Stormworks: Build and Rescue

Stormworks: Build and Rescue

Small rocket and missile parts
86 Comments
Thunder73 May 21 @ 11:48am 
could you add a thrust vectoring nossle?
TOP gamer May 6 @ 8:52am 
good job :steamhappy: keep up the good work
Summer Jan 26 @ 5:33pm 
Is there a way to send video from a rocket cone to a monitor/control using existing parts?
North072 Jan 26 @ 4:41am 
What is the range on the small EMP?
Thunder73 Jan 8 @ 7:11am 
i think i found the problem. when connected to the radar the fins dont turn enough to hit anything
also i think radar is kinda broken atm
Thunder73 Jan 8 @ 4:21am 
do you have any idea why its still not working? the missiles i did everything right but they just dont go to a plane or a heli
MuskyTheDivot Dec 30, 2024 @ 10:00pm 
I wont lie, amazing mod. Do you perhaps have any plans on adding a missile version of a laser distance sensor, distance sensor or the altimeter along with more logic blocks for missile use?
Femboy Gaymer Dec 6, 2024 @ 3:34pm 
Could you add a video xmit part for the missiles? I feel like the camera cone is a tad bit useless without one of these
Thunder73 Nov 30, 2024 @ 2:54pm 
yes they have power and even weirder when i launch them the missile moves its nose to the target but it doesnt change course
Kampftroll Nov 29, 2024 @ 11:31am 
A video transmitter would be neat ^^
checkers  [author] Nov 18, 2024 @ 9:00am 
do radar and fins have power?
Argentino Intelkoro Nov 17, 2024 @ 3:38pm 
I also have the same issue as thunder, mine just fly straight and don't detect anything
Slaviskos Nov 16, 2024 @ 5:26pm 
What is the difference between impulse booster and normal one?
Thunder73 Nov 16, 2024 @ 9:35am 
idk why but my missiles dont go after any targets and i have everything conected
Sabro Stuart Sprozazo of Paper Nov 12, 2024 @ 11:19pm 
sonar 1x1 soon?
BirreD Nov 12, 2024 @ 2:33am 
@kalmi that just sounds like stormworks being stormworks
ROKalmi SKINS Nov 11, 2024 @ 4:29pm 
I used the or blocks from this mod and after 1 day they glitched out and connected 1 output to another output and now i need to replace those blocks with the default one and i need to redo my logic thanks to this mod
Aufffffffffffffffff Nov 9, 2024 @ 1:47am 
@stank no, microcontrollers are hardcoded, maximum - invisible mc
Narni Tchereskov Nov 8, 2024 @ 8:58pm 
@checkers do you accept model donations? if so i'd like to donate a few models i have
Stank Nov 8, 2024 @ 9:02am 
This mod is awesome, exactly what missiles needed!

