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however it would be good to lets me know what kind of AI mods are you using when you have a problems
maybe write some logic so AI ignores drones much more , there are scripts and mods for that
also if you are using ai mods, I can't help with that, by default they should not be that precise
just check the logic here:
https://github.com/slavkovsky77/Arma3-AI-FPV-Drones/blob/main/functions/fn_fpvLogic.sqf#L199
what I recommend to try to play with is to increase this
https://github.com/slavkovsky77/Arma3-AI-FPV-Drones/blob/main/config.cpp#L137
MoveAdjustmentDelay
however!!
this is limitation of arma 3 engine, you really don't have control over the flight of the drone. If you set the position by code you really don't have control over the drone itself.
what you could do it to just scale all distances (AttackDistance2D*ScaleFactor, AttackDistance* ScaleFactor) and put even bigger explosive on the drone. Like try to use CustomAmmo asi:
"SatchelCharge_Remote_Ammo, SatchelCharge_Remote_Ammo, SatchelCharge_Remote_Ammo, SatchelCharge_Remote_Ammo, SatchelCharge_Remote_Ammo" or something like that, that will make explosive very big, drone will not be that precise but will do a lot of damage
also in all my attemts I couldn't find a way to set the settings for drone to sucessfully attack the vehicle that moves at speed of 10 km/h, the drone just follows it infinitely, could you help me?
@minecraft with gadget
I've send you friend request, please share minimal reproducible example mission with me and I will fix it ASAP
PLEASE PLEASE!! I WANT TO MAKE IT WORK!!
I must note
there are two types of drones:
anti-personel
anti-tank
there is a switch and one more setting which defines what kind of units drones will attack
can somebody of you write me on a steamchat or send me here some link so I can reproduce the issue?
I CANT FIX IT IF I CANNOT REPRODUCE IT!! SO PLEASE I WOULD LIKE TO HELP YOU BUT YOU ALSO HAVE TO HELP ME!!
Maybe you need to set the opposing side, but will look into it, can you share mission?
grigorenko584
well they are not totally autonomous, you still have to control them somehow (zeus), they just have targeting ability
@lazy brick they actually do conflict, what ai mods are you using? this happens sometimes with RTS mod
_mickey_ that's actually not that easy when you count limitations of the engine, although try to play with parameters