Project Zomboid

Project Zomboid

Blackshots Manhattan
143 Comments
Project Zomboid Enthusiast Oct 19 @ 8:50am 
best map mod ever
I hope (if you write lore for the mod) that you make the starting day July 18th or after, as the 18th is when the Knox illness was first confirmed in New Yurok
Chum Chum Oct 15 @ 12:23pm 
this is amazing work! keep it up blackshot this is becoming legendary!
NalMac Oct 14 @ 2:35pm 
@blackshot besides just mindlessly hating AI I think the reason a lot of people call it out in this case is because you are essentially using making it the face of your work which does it a massive injustice. for all the work you put into this great looking map you made the thumbnail a fairly bland and unoriginal ai image that most will instinctively scroll past like the hoard of other mods that do the same.

I totally get not being a graphical designer but trust me when I say most people would be significantely more receptive even if you just used a nice screenshot of somewhere on the map. It will look better and will actually sell the quality of your work to people at a glance.
Blackshot  [author] Oct 14 @ 2:18pm 
@Trufas:
Thanks for pointing that out. I've come across similar comments. Personally, I use AI to obtain graphics that I couldn't create myself, as I'm not a skilled graphic designer or artist. I'd like to say that the AI is just a tool here - like Paint/Gimp/Photoshop. The idea (the prompt) comes from me personally - the image represents what I imagine, but I could only create a stick figure drawing myself ;) And professional artists are out of my budget.

If someone were to create a new logo and two main menu images, I'd be happy to replace the existing ones. With online images, I'm always at risk of copyright claims. Currently, I'm still working solo on the mod, although I've had offers of help, nothing has come of it yet.

But I'll make sure to include a note about AI usage in the workshop description to provide transparency. ;)

Thx again
Trufas Oct 13 @ 9:30pm 
On an unrelated note I've seen some people complain about the usage of AI for your mod portrait, I personally don't care much about that sort of things to that degree but if you are interested you could check the concept art for the game [Prototype]

Prototype is basically a game in which a virus infects the city of Manhattan and it has some cool concept art showing infected people and military at Time Square or other areas of Manhattan https://steamcommunity.com/sharedfiles/filedetails/?id=2900892589

Perhaps it would be worth checking out. Best of lucks!
Trufas Oct 13 @ 8:26pm 
Mod looks incredibly ambitious, I hope the project continues. I'm looking forward to playing it :lunar2019piginablanket:
Blackshot  [author] Oct 11 @ 7:21am 
Hey, feel free to suggest more Easter eggs on my Discord. I'm currently working on further developing the Upper East Side—I'm currently looking for Easter eggs there, in particular.
Jack Rossman Oct 10 @ 10:38pm 
Great map so far. But...
You know what's missing?
References to the show "Impractical Jokers". Maybe other movies and shows too.
CertifiedGoodBoi Oct 8 @ 2:48pm 
I smell it gentleman, a blessed opportunity for a metro style run. living in the tunnels.
Blackshot  [author] Oct 6 @ 10:13am 
The new update (0.10) is live. You can find more information in the patch notes at the top right of this page. Please let me know if anything doesn't work or if any tiles are incorrect.

@yetionthehill24: Unfortunately, it's not that simple, especially when it comes to maintaining compatibility. The game mechanics also have some limitations. I have an idea that I'll look into for the next update - the recommended ladder mod works with 3 vanilla ladders, and I'm already using two of them. I could repaint the third ladder to remove the shadow and make it "freestanding". With the mod, it could work. We'll see.