On a side note - is it possible to make microcontrollers that have the missile shape? Thanks in advance!
checkers  [author] Nov 8, 2024 @ 12:47am 
to use the mod you have to be in experimental branch on "betas" tab.
i cannot adjust how much fuel a thruster uses, that is hardcoded into the game
Kim Jon Goon Nov 7, 2024 @ 8:59pm 
as stated before the ranges are extrmely short, i dont know if there is a fix but the sustainer booster is also extremely weak for medium missiles like aim 120 or r 77s
Master Chief Nov 7, 2024 @ 6:06pm 
how do you ues it
train06boy Nov 7, 2024 @ 5:09pm 
i can make another gostove cannon with all them new bombs
gillbags Nov 7, 2024 @ 11:54am 
im not a big fan of adding blocks, just because of making creations on the workshop, but this is art:steamhappy:
goungui221 Nov 7, 2024 @ 11:30am 
why I cant found the mod ?
need all DLC ?
Maluspenguin Nov 7, 2024 @ 5:54am 
Would love to see some folding wings for glide bombs, maybe something similar to those found on the GBU-39 small diameter bomb if possible.
Narni Tchereskov Nov 6, 2024 @ 9:18pm 
@checkers line weapon_class="(number)" dictates the explosive radius, in case of the small warhead it's 1 and in the medium warhead it's 3, they are all hardcoded like that
missfitscouts198_yourmom (kat) Nov 6, 2024 @ 7:38pm 
can u make an armour addon too
Aviationist 101 Nov 6, 2024 @ 4:27pm 
aww rip
Vlad Nov 6, 2024 @ 3:46pm 
Awesome stuff :steamthis:
Calvary Gaming Nov 6, 2024 @ 2:37pm 
is this more accurite than regular missles
Kim Jon Goon Nov 6, 2024 @ 10:16am 
i feel like there needs to be a small version of the radio xmit for the camera, also if the rocket boosters where 10-20 times longer range it would allow for bvr combat without the need for xml while still fitting within the scale of the game
Sergo585 Nov 6, 2024 @ 1:51am 
Good job, Could you please add another variation of flare launcher that shoots inline with rocket axis
checkers  [author] Nov 5, 2024 @ 9:59pm 
i tried but the warheads's explosion radius (including emp) seems to be hardcoded, sadly i also dont know how much it is
Aviationist 101 Nov 5, 2024 @ 7:27pm 
whats emp radius? can we also change the radius at some point?
shadouv Nov 5, 2024 @ 1:39pm 
we really need rocket fuel with microcontroller nodes . i beg you . btw my life is so happy with this mods i spent tons of hours already just because of you . Really big thanks man
nirzh Nov 5, 2024 @ 1:26pm 
oh, also it would be great to have video transmitter with cameras too
nirzh Nov 5, 2024 @ 12:48pm 
btw, it would be lovely to see a small and medium cameras, fuel segment with that growths, but without fins to make better looking gaps between fins segments and sustainer to be able to use fuel from fuel segment placed behing it, if it's even possible with how modding works.
anyway, awesome mod :steamthumbsup:
nirzh Nov 5, 2024 @ 12:31pm 
TATAKAE, make sure little blue arrow in front of fins is horizontal and not vertical, and then check if direction arrows are pointed in the right direction (must be the same as on standart ones)
TATAKAE Nov 5, 2024 @ 11:26am 
Are the fin parts different from the basic ones we have in the game?
Cause when i try to simply change the ones on my standard missile (which works perfectly fine) to the ones from the mod, they go completely crazy
BirreD Nov 5, 2024 @ 8:06am 
i know the mod is for missiles but maybe a small parachute for bombs?
Geesies Nov 5, 2024 @ 4:00am 
I really love this mod!!! Thank YOU!! but could you please add rollerons??? :steamhappy:
PlutoPlays1 Nov 4, 2024 @ 5:33pm 
Actually, quick thing i've realised. Is there any way you could add the electricity node to the hardpoint? I realised that is missing but its all good if not. Love the mod and the work you put into it with TheSavingDeath! Modder to Modder... Thank you! (I am a bonelab modder to add context to that.)
PlutoPlays1 Nov 4, 2024 @ 5:15pm 
All fixed, sorry about that. I got litterally everything else from the update but not that, resubbed and reloaded (which I should've done) and it shows. Thanks so much for this mod though, Its amazing!
Kim Jon Goon Nov 4, 2024 @ 4:23pm 
the inline radar has a very unsatisfying 999 ending for the range instead of 000, im really excited to see if or when you add more sizes, i love fat missiles like aim 54s
Kim Jon Goon Nov 4, 2024 @ 4:03pm 
DUDE, i cant believe you added the things i requested, your the best, awesome work bro
checkers  [author] Nov 4, 2024 @ 3:54pm 
more sizes may be added later, right now i still have ideas for parts to add
checkers  [author] Nov 4, 2024 @ 3:52pm 
@PlutoPlays1 the anchor is a smaller model, it should show up as the right most item when you search for "hardpoint"
TATAKAE Nov 4, 2024 @ 3:20pm 
First of all, amazing mod!
The stuff looks cool (personally i like it a bit simpler) and it works nice!

It would be insanely cool if you managed to make some block that could be used for roll control.
This way we could build 1x1 missiles that can be launched VLS style.
Would also make smaller missiles easier to be GPS guided :)