Sea Power

Sea Power

Anchor Chain
76 Comments
NightRuffy94 6 hours ago 
AC program not work by me
geographyRyan_YT Aug 1 @ 7:17pm 
I keep having to reinstall this in order to get it to work every 2 or 3 weeks.Next time make something that lasts.
wm.tyrone57 Jul 28 @ 4:44am 
I do not think, A/C do not work also
TheDistortedGamer Jul 26 @ 1:00pm 
I don't think Anchor Chain works, this shit is buggy af and causes constant crashing, the devs need to either make this a single mod or make it work properly
Dragons-Baine Jul 3 @ 10:35am 
been trying to get this to work for an hour, still wont work, followed installation tutorial. but every time i try to load a scenario game loads up and instantly closes.
Hafrican Jun 24 @ 6:54pm 
sea lifter is busted its not this mod causing crashes custom models dont work until sea lifters fixed
Overlord Zorn Jun 14 @ 4:04pm 
genius logo, just saying
lucas Jun 2 @ 10:39am 
Update?
Knowstalia May 31 @ 11:21am 
It seems this mod or Sea Lifter is the cause of crashes for me lately since there's already so many updates to the game yet none for this and for the sea lifter mod so far.
Arbalest May 15 @ 8:01am 
@AvAve I did everything according to the instructions. two third-party people checked if everything was correct. but the mod doesn't work. is there a topic with "known problems" anywhere?
Gunslinger May 14 @ 2:00pm 
Im not seeing the files from the instuctions linked. Do you download the AnchorChain-main folder? Im not sure what im doing wrong.
CaffeineOverload May 4 @ 1:43pm 
I was having the issue of it not appearing. I reinstalled anchorchain (apparently it somehow uninstalled itself?) and it worked just fine then. And I mean go to the github and reinstall, don't just subscribe to the anchor chain mod.
Face May 1 @ 5:08am 
so followed the instructions, subbed the anchorchain mod, and did the file drop for ACpreloader and then ran the game, but i got 2 mods in the ingame list, anchor chain and another ACConfigs, is this normal?
AvAve  [author] Apr 27 @ 1:12pm 
@Solaris Vex - It might work with wine, but I haven't done any testing.
Capt Cole Apr 25 @ 10:40pm 
Is there any way to use this on linux?
Error422 Apr 19 @ 9:27am 
after installing this my game gets stuck trying to load "usaf_b-52g_86..." can someone help me
The Cat's Pyjamas Apr 15 @ 10:24am 
links not working??
darren753159 Apr 13 @ 7:09pm 
I want to play on Steam recently and need to use the Anchor Chain and SeaLifter modules, but I haven't succeeded yet. I need someone to help me
AvAve  [author] Apr 12 @ 10:24pm 
@Uniform61 - This would be something with SeaLifter if you're using that, AnchorChain only loads mods, it doesn't affect gameplay itself
Uniform61 Apr 11 @ 12:55am 
Hey, anyone got any ideas - I am trying to create a F-35 Mod. Everything is working fine but when the model comes in to the game, it leaves a pure white version of the aircraft floating nearby to the carrier that it is spawned on.

I know others had this kind of issue back in January. Is this an Anchor Chain issue with my mod or something else?
David Ma Apr 8 @ 8:48am 
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [AnchorChain Preloader 1.0.0]
[Info :AnchorChain Preloader] AnchorChain Preloader started!
[Error :AnchorChain Preloader] Could not find AnchorChain chainloader
[Message: BepInEx] Chainloader startup complete
Here is the LogOut log file, it seems failed to locate workshop file even I already subscribed
David Ma Apr 7 @ 1:25pm 
Hi, I’ve encountered a bug while using mods that needs anchor chain to operate, which seems to be related to the Unity engine. Specifically, the game is unable to load certain resources from the Workshop folder, and I’m consistently seeing the following error message in the logs:
NullReferenceException: Object reference not set to an instance of an object

