RimWorld

RimWorld

AOTC: True Pinnacle of Creation[Continued]
45 Comments
Decreluous Aug 30 @ 3:23am 
Will there ever be a 5th generation?
Monbland Aug 21 @ 1:04pm 
Yes! There is a bug, when the turret shoots at raiders, everything becomes rainbow for me even outside the map. Mod author please fix it
rat ta tat Jul 30 @ 3:08am 
When installing the "Bastion of Stability", the following error appears in the log:

Cannot draw radius ring of radius 1500: not enough squares in the precalculated list

This happens because RimWorld doesn't support visualizing turret range rings with a radius of 1500 by default.

In other words, the error only affects the visual range indicator when clicking the turret, not its actual functionality. The turret still works with a 1500 range — it just can’t draw the ring.

To fix the error, simply remove the range display.

Open this file:

1.6/Base/Defs/ThingDefs_Combat/SNS_TPOC_Turrets_Tier6_OP_Pinnacle.xml
Look for this section:

<placeWorkers>
<li>PlaceWorker_TurretTop</li>
<li>PlaceWorker_ShowTurretRadius</li>
</placeWorkers>

Then delete the following line:

<li>PlaceWorker_ShowTurretRadius</li>

This will stop the game from trying to draw the turret range ring, and the error will no longer occur.
The turret will still function perfectly with its full 1500 range.
mack Jul 28 @ 5:39pm 
dunno if this is just on my end but the cycle alpha armor doesnt have any stats at all
Para  [author] Jul 26 @ 6:08am 
Materials weren't airtight.

Now they are.
sugiwara Jul 25 @ 11:17pm 
Thank you so very much
ConstantlyDisappointed Jul 23 @ 12:09pm 
THANK GOOOOOOD
Sana Carana Jul 20 @ 6:50am 
u r my god
Para  [author] Jul 19 @ 7:50am 
@logan5gators I double checked, and I apparently already do.
Para  [author] Jul 19 @ 7:48am 
@Pinkie Pie done.
@help That's planned.
Paradoxical Jul 18 @ 7:32am 
@Pinkie Pie It is, I'm working on it. Odyssey added stuff, and I'm not entirely sure what all it added.
Pinkie Pie Jul 16 @ 5:58pm 
Is it posible to make the Cycle Alpha armor have vacuum resistance?
help Jul 16 @ 12:34pm 
make utopia device able to make odyssey dlc stuff
Para  [author] Jul 14 @ 10:55am 
@rat ta tat To be honest with you... It should have been fixed a week ago. I need to double check it as soon as I can.
@logan5gators Thanks for the information, I'll fix it asap aswell.
rat ta tat Jul 14 @ 2:57am 
There is a small error that can be fixed with a single copy and paste process.

Could not load Texture2D at ‘Things/Item/Meal/SNS/SNSMealG4/SNSMealG4A’ for def ‘SNS_Meal_Normal_GenIV’ in any active mod or in base resources.

In reality, SNSMealG4A.png (the png is omitted) exists in
Things/Item/Meal/SNS/SNSMealG4/SNSMealG4.

This means that copying the image files from that folder and pasting them directly into the old folder Things/Item/Meal/SNS/SNSMealG4 will solve the problem neatly.

It's a simple enough error that you should be able to fix it yourself without the mod author having to fix it.
logan5gators Jul 11 @ 12:16pm 
Right now the about.xml doesn't list your continuation of aotc as a dependency, and I think it should. Because not everyone realizes you have to have the base of the mod to actually use modules for it.
Zelont Jul 6 @ 7:04pm 
perfect for makeing a main character pawn
Para  [author] Jul 5 @ 3:34pm 
@Sandevistan That's the plan, in truth.
Sandevistan Jul 1 @ 5:13pm 
@Para oh yeah i just find out about it lol i though it should add research or something my bad
D9sinc Jul 1 @ 3:31pm 
Yeah, that's fair. I just thought I would point it out since I saw a few errors about missing icons on launch, but they mostly referenced the generators but that's probably due to the new fuel gizmo system having a different appearance than how it was in 1.5
Para  [author] Jul 1 @ 2:34pm 
@D9Sinc

Normally, it should be fixed in the new update. But Steam can be... finnicky to update mods sometimes...
D9sinc Jul 1 @ 1:18pm 
Hello, I just wanted to bring it up that the Headonist Dream doesn't have an icon when viewed. I checked the storage settings and it's just blank and when I try to view it in a crafting station like The Utopia Device, it just has the Red X.
Para  [author] Jul 1 @ 10:53am 
IMPORTANT : Please note that 1.6 has not been properly tested. Feel free to comment if you face any issues.

