Arma 3
Forges of the Imperial Guard
173 Comments
Rogue771  [author] 15 hours ago 
uhhhhhh I can take a look at that
[BRE] Bleuenn Dec 11 @ 2:19pm 
Great mod, but I do have to ask if it would be possible to have the gas mask lens’s colour switched with each armour colour, as I would like to have grey armour with a black lens and black armour with a red lens.
Garuda XIII Dec 2 @ 6:37pm 
Disabling advanced ballistics solved it, thank you!
Rogue771  [author] Dec 2 @ 8:41am 
if you are talking about the round going a bit above where you aiming with the iron sights then thats different
Rogue771  [author] Dec 2 @ 8:40am 
its not possible for the rounds to be going straight up without ace loaded
Rogue771  [author] Dec 2 @ 8:39am 
The projectiles going straight up is a known ace advanced balistics issue id recommend disabling advanced balistics
Garuda XIII Dec 1 @ 8:18pm 
Hi @Rogue771 ! All of the Lasguns have weird ballistics when firing, even at the lowest range of 100m it still aims upwwards. Same results with and without ACE.
[MT] Jackal Nov 24 @ 12:56pm 
The best looking krieg stuff out there! Hopeful for more, but love what is there :)
jakanater0529 Nov 4 @ 8:35am 
when catachans?
Rogue771  [author] Nov 2 @ 12:08am 
Glad you like the mod. Never really thought about it but its definitely something I can look into adding
Glaphitus Kage Nov 1 @ 5:56pm 
Excellent mod, the best Imperial weapons and armor of any Guard mod. Will the lasguns be updated to be able to mount flashlights? I know there is a lot of NVGs, but sometimes I just want the traditional OG Guard experience of flashlights mounted on flashlights. :steamhappy:
Ant Oct 27 @ 3:35pm 
Looks good.

and no, i didn't mean for this mod, i meant in general.
Rogue771  [author] Oct 27 @ 3:28am 
Hate to break it to you but astartes are not planned at all as it falls outside of the scope of the mod. I’d also like to just clarify that the guard models are made from scratch by myself and are not SM2 imports. I did however use the SM2 guard armour as inspiration
Ant Oct 26 @ 11:35am 
we DESPERATELY need a new adeptus astartes mod, hopefully you guys can do that. Using like, the SM2 models, like you did with the guard.

the community needs it
Rogue771  [author] Oct 26 @ 3:21am 
I am aware of the issue and it is planned to be fixed in the next update
Cyberwolf Oct 25 @ 5:32pm 
I love the mod but it causes all factions to have the gene stealer goggles which ruins alot mainly if im trying to use orbat
Rogue771  [author] Oct 23 @ 11:25pm 
Yessir
Moon Oct 23 @ 12:32pm 
@Big Red in Rouge industries?
Big Red  [author] Oct 23 @ 7:58am 
None are planned as of this moment.
appelsap Oct 23 @ 7:57am 
Will this mod also get vehicles like a chimera and stuff?
Big Red  [author] Oct 23 @ 7:44am 
@Moon retextures are only available in 2d format, so photoshop or alike program. On the discord are some with templates that have layers for better form.
Moon Oct 23 @ 3:23am 
If one was gonna retexture the uniforms and armor of the cadians would it be through PS or another program?
jakanater0529 Sep 25 @ 7:06am 
are there any plans to add catachans?
Big Red  [author] Sep 24 @ 8:07am 
None are planned as of now.
Mir Sep 24 @ 7:29am 
Hello. Are there any plans for Legio Skitarii in the future and if so, which ones (for example: Hespasites, Vanguards, Rangers)?
Rogue771  [author] Sep 23 @ 11:24am 
No idea, never heard of anything like that happening and have had no reports of it happening with the mods weapons until now
TheFireRises// Sep 22 @ 1:05pm 
Why are the weapons disappearing as soon as a player or NPC gets killed?
Rogue771  [author] Sep 13 @ 11:33pm 
will be fixed in the next update
GRIMGR0M3K Sep 12 @ 12:06pm 
What's going on with the glasses from this mod that appear on NPCs by themselves?
WEST Aug 27 @ 5:38pm 
This is the highest quality mod I have experienced so far. I hope more legions will be updated continuously.:steamhappy:
Rogue771  [author] Aug 13 @ 9:27am 
More than likely a mod conflict, regardless the orks are in a completely different mod and has nothing to do with my mod
RouletteLah Aug 13 @ 8:49am 
ACE and other 40k mods
Chad Aug 11 @ 5:24pm 
What other mods do you have on?
RouletteLah Aug 11 @ 11:24am 
Hi! it's me again,
I'd like to report that all lasguns do no damage on orks, while other weapons work perfectly fine.

Also lasguns can damage other units just fine, they just have problems against orks.
Can you kindly look in to it?
Wiket Aug 3 @ 12:08am 
Is there a gas mask tube for the death rider helmet?
Big Red  [author] Jul 30 @ 5:59pm 
Turn off your advanced ballistics option. Its 40k you don't need it on.
RouletteLah Jul 30 @ 9:55am 
Thanks for the mod again (I've commented before)

I just found a bug where you play this mod with ACE advance ballistics turned on.

All lasguns, except for hellguns, will shoot in to the sky when you aim down sight due to the zeroing problem.

Also, the optic on meltagun would be completely blurred if any light source is behind you.

Can you fix this?
great mod!:steamthumbsup:

but……The gunshots are too loud?
Rat Alchemist Jul 25 @ 4:53am 
absolute cinema
PoToo Jul 15 @ 8:57am 
Hi, reporting a bug where held binoculars are invisible when wearing the Cadian 150th Armoured and Half Armoured uniforms

Specifically:
FIG_CadianUniformV4150th_U_B
FIG_CadianUniformV4_1150th_U_B
Big Red  [author] Jul 11 @ 7:18pm 
@Bluefield What are you on about? I suggest going to the discord and making a report there.
Bluefield [3SA] Jul 11 @ 5:49pm 
Can you fix the bug where all units spawn with certain goggles? it looks like a config typo and we'd like to integrate this mod as a 'lite' war hammer to play with. Not a total conversion.
Rogue771  [author] Jul 6 @ 11:21am 
Oh and custom scope images for when you scope in with the lasguns and then i added a new lasgun variant and then fixed AI not engaging with the lasguns past a certain range
Rogue771  [author] Jul 6 @ 11:19am 
Added: Cadian Hellgun, Krieg Hellgun, Las Pistol, Plasma, Melta, Krieg Shotgun, Cadian Shotgun, Bolter, Heavy Bolter Static, Krieg Siege mortar static. A bunch of props such as ruins and sandbags. Added some general chaos gear, Gene stealer goggles to flesh them out. Vox kits for both the Krieg and cadians and then added in a new guard regiment that being the Vitrian Dragoons and there may have been more but i dont recall
Rogue771  [author] Jul 6 @ 11:17am 
Ill try recall what i added in a moment
Ant Jul 6 @ 8:42am 
@Big Red can we get a changelog?
Blockz Jul 6 @ 7:00am 
You got mad skills Big Red :emofdr:
Big Red  [author] Jul 6 @ 4:14am 
Mod Updated
Anzsasha May 31 @ 12:31am 
Dear developers, I have a question, and when will the new models that were shown in the discord appear?
Rat Alchemist May 19 @ 6:07pm 
i wanna watch