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Only affects areas that have never been loaded/visited. Any house that has been loaded in the chunks nearby already is set whether or not it has been Alarmed. Take a road trip to a NEW area, and check again.
If you are playing a game with custom water and/or power turn off values and you use the feature of this mod and "Apply Settings" while in that world and more than a week has passed your power and water will shut off instantly.
https://i.imgur.com/tfkrUyp.jpg
Does anyone know how the XP multiplier system works, for different skill levels, in the sandbox options?
I play with the [B42] Sandbox options mod from Sky via Steam and during the game, by right clicking -> Sandbox options -> character, I access all the skills with a
Minimum = 0
Default = 1
Maximum = 1000
I don't understand how percentages get to 1000.
No matter how much I put 133, 166, 5.5, 800, 1.5, etc., nothing works.
The shut off options for water and electricity simply do not work . When the game is first launched, the exact shut-off day is chosen from the initial range - 0-30 days. Changing the ranges in the sandbox options does nothing because these days have already been set.
If you launch the game in Debug, you'll see two new boxes showing the exact shut-off days. Here the actual shut off days can be changed directly but the RNG element is lost as it will shut off on the exact day.
day? As long as I exit out and reload the game.
P.s sry for my English
Ty for the answer c: