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调整炮塔的射击速度。
更改火焰喷射速度。
调整火箭的发射速度。
更改激光拍摄速度。
更改泰勒塔的拍摄速度。
调整花园的收割速度。
所有炮塔居中。
不再因注意力丧失而暂停比赛。
随机自由重投机会。
地图放大和缩小。
轻松调整游戏速度。
为每场比赛设置额外的生命。
设定起始金金额。
设置起始波数。
死后重试波浪的选项。
在浪20之后继续赚取硬币
The in-game settings:
Your mod is the only one that has updated during the past weeks.
https://i.imgur.com/aUbrOmT.png
The objects it picks up are all the items the game associates with this line of code below. Not sure if there is a way to rework it, not looked at that yet. But I do not control with BroCore what items you pickup, just the range.
"_item_attract_area.apply_pickup_range_effect(Opt.Mod_PickupRange_Range);"
Also why is the pick range not configurable? I also thought the pickup range change would only apply to coins, as the description says, but it applies to everything.
Once I get more situated with the game code and logic of Brotato, I would be able to address it a bit more. Right now I am just tinkering around and see what is all possible, ill extend on it all in the future.
However, could there be a setting that would allow the zoom level to persist between waves? Right now each wave the zoom level resets to the default, and each wave I must press the Alt button.
100/10