sterilization score reaches 75,000 or more, you will be able to build a playable version of the Combyler-class.
Could you add a link to the mod?
bookpaperbook Feb 9 @ 12:55pm 
@Draconas
Thanks for creating a great mod.
The translation mod is now available to the public.
link:https://steamcommunity.com/sharedfiles/filedetails/?id=3424471120