To troubleshoot the issue, I’ve tried reinstalling the game multiple times and have also subscribed/unsubscribed to the affected mods several times. Despite this, the issue persists. I’ve also reached out to the mod developer, and they confirmed that they are not experiencing the same issue on their end. The issue seems related to sealifter and anchor chain because the mod uses external/non-game models. My game is currently at the latest stable version. Many thanks
WARLORD Mar 16 @ 7:36am 
great cant play the game mod is down
pietvanrens Mar 14 @ 2:41pm 
why does it not work anymore?
AvAve  [author] Mar 13 @ 5:28pm 
@travis.turner2016 - This is it, just follow the install guide in the link above
travis.turner2016 Mar 13 @ 5:18pm 
how do i find the chainloader mod
Munshine Mar 7 @ 5:55am 
if you're running proton/wine/linux and you properly installed sealifter, anchorchain and the Anchorchain preloader you also need to follow these instructions:

https://docs.bepinex.dev/articles/advanced/proton_wine.html
AvAve  [author] Feb 24 @ 7:00pm 
All good! I'm glad you got it fixed, and don't worry at all.
Flakyhtf Feb 24 @ 4:42pm 
Yeah, I resolved the issue, it wasn't Anchor Chain (probably), it was SeaLifter! Sorry
AvAve  [author] Feb 24 @ 4:05pm 
@Flakyhtf - If you can, please submit your Debug.log on a github issue; the github is linked above. That will help me hunt down any bugs.
AvAve  [author] Feb 24 @ 4:02pm 
@Flakyhtf - I'm a bit dubious that this mod in particular would cause a freeze on mission load, but I'll take a look. In the mean time, I'd look at whatever has this mod as a dependency, as those are much more likely to break on an update. In particular, I know some large changes were coming to SeaLifter (although you'd have to check out its page for more info).

@kalkocz - If you're sure that it's not SeaLifter or a similar mod that's not working, I would make sure that AnchorChain is actually being loaded. To do this, make sure that the BepInEx log (in your Sea Power\BepInEx folder) is recent and that it logs Anchor Chain as having started.
Flakyhtf Feb 23 @ 2:46pm 
Hi, every mod dependant from this suddenly broke. My game is stuck on loading mission screen and it won't start. Is there an update planned?
kalkocz Feb 22 @ 7:17pm 
evrey aircraft mod i have ued with this the aircraft have a all white model and are super glossy ang fixes?
AvAve  [author] Feb 18 @ 6:28am 
@TheIronWolf - Nope, unless it's a preloader update (which would be a major version change and noted somewhere here) steam workshop will take care of that
TheIronWolf Feb 17 @ 3:01am 
Do you need to download new updates from Github or is that only needed once?
t.z.a.n Feb 11 @ 7:59am 
OK Thank you.
AvAve  [author] Feb 11 @ 6:37am 
@t.z.a.n, @Toby - It's probably what steem said. This program is very update resistant, I would always look to the specific plugin first before asking here. If you have, please create a github issue with your player.log files so that I can troubleshoot.
steem Feb 11 @ 3:16am 
The documentation is simple and clear, you need wait for Sealifter update for workng custom models in beta.
t.z.a.n Feb 11 @ 2:11am 
Hi Thanks for your mod.i check your documentation and its not helping.PLEASE Sir if you dont want to update for the beta and i respect that ....PLEASE make a simple ...step by step guide for us that we want the beta to be able to inport the mods.Thank you in advance
Toby Feb 10 @ 10:27pm 
has the latest update allowed anchor chain to work with the beta patch yet?
AvAve  [author] Feb 10 @ 4:38pm 
@Uniform61 - Look at the SeaLifter documentation. That's what allows importing custom models.
Uniform61 Feb 10 @ 1:16pm 
Anyone got a method for importing new models that they have built themselves? I have tried to get Sketchfab models into Sea Power like the Naval Strike Missile, copying the exact same files and configuration as other mods and the model is always invisible in the game. I have tried resizing it larger and smaller - no result.

Help?
crystalsexton31 Feb 7 @ 8:06pm 
UPDATE
t.z.a.n Feb 7 @ 8:20am 
Yes I am takling about the BETA .... yesterday they update with amazing features
Das$sM0 Feb 7 @ 7:50am 
Update?
t.z.a.n Feb 7 @ 1:56am 
Gentlemen with the new update i cannot load any mod
Daywalker03 Feb 1 @ 5:29pm 
did you guys that are having trouble with getting the model to show up of the Arleigh Burke get it fixed? cause i finally figured it out.
AvAve  [author] Jan 28 @ 2:25pm 
@Project 9000 - The link is no longer there because we now distribute BepInEx in our release zip file as stated in the guide. Please follow the instructions here [seapower-modders.github.io]; you should not need to do anything else.

@kingcool - Thanks! Trying to hunt it down now!
Project 9000 Jan 26 @ 11:28pm 
@AvAve the install guide updated on the 24th and there was no more instruction for BepInEx, so I went to the actual GitHub site for BepInEx 5.3.23.x and it's only for windows 7, 8 and 10 and I'm on windows 11