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Was about to ask about denoting body parts but I realized that the part of the cfg that affects those is in Japanese characters.
you change it, and next time you open game, cfg will generate new sets of field for new race as much you want
Is there a way to have both races available at once? I know there's a boolean switch on the inside of the .cfg, but that only enables the extra slot. from what I understand
also you seem to have an error with the amount of potential you get for skills, everything will give 10 potential per starting level, as an example weightlifting/5 = 150 base potential
weapon skills (martial arts excluded) for some reason give 10 less potential tho, as with the farmers lvl 7 scythe = 160 potential
but yea, overall the only troubles i had figuring out were the 3 entries i asked about, really kinda strange that martial is a separate entry entirely tho instead of being in the same group as literally all other skills/feats etc
anyways, thanks for helping/confirming i got most of the stuff right =)
like what is "INT", "martial", "EQ" and what are they doing?
Then at the bottom detail = Your races/ classes info. At the top name = Chaos Dragonborn is what I used. You can also edit their class/ race perception(tied to the class or race).