Stormworks: Build and Rescue

Stormworks: Build and Rescue

More monitors mod (v2)
54 Comments
darkdeazer Sep 28 @ 8:12am 
thanks for this mod now im gonna make a invisible plane
Ноутбук Dell  [author] Aug 16 @ 11:02pm 
>These mods being separate would be really cool

Yeah, I thought about it, but I'm unsure how I'd implement this. I mean, "how many mods", "how I'd link them between", "do i have to remove this mod or not" and etc. I didn't thought initially there will be that many monitors
Anyway nobody complies about Thales mod, even through it has 5 times more blocks than my mod [insert shrug kaomoji]
Ноутбук Dell  [author] Aug 16 @ 11:02pm 
@Echoless
>Heyo does this only have vanilla monitor sizes?

Hi! Not really sure what to answer, but it depends on microcontrollers:
- Categories Flat, Embeddable, Frameless and baseless HUDs include only vanila sized monitors, and they WILL be compatable controllers that support respective sizes
- Categories Wide, Tall, Other size monitors and huds include non-vanila sizes, some MCs may support them, some may not
- High resolution category includes monitors of vanila size, but increased pixels density. Again, some MCs may support them, some may not

So.. if microcontroller supports all vanila monitor sizes, probably it will these either
Good Mechanic Aug 16 @ 3:19am 
@Echoless
please check the authors mod properly
the images and description include the displays that you are looking for
you can also put suggestions in the *monitors and huds suggestions* discussion page
Echoless Aug 15 @ 4:03pm 
These mods being separate would be really cool, like a flat monitors mod that has all the existing monitors but flat.
Echoless Aug 15 @ 3:33pm 
Heyo does this only have vanilla monitor sizes? I don't really want to get it if the screens won't automatically work with existing microcontrollers.
Gerg_de Aug 15 @ 4:30am 
nvm works now
Ноутбук Dell  [author] Aug 15 @ 3:21am 
@Gerg_de
It is for almost a month now. any issues with them as a components? For me works well
Placed monitors before v2 update are NOT components, they can't be updated automatically. If that is your case, you need to replace them manually
Good Mechanic Aug 4 @ 2:06pm 
@Ноутбук Dell

thank you so much!! :D
i will be installing it on my creations soon :D
credit and steam workshop links will be given when i upload my creations
Ноутбук Dell  [author] Aug 4 @ 11:23am 
@Good Mechanic 5x9 is here
Good Mechanic Jul 27 @ 12:10pm 
@Ноутбук Dell

ok thank you :D
i cant wait to see the update and finally get huds on my creations :D
its going to allow me to still keep looking out the windows of my mobile base (really big and super complex) while still showing all of the information and touch support input :D
Ноутбук Dell  [author] Jul 27 @ 12:06pm 
Thx! Maybe in the next minor update
Good Mechanic Jul 27 @ 11:31am 
@Ноутбук Dell

nice update :D
will you also be adding the 9x5 hud? (im really liking the 5x3 hud too :D)
Exit Jul 26 @ 1:37am 
Rogee that
Ноутбук Dell  [author] Jul 25 @ 8:44pm 
Still required, no more known workarounds yet
Exit Jul 25 @ 10:07am 
Is the extra voxal still necessary?
Ноутбук Dell  [author] Jun 29 @ 10:41am 
Update in progress!
If anyone has a good idea, please let me know in the comments

I'd appreciate structured requests, thanks!
Good Mechanic Jun 8 @ 12:49pm 
@Ноутбук Dell

ok thank you :D
it would look really cool on alot of displays (i just hope the devs have enabled uploading creations with mods now because i if they are still disabled im gonna have a problem)
Ноутбук Dell  [author] Jun 8 @ 8:41am 
@Good Mechanic, Hi!

Nice idea, but I can't really tell when I'll release a mod update, or will I release it at all
I'm burnt out of Stormworks at the moment and have no motivation to play it or work on the update
maybe this state will pass in a month (or several), and then I’ll get back to it
Good Mechanic Jun 8 @ 5:39am 
Hello!!
@Ноутбук Dell

Could you make a 5x3 and 9x5 hud please?
it would be really cool to have big huds :D
