Total War: WARHAMMER III

Total War: WARHAMMER III

Fusion Wizard
154 Comments
DrSuppo  [author] Jul 14 @ 11:37pm 
Yes, I'll try to do this when I'll have time to spend on it.
And I'll check those fps drop issues too, thanks for your report :)
leshric1000 Jul 14 @ 6:41am 
Could you include ancillaries in the fusion wizard for those of us who have mods who combine ancillaries?
jude(reformed corpse) Jul 10 @ 5:59am 
@celgaming i think thats a vanilla problem - the notifications for some ridiculous reason cause lag. similar thing happens to me when i search for things in technology tree. game has serious problems
Celgaming Jul 9 @ 7:11am 
I noticed with this mod when I craft like 10 items with the runeforge and combine them the FPS dives down to a very low count. Exiting the character menu and going back solves it but I wanted to report it. Great mod. Saves me so much trouble in the end game when I have endless oathgold to spend and fuse with.
Jinji Kikko Jul 5 @ 4:59am 
hi bro, can you add followers and banners into the item types, it would be much more convenient, thanks for your work:steamhappy:
absolutedutch Jul 2 @ 8:44pm 
@Iggy nah that's just part of the new patches in vanilla, fucking stupid I know. Some idiot at CA obviously gets their kicks adding pointless annoying shit like this to the game.
najizhimo Jul 1 @ 8:12pm 
Thanks for your consideration.
DrSuppo  [author] Jul 1 @ 9:06am 
Ok thank you, the need is clear now :D
I'll see what I can do
najizhimo Jul 1 @ 8:28am 
@DrSuppo This should work, and also a "salvage all the chosen type (include equipped)" would be even better.
DrSuppo  [author] Jul 1 @ 1:08am 
Thanks for those explication.
So a button "Select all unequipped" in the followers/banners tab should be enough ?
To be honest, I don't have good ideas to integrate it in my UI.
najizhimo Jun 30 @ 7:13pm 
Many people have mentioned followers/banners inclued which doesnt mean to change the game balance, they all mean to salvage tons of the trash followers in the late game. At a vast front line its easy to drop 20+ trash followers in 1 turn, which is painful to salvage by mouse click one by one, we do need a QOL function for this...
DrSuppo  [author] Jun 19 @ 5:39am 
New update available !
It contains:
- Update for 6.2
- Scraps are now visible in the inventory list
- Add a new rarity filter: 'crafted'

Scraps can only be salvaged (cannot be fused).
Enjoy !
ewobmrk Jun 19 @ 4:14am 
it does seems to work so far
ewobmrk Jun 19 @ 1:19am 
does this stil work after the update
DrSuppo  [author] Jun 18 @ 12:06am 
Ho
I'll give a look for this update. Thanks
Iggy Jun 17 @ 7:26pm 
Seems like a new type of rarity called 'Scrap' is added
DrSuppo  [author] Jun 16 @ 11:52pm 
I'm still here ! :D
Multiplayer compatibility makes me crazy, so I often switch to other projects.
I'll give myself a little more time to look at it.
Waffle Jun 16 @ 5:07pm 
your the best I hope you are still with us!!!!! :WH3_greasus_rofl::WH3_greasus_rofl:
DrSuppo  [author] May 26 @ 12:01am 
No idea from my side
Conquest May 25 @ 3:28pm 
does any know what happened to the item fusion + WH coins mod I would really be thankful if someone could tell me
ProJH May 17 @ 7:15pm 
Looking forward for Multiplayer compatibility
Keyofsouls May 14 @ 7:30pm 
Item Fusion + WH Coins mod anyone know what happened?
Мародёр May 14 @ 12:27am 
Who removed the Item Fusion + WH Coins mod???
LUNATIC May 3 @ 2:54am 
may you add general category (banners and followers) to fuse with one click? Cause they can be fused in SFO and dropped so many.
物理系魔法师 Apr 27 @ 3:17am 
Given that the mod mentioned in item 5 hasn't been updated in a long time, you might consider directly integrating the purple item fusion functionality into your own mod. This would make it more convenient for players to subscribe.
Codename Katoffel Apr 11 @ 11:47pm 
Oh wow great mod. cant wait for number 5 on your to do list to be done ^^
乌龙茶~ Apr 5 @ 12:05am 
Great MOD.:steamthumbsup:
It would be even better if purple items could be fused (Legendary Lord items fused).
Brainpiercing Apr 1 @ 1:09pm 
Crashing in MP. Did not read -.-
Mumm-Ra Mar 30 @ 11:36am 
what about banners and followers?
Deli Paşa Mar 24 @ 10:05am 
@dBurva that looks great. The thing i was craving for 5 month that is. Do you plan to release it as a submod?
DrSuppo  [author] Mar 5 @ 8:51am 
Haha good job ! :D