@Bob: Yeah, Manhattan would definitely be a death trap :D In the game, I've reduced the zombie spawn rate (with this update). You can now survive on the streets in "Apocalypse" mode :D

@Righty: For now, I'm only planning Manhattan and the surrounding islands. Queens could be attached to Manhattan, but without more help, it'll be a while before I get to it.
Righty Oct 4 @ 3:53pm 
Could you do Queens for some reason?
Bob The Builder Oct 4 @ 3:26pm 
being in any city but new York in a zombie infection would be pure hell
yetionthehill24 Oct 4 @ 1:44pm 
Hey blackshot, I saw the image and i have an idea for how to get up. I know you recommened a ladder mod. I also know there are premade wall ladders for the games grocery stores. could you place a invisble wall and attach the ladder to that or even a halfwall and make it look like a planter? Another option could include placing a stair to the bottom and maybe enclosing it in a metal bars with a lockable iron door?
Blackshot  [author] Oct 4 @ 4:55am 
Hey yetionthehill24, thank you very much, and yes, I'm happy to accept suggestions and ideas. Fire escapes are actually coming in the next update. I'm not 100% happy with the fire exits yet, but they provide alternative routes down from the roofs—but not up currently. You can access the stairs from the roof, but also in and out through the windows (see screenshot).

https://i.ibb.co/xxGvNGM/Screenshot-2025-10-04-134725.png

After I've finished the next update, I'll take a look at the Reddit post – there are sure to be some good ideas there.
yetionthehill24 Oct 3 @ 7:08pm 
Hey blackshot, I had been playing your mod and man it is amazing. it brings a whole new feeling to the game were there are so many supplies but you can't get to it with the streets filled with the infected. If you are open to some advice, I would love it if more of the buildings had extertal fire exit stairways as my longest run, I spawned on the roof and was able to use the fire exit to secure the top floor and roof. Thank you so much this mod.

PS I wrote this on reddit

https://www.reddit.com/r/projectzomboid/comments/1nvtnqs/someone_is_making_new_york_map_for_zomboid_not_me/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Sr. Cambito Jocoso Oct 3 @ 4:02pm 
to scale? Literally insane, cant wait to see this done when b43 is out :)
Blackshot  [author] Oct 3 @ 10:45am 
Unfortunately, the update took longer than expected, especially since I've been heavily committed to work.

I'll try to upload the update this weekend. I'm currently still missing the last buildings in Chelsea that I need to update from B41 to B42. I'll also make sure that the elevators are functional (if you subscribe to the gunslinger mod). Additionally, I'll be supporting ladders in the next update (which requires the mod from co`). I've also fixed a number of bugs that I introduced in the early days. The houses are much prettier, often have rooftop access or fire escapes, and some are taller than before. A few animal zones have also been added to Chelsea.

The onboarding of supporters is also progressing, and if you're interested in helping with building, you can learn more on Discord.
Explodingcreepsr Oct 2 @ 8:59pm 
This seems awesome so far, keep it up!
Captain_Goose200K Sep 30 @ 2:40pm 
Im so hyped
Blackshot  [author] Sep 25 @ 1:47pm 
Update 42.12 seems to cause no issues with the mod. Unfortunately, it doesn't appear to include any relevant fixes for the mod, despite the extensive patch notes - hopefully next time. The planned update for Manhattan should therefore go smoothly this weekend.

I'm currently working on the Penn Station (Madison Square Garden). In B41, I only had the buildings on the surface - with B42, the subway stations and the train station underground are now being added. Once I'm done with that, I'll need to review about 50% of the remaining buildings (elevators, possibly more floors, mailboxes, B41-B42 updates, animals, etc.). Then I can upload the update.
OTBGEEK Sep 25 @ 2:59am 
cant wait for this one hopefully people can help build the map
Blackshot  [author] Sep 21 @ 12:42pm 
Small update:
I'm still updating Chelsea from B41 to B42. I think I'll be finished next weekend. Some buildings are bigger now, especially at Hudson Yards. I also built the Lincoln Tunnel (screenshots on Discord).
Blackshot  [author] Sep 17 @ 10:09pm 
The next update is imminent. Before that, I want to tidy up the old B41 Chelsea:

