tModLoader

tModLoader

Stars And Fire [BETA]
45 Comments
Orcbolg 23 hours ago 
Didn't realize there was a toggle for the checklist so it's all cool. Can toggle find out what i need then toggle back.
Arctracer  [author] Jun 24 @ 1:53pm 
Regardles of if it gets marked off in boss checklist, it should not and cannot make progression impossible.
Orcbolg Jun 24 @ 9:56am 
Same issue as Trapunch, makes doing progression impossible
Stars And Fire  [author] Jun 12 @ 6:57pm 
For all those who have left comments about this: Stars And Fire should now have multiplayer compatibility! Please post any bugs to our discord server (You can find the link in the description above).
Trapunch Jun 10 @ 11:15pm 
issue is that problem was happening with scriptic scryer didn't get ticked off when defeated for first time.
Arctracer  [author] Mar 1 @ 1:23am 
The mod working on multiplayer is not something we focused on testing, and the issue of it not working at all is something we've looked into but due to the developers- mainly me and the few other coders lack of experience in the area, it isn't the easiest thing to fix. Hence why there hasn't been a patch for it.
FER|num Feb 24 @ 8:57am 
potential mod really good i believe
Exel223 Jan 27 @ 3:00pm 
@Arctracer I just tried to use this mod in multiplayer and I would like you to know that it is not functioning and wants me to disable it before I host a multiplayer world... If you would like a screenshot, I can provide it through other methods... I would love to continue using this mod, so if it is alright, could you please patch it?
tifie Jan 9 @ 5:37am 
faltou coloca pt br
tibb_ Jan 6 @ 8:19pm 
i feel like the melee weapons and summoner should be increased in size or shoot a projectile to make them useful
MClovin Dec 21, 2024 @ 9:02pm 
why does the plutonic mass keep on spawning at the edge of the map
Arctracer  [author] Dec 16, 2024 @ 1:44pm 
That should work- From what I last tested, its all coded the way it works. I'll have a look through and see if somethings broken.
Tomo Miku Dec 16, 2024 @ 1:24pm 
I would, love a small fix that makes the boss checklist properly recognize the bosses being defeated, aswell as enemies properly appearing in the bestiary, but i get this is a proof of concept kinda thing! I'm liking the little things so far either way.
取那么长的名字干什么 Dec 15, 2024 @ 9:25am 
what are you takling about?
Arctracer  [author] Dec 14, 2024 @ 3:25pm 
Go to the plutonic gorge biome, below either one of the corruption or crimson biomes. It has a natural spawn.
William Worcestershire Dec 14, 2024 @ 2:58pm 
Hey does anybody know how to spawn Plutonic Mass?
Cultivate Dec 14, 2024 @ 10:03am 
i Like my cheeze drippy bruh
Cultivate Dec 14, 2024 @ 10:02am 
hey Adolf Charels :slimeamazed:
Adolf Charles Dec 12, 2024 @ 7:26am 
@她的蝴蝶久经沙场,你的短刀崭新出厂 the name "diggimite" is derived from the english word "dig" and the word "mite", but made more dimunitive by making the "dig" into a "diggy" and then changing the "y" to an "i" as to further differentiate it. Take that as you will.
Hello author, I am a big fan of the game Terraria and like your mod "stars and fire" very much, however, since I am a Chinese, English is very inconvenient for me, so I translated your mod without permission, here I apologize, in addition, if you don't mind, can you tell me what Diggimite means, I didn't find it in the English dictionary, thank you again.
thatorangedog Dec 10, 2024 @ 9:45pm 
Ok thank you so much
Arctracer  [author] Dec 10, 2024 @ 8:46pm 
Multiplayer testing was not able to happen with our beta, as such we don't know, there may be issues with certain bosses in multiplayer. If its found to have issues I will update the description to include that.
thatorangedog Dec 10, 2024 @ 8:38pm 
Is it multi player cause i don't se it say yes or no in the discription.
Arctracer  [author] Dec 10, 2024 @ 5:51pm 
The bow rework was something that was being tested extensively, it will probably receive a buff to make it balanced better. But it won't be changed from what it is, as it functions exactly as us the devs want it too.
JJ's Place Dec 10, 2024 @ 5:37pm 
Hey i noticed the bow rework heavily nerfed the velocity and range of the ore bows (possibly other i've only gotten the ore bows). Can this be fixed also the dps takes a huge nerf when you fire slower than usual maybe a right click function to charge up a high damaging and high velocity shot and left click for regular fire rate.
BigZachOnEm Dec 10, 2024 @ 5:30pm 
Terraria players when they have to disable calamity for 0.1 seconds
l.iquid Dec 10, 2024 @ 6:54am 
compatibility with calamity mfs realizing other mods that aren't calamity exist
Memeik Dec 9, 2024 @ 10:05am 
i like my mods beta bruh
Spiderman Dec 9, 2024 @ 5:39am 
people need to stop asking for calamity compat on every mod bruh
Arctracer  [author] Dec 8, 2024 @ 3:27pm 
Look it probably is compatible with Calamity, but there is not any crossover between the mods or ensuring that one works with the other. But I see no big conflicts outside of the plutonic biome.
ender_drake Dec 8, 2024 @ 3:06pm 
compatibility with calamity would be nice though....
Arctracer  [author] Dec 8, 2024 @ 2:50pm 
The mod hasn't been tested with other big content mods, so while they may work together nothing has been included that would help the two play together.
ali Dec 8, 2024 @ 2:45pm 
Is there combatability with calamity?
ExplosiveBunny Dec 8, 2024 @ 10:53am 
:D
VlaNEOD Dec 8, 2024 @ 10:33am 
:steamthumbsup:
Arctracer  [author] Dec 8, 2024 @ 10:28am 
The mod is unlikely to be translated into any other language, after all the dev team barely had any translators so it would rely on other people who do know how too.
VlaNEOD Dec 8, 2024 @ 3:42am 
will be translated into Russian?
Arctracer  [author] Dec 8, 2024 @ 12:26am 
Screenshot was one pulled from something else as I realised I lost the one I actually wanted to use. Working on getting better ones that will be more comprehensive.
professional clown Dec 7, 2024 @ 11:53pm 
why the screenshot is so blurry
GabrielTeiScho Dec 7, 2024 @ 9:25am 
Hii
Arctracer  [author] Dec 3, 2024 @ 8:11pm 
As specified in the description. The mod is unlikely to be handed or pawned off to someone else, if development is to be continued it will be by our team.
Skull90 Dec 3, 2024 @ 3:44pm 
@ZaKami probably not unless somebody really asks
ZaKami Dec 3, 2024 @ 3:35pm 
Based as hell, so it's on permanent hiatus? Would the devs allow further development by a team they deem worthy?
VlaNEOD Dec 3, 2024 @ 7:06am 
like:steamthumbsup:
WWWWWWWWWWWWWWWW Dec 2, 2024 @ 11:12pm 
nice, gonna check this out