This mod has no research per say right now. The items are added to the Pinnacle of Creation research.
Sandevistan Jun 27 @ 11:11pm 
its just me probably but i cant see the research or i had to research pinnacle of creation first to reveal the research?
Para  [author] Apr 30 @ 2:36pm 
@YolographicSight I can't give an ETA. It's a lot of work to add all of that.

@DevolutionEX The TERMINUS is a weapon that doesn't require a sightline to fire. However, it does NOT go through walls. If you want to fire over walls, the BEHOLDER might be a better idea.

@GongXiFaCal To be honest, I never used these mods, so I have no clue what might be causing this issue... I'll try to look into it.
GongXiFaCai Apr 16 @ 12:54pm 
I'm not sure if it's an issue with my mod, but the armor and bionics don't seem to be applied correctly. They only provide protection against friendly fire.By the way, the only combat-related mods I have installed are Yayo's Combat and Vanilla Combat Reloaded.
Get Donked On Apr 13 @ 2:36am 
dont hunt with the existense annihilation gun i guess.
DevolutionEX Apr 13 @ 2:16am 
as powerful and long-range as the T.E.R.M.I.N.U.S. gun is, is it supposed to shoot THROUGH everything? i set my pawns to hunt with it and they're standing in the middle of my colony shooting at animals on the other side of the map, over mountains and buildings. BUT they miss sometimes and just annihilate everything in between, including most of my colony.
M1911A1 Oversize® Mar 25 @ 11:38am 
so when
Para  [author] Mar 22 @ 11:34pm 
@YolographicSight® Right now, my focus is on the main mod. However, I intend on adding higher tiers of technology to truly make this submod a "tier 4" mod, which would include a floor. So it's planned, but I'm afraid it won't be that soon.
M1911A1 Oversize® Mar 22 @ 4:27pm 
can you add a stable matter floor
Para  [author] Mar 15 @ 2:03pm 
@YolographicSight I'll look into it.
Para  [author] Mar 15 @ 2:02pm 
A developer is working on a compatibility mod for SOS2 (and other mods).

Here is the link : https://steamcommunity.com/sharedfiles/filedetails/?id=3400838186&searchtext=AOTC+misc

Feel free to join the discord (link is on the main mod's page), he is also there.
Storm2k Mar 8 @ 9:45pm 
Found lines from Save Our Ships 2, with these pawns don't die from decompression and hypoxia in space
https://pastebin.com/LWfAP7Jy
Storm2k Mar 8 @ 11:33am 
Can you add a compatibility patch for Save Our Ships 2 for Cycle Alpha?
Like disable decompression and etc
M1911A1 Oversize® Feb 27 @ 8:25pm 
can you make it so the cycle alpha armor dosent take up the belt slot
Para  [author] Jan 31 @ 2:24pm 
@RumireGaleThat's possible, but I haven't tried at all. If it was added, it was added before I took over the mod.

@Coossal Load That's possible, I know someone is already working on it, but I might look into it myself.

@Fake That's indeed a big problem I intend to fix asap.

@Jagrr Can you tell me a bit more about this problem? Feel free to join the discord if you want to get faster help.
RumireGale Jan 31 @ 2:56am 
Probably a dumb question to ask. But do the zenith lungs in this mod work with SOS2 (as in similar to archotech lungs to prevent death in space)?
ColossalLoad Jan 14 @ 12:22am 
Thank you for carrying the mantle of this mod i have always enjoyed it, and i understand its still a little early to ask but do you plan on making patches both for True Pinnalce of Creation and AOTC for combat extended?
sda klj tyr Dec 19, 2024 @ 1:43pm 
Thanks for continuing.
Any possibilities for future updates to make it so that special items such as recursions (red blade) or other op items do not get sold by traders? Or be equipped by the enemy as well?
AtlasTheReaper Dec 19, 2024 @ 1:28pm 
@TacoLite Hey Buddy.
jagrr Dec 19, 2024 @ 11:48am 
im using the mod atm, and some reason the terminus or whatever its called leaves the bullet trail on the floor and makes the whole game laggy. is there any fixed?
TacoLite Dec 17, 2024 @ 7:39pm 
Fourth generation technology? Red eye? Pinnacle of Creation. Smells a lot like there's work to do on Rubicon.
(Georgeous) Ginger George Dec 14, 2024 @ 11:59am 
We appreciate you continuing these loved mods and addons!
Pink Lion Gaming Dec 11, 2024 @ 4:36am 
This is an addon right? It doesn't show any other mods as needed on the side of the screen like most other mods do.