- More floors for certain buildings.
- I'll add some basements.
- I need to build 1 subway tunnel (no subway station).
- I need to build 2 railway tunnel as well as Penn Station.
- I need to build the entrance to the Lincoln Tunnel.
- B42 currently includes some bugs, I'm trying to eliminate a few of them with workarounds.
- I'll add my new mailboxes and floor signs to the buildings.
- I'll check all elevators to make sure they work with the gunslinger's elevator mod.
- I'll add one or two animal zones.
Blackshot  [author] Sep 17 @ 10:09pm 
Already done or activities of the last weeks:
- Created a Discord server, especially for people who want to support me with mapping.
- Onboarding of the first supporters.
- Created a Google MyMap for a better overview of progress with less effort.
- Researched a problem with the in-game maps - unfortunately not solvable since B42.11, so the in-game map will be incomplete in some places for now.
- Learned animal zones with try-and-error, wrote a tutorial for the community about this and implemented it in Central Park.
- Communication with various modders.
- Designed new tilesets (mailboxes, floor signs, subway doors, etc.).
- Added helicopter mod support.
- Built first buildings in the Upper East Side.
Kuzol Sep 14 @ 7:19pm 
This is the only mod I look forward to seeing updates. You are freaking awesome!
doherty.music Sep 14 @ 1:30pm 
THIS. WILL. BE. GREAT
Blackshot  [author] Sep 13 @ 3:49am 
https://discord.gg/EVCrTE34HS

The Discord server is now online - please bear with me, I've set up my own Discord for the first time. On the Discord, you as a player are welcome to share screenshots of your gaming experiences in Manhattan, give me feedback, suggestions and report bugs.

If you'd like to support me with the mod, you can also contact me there and you'll be activated for the supporter channels. I'm still looking for modders to help me, for example, with creating the buildings – that's a real time-waster. Whether it's regular blocks or landmarks – write to me in Discord how you'd like to help. Skins, tilesets, or other things are also welcome.

I'll also be posting new screenshots there frequently and publishing the patch notes there – just like here on the workshop page – when there's an update.
Project Zomboid Enthusiast Sep 11 @ 10:37am 
I have a suggestion for a future area. If you are planning on adding the World Trade Center then a creative way of dodging the 30 layer max limit for height would be to just make it where the WTC was destroyed from the upper layers. like the army bombed it or something also you should make it where the area around there was an army quarentine zone
Blackshot  [author] Sep 8 @ 1:46am 
What exactly do you mean? I'm constantly releasing new updates for B42, but you'll need to start a new game after an update to see changes to the map.

I've had to stop working on B41 because the two aren't compatible. So if you're playing B41, you'll only be able to play my mod in version 0.06. For B42, you can currently play 0.09. I'm currently working on 0.10.
Goose Sep 7 @ 3:01pm 
also if u have been working on it may we please see the updated map?
Goose Sep 7 @ 2:59pm 
PLEASE KEEP WORKING ON THIS BRO PLEASE
IM LITERALLY BEGGIGN YOU THIS SEEMS SO FREAKING COOL I WANNA PLAY ALL OF MANHATTEN (which i know is a very hard thing to do cuz its a very big city) BUT PLEASE BRO PLLEEEAAASE
Blackshot  [author] Sep 7 @ 3:03am 
Next update 0.10: I've adjusted the zombie spawn rate slightly (turned it down). Balancing is a process, though, and I need your help! You can adjust the zombie spawn rate between low and insane via the sandbox settings—feel free to experiment. Of course, it also depends on your playstyle.
Sheen Boah Sep 4 @ 6:28pm 
Jokes aside, I genuinely want to know what the offices in Fiduciary Trust Company International (floors 90, 94 to 97) looked like back in the day. I was browsing for images of the place, but I couldn't find any aside from a home video of the offices below it.