I know that, I've spent hundreds of hours on it. All that stuff is really annoying to work with.
Build a full UI from scratch was a nightmare. ^^

If you keep diving on it, I could suggest you to look at tables. If I'm not wrong, all the fusing stuff are stored in tables. And if it possible, since the mod are using the vanilla fusing system, it could work ^^
dBurva Mar 4 @ 9:19am 
I ve been trying for hours to add another filter system that filter banners,followers etc with AncillaryRecordContext.SubcategoryContext.Subcategory and failed every time. Sometimes just mod broke without any reason etc etc. But finally after checked another mod which is basicaly let you to use banners and other stuff. I saw (actually tried it before but that time didn't notice anything beacuse I was trying to figure out ui xd) it just checked fuse button of general on table. So all I had to to from start is just basically add little "general" and "checkbox_general" to code xdd

Btw ur code was so clean and with this "--" it was easy to understand well done bro. Thanks to you I learned something about lua.

And there is to proof xd

https://imgur.com/a/8WLi3yl
dBurva Mar 4 @ 3:53am 
Afaik we can't fuse them in vanilla. But it has been a lot of them since release of the game so prob most of us want to be a little op xd

Buttons work now but still couldn't add followers part xd
DrSuppo  [author] Mar 3 @ 11:49pm 
Just adding buttons is not enough unfortunately :D
I'm gonna be crazy too... Are we really allow to fuse followers/banners in vanilla game ?
I don't have played some much this time. Maybe I missed something.
dBurva Mar 3 @ 10:09am 
I managed to add legendary and crafted items to mod with buttons ( Idk why but select all and deselect all not working properly xd )
But couldn't figure out how to add followers, banners etc
dBurva Mar 2 @ 2:16pm 
I wish I saw this mod earlier :D

Also it would be great if u add option to fuse banners and purple items for other mods that let us fuse purple items and banners.
LUNATIC Mar 1 @ 3:08am 
It is really an amazing mod! Thanks a lot! But may I ask if bro we can fuse followers at once as well?
DrSuppo  [author] Feb 26 @ 12:04am 
@harrylee95
Thank you !
I'm adding it to the description
DrSuppo  [author] Feb 26 @ 12:03am 
@jude/bambo (lord of the pings)
Thanks !
It's a cool idea but indeed, it's lot of effort. :D
If you can add favorite, you will want to list them, delete them, save them for the gamesave, ...
It's not planned but I keep it in my mind
DrSuppo  [author] Feb 26 @ 12:00am 
@Dane
This mods focus on QoL with no changes on the games. If I'm not wrong, we cannot fuse banners and followers. So I will not add it to this mod. But it's something possible via a submod if I have motivation someday.
Gorlack2231 Feb 23 @ 2:52am 
Just reading the title, I thought this was a new Wizard for Empire that just casted Nukes.
OffWhite Feb 15 @ 8:43pm 
Can you make same thing for banners & followers?
jude(reformed corpse) Feb 10 @ 12:19am 
amazing mod - saves so much time. probably wishful thinking on my part, but is there a way to select a 'favourite' item to exclude it from the fuse list? (for example i always hoard forbidden rods if i can, though your UI improvements certainly help to filter more easily) obviously very minor thing - idk if stuff like this is hard to do so maybe not worth the effort.
harrylee95 Feb 8 @ 9:04am 
thx ur great mod !CN Translations 中文 https://steamcommunity.com/sharedfiles/filedetails/?id=2855885456
Chirpychap Feb 4 @ 6:32am 
Great mod.
DrSuppo  [author] Jan 26 @ 11:32pm 
I think it's ok. Issues happened when opening the fuse tab.
What a save! Jan 26 @ 5:51am 
Thank you for replying. If i had it installed while in a multiplayer game, is it okay to just have there providing i don't use it?
Augustus Jan 25 @ 7:13pm 
Please submod wh coins huhu
DrSuppo  [author] Jan 25 @ 4:28am 
Unfortanetaly... very far...
To make it simple, I'm using "kind of a glitch" to do the instant multi fusing. Multiplayer doesn't like it. :D
Moreover it's painful to debug multiplayer...
What a save! Jan 25 @ 3:55am 
How far out is the multiplayer?