Sea Power

Sea Power

Anchor Chain
184 Comments
Akame_Kaga 1 hour ago 
o7
Smientie Dec 20 @ 2:19pm 
o7
geographyRyan_YT Dec 19 @ 3:07pm 
o7
Fried Dec 18 @ 11:35am 
o7
=7Cav=SPC.Casey.W Dec 14 @ 6:41pm 
o7
Edelweiss Dec 11 @ 10:08pm 
o7
Arcturus Dec 8 @ 7:46pm 
o7
therealsillywear Dec 8 @ 12:45pm 
o7
♡ Vennushka ♡ Dec 8 @ 12:16am 
o7
Kuutti Dec 7 @ 2:37am 
o7
Bwave Dec 5 @ 10:38am 
o7
AntiElite Dec 5 @ 9:59am 
o7
Cozzaronero Dec 4 @ 12:21am 
o7
Bluedot Dec 3 @ 5:35pm 
It's not needed for doing mesh mods, but this is still very relevant for some interesting deeper mods
milesvyt Dec 3 @ 3:42pm 
o7
Obsttornado Dec 3 @ 12:37pm 
o7
Hugh-Jassoul Dec 3 @ 7:58am 
o7
Lonsio Dec 2 @ 10:24am 
o7
Casual_Weeb_03 Dec 1 @ 10:31pm 
o7
Saksalainen Makkara Dec 1 @ 11:31am 
o7
Guidant Nov 30 @ 3:51pm 
@snake It's no longer needed, it's feature are now natively integrated in the game
Ardyv Nov 30 @ 2:45pm 
whats up with this mod? it wont be updated?
kobir.iitkgp1987 Nov 30 @ 7:27am 
Thank you AC. Your perseverance brought us to this day. Have a sweet afterlife. o7
Leonard L. Church Nov 30 @ 6:28am 
o7 Bless Thy Mod
Bulldog Nov 30 @ 5:13am 
o7 thank you
Wiktor Nov 30 @ 4:26am 
O7
Daniel Chong WC Nov 30 @ 4:18am 
o7 thank you
Twerk Team Commander Nov 30 @ 3:41am 
o7 good bye old friend...thank you for everything
Erebodos Nov 30 @ 2:01am 
o7
nijo Nov 30 @ 1:09am 
o7
Emerald Nov 29 @ 5:52pm 
o7
The Oncoming Storm Nov 29 @ 1:04pm 
You were hard working and brought me much enjoyment. You can rest in peace now, Old Friend. Thank you.
Artic Nov 29 @ 8:17am 
o7
General Runtime Nov 28 @ 3:33pm 
Will we need a clean install of Sea Power to ensure old Anchor Chain files don't affect our game going forwards?
Toby Nov 28 @ 6:40am 
RIP you were the best mod there was (ok you were required for so much) thank you for your service anchor chain 07
Sérgio Sampaio Nov 20 @ 2:43am 
Não esta funcionando.
Nubby Nov 17 @ 5:26pm 
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strykerpsg Nov 14 @ 3:14pm 
Scroll down and read my posts please
MRKNGTURKEY Nov 14 @ 1:35pm 
Am I doing something wrong because I am on the current version of the game with literally the only mod I have installed being anchor chain as well as following the instructions for putting the files into the game beforehand and yet it keeps saying that it's outdated. Am I supposed to be on a earlier beta since the latest files for Anchor Chain are from February 10th, 2025 or am I missing something cause I've been trying to get past this for several days now
tavin44 Nov 12 @ 6:14pm 
np thanks for the reply so ill just leave it at bottem.
strykerpsg Nov 12 @ 3:55am 
@tavin44, I left mine alone. Just means you actually installed correctly....lol. My Sealifter and AC work great, without incident, contrary to many posting below. Reading is so fundamental. Thank you for doing so.
tavin44 Nov 12 @ 3:41am 
just curious when i install preloader i get a ACC Config folder in my mods ..does that need to be on top or bottem of load order? no guides mention the ACC file
lartola71 Nov 5 @ 5:46pm 
can i just download the steam part of it or the whole thing ?
Maximus Nov 4 @ 6:36am 
Extem veraltet der Mod,.. Warum keine neue Version der Datei ?
Die ganzen Uboot mods mit diesem Mods laufen bei mir nicht
:steamsad:
strykerpsg Nov 3 @ 7:33pm 
This mod is not broken, nor is Sealifter. It is other mods in your library conflicting with each other. I play Sea Power at least every few days and as long as I only use the mods I need for a particular campaign or scenario and disable the rest, it works beautifully. The only thing this mod is guilty of is not have their .ini files updated to the latest release. If it bothers you about the incompatible statement and you cannot hit the ignore button, then modify the .ini file yourself.
strykerpsg Nov 3 @ 7:32pm 
To add to my statement, I have 8 pages of mods, scenarios, campaigns, etc.

If I enable all, I will get a CTD. For example, NTU and PELT work great together, no issue. They also work with TOE. However, if you now enable RSA, instant CTD.

What many fail to realize is if you have mega mods installed, many will conflict because their .ini file has a naming conflict with another mod.

If you have mega mods enabled and you're creating or editing scenarios, you will likely get CTD.

It's frustrating, trust me. I spent last weekend ironing what was causing my CTD. It wasn't Anchor Chain or Sealifter, it was a modded mega pack, kitbash or whatever.

Without a doubt, there's much work the modding community puts freely into making and supporting their mods. Cent, nuclearstonk and a few are daily replying and modifying. It is much appreciated. However, many act like entitled children, that the modders must fix it or they somehow suck. I disagree.
strykerpsg Nov 3 @ 7:13pm 
@gatt, it works on my setup.

To all that have not read the directions, Sealifter and Anchor chain need to be pushed to the very top of your mod list.

Secondly, Anchor Chain has a very easy setup, but you must follow the directions outlined on the mod page.

Third, if you followed the directions, you must also select "ignore" on the incompatibility statement that will come up when you boot up the game initially and again when you play a scenario.

If you still get a CTD, than it's highly likely to be your other mods that are not working well together. Hard to believe, I know, but unless you're only running the required mods for a specific mega mod or scenario, you're going to experience lots of CTD. You must turn off non-essetial mods that you're not using.

However, should you fail to follow the clearly written instructions above and on the varioud mod sites, than please, do us all a favor, uninstall the game and move on.
Hairy Primate Nov 3 @ 4:42pm 
Does not work with the most recent base game of Sea Power. Installing was rejected as incompatible.
Rafale1986 Nov 2 @ 5:34am 
That's depend : sometimes I can't have the misssion loading until the end and sometimes the mission begins and something like 15 seconds later it crashes and go to the deskop