I am aware that the limitation is 32 stories high, but it would be interesting to observe the overall gist of the towers in this map from the mall, to the lobby, to the mechanical floors, to the offices, and the roofs.
Sheen Boah Sep 4 @ 6:11pm 
@Blackshot A second Black Hawk has hit the landing pad.
Project Zomboid Enthusiast Sep 4 @ 4:58pm 
i been playing it and theres just way to many zeds like sure i understand its a city but there are waaaaaayyyyy to many zeds
Blackshot  [author] Sep 4 @ 1:02pm 
@Warrior In Paradise: I'd love to see my map on YouTube, but it's not very far along yet. Currently, only Central Park and part of Chelsea are finished. There's still a lot to do, and some things are still unfinished ;) If you make videos, feel free to link them or send me a private message. I'm also happy to accept feedback or correct any errors you find.

@Sheen Boah: Definitely ;) But I'll get to the southern part of the map later. First, I'll build Upper East and then Upper West Manhattan. Then I'll slowly work my way south.
Project Zomboid Enthusiast Sep 4 @ 8:55am 
can i use this mod in a video for youtube
Project Zomboid Enthusiast Sep 4 @ 8:33am 
hell yeah this is going to be lit!
Sheen Boah Sep 3 @ 6:40pm 
Ngl, the thought of having the Twin Towers in the map does offer possible and ideal challenges.
Blackshot  [author] Sep 3 @ 3:09am 
@Vancouver:
According to the editor, the maximum number of floors a building can have in Zomboid is 32. This number also counts for basements. If the building has two basement levels, it can only be 30 stories high.

There are a few tricks to get around this, for example by placing a building on top of another building. I haven't checked myself whether there is a hard cap in the game. I currently set my buildings to a maximum of 30 stories above ground. The tallest building in vanilla has 27 floors and a roof as the 28th floor. You also have to keep in mind that every roof - even flat roofs - counts as a floor. If I add a helipad or tall antennas, I have to take that into account.

My Chelsea buildings are still designed for B41, with a maximum of 8 floors. I might rework them again. Unfortunately, Zomboid isn't actually designed for such a densely built, high-rise city, so I'll have to scale them down a bit.
Clappin' Cheeks Sep 1 @ 2:03pm 
is it possible to make more than 29 story buildings?
Captain_Goose200K Aug 29 @ 1:50pm 
DONT FORGET THE WORLD TRADE CENTER
Blackshot  [author] Aug 26 @ 8:45am 
Next Update (v0.10): I'm done adding farm animals to the Central Park Zoo. More farm animals will be added at various locations in Manhattan (backyards, labs, community gardens and rooftops). Wildlife is currently causing issues and there aren't really any good solutions in the modding community. I've also made some tweaks to the museum, including adding a forge to the medieval section.

Right now, I'm focused on building houses in the Upper East Side - the next spawn region.
Ace_Proto Aug 25 @ 10:20pm 
excited to see the progress
Kuzol Aug 25 @ 6:00pm 
Moist
Blackshot  [author] Aug 20 @ 7:55am 
In B42.11, there's a change that prevents me from continuing to support the IngameMap. From now on, the IngameMap will be partially or entirely missing until there's a solution from TIS or the modding community. This change is currently causing the mod to crash in B42.11.

I'll be uploading an update within the next hour to make the mod playable again.

@Hx: The profession was just for testing purposes, I'll be removing it with today's update. At some point, I might add my own custom professions, similar to how I'm planning to add newspapers and radio stations from Manhattan.
Hx Aug 19 @ 9:14pm 
What's the purpose of the Admin profession?
Blackshot  [author] Aug 15 @ 2:00pm 
The mod has been broken since version B42.11. I've corrected the bugs and will upload an update soon.
Blackshot  [author] Aug 9 @ 12:37pm 
I haven't had much time lately, but I'll be working more on Manhattan in the next few weeks. Today I built the Lexington Ave / 59th St subway station and connected it to the subway network. I'm also thinking about which medium I can use to better show you screenshots. And I've come up with something to thank my donors – but that will come in a few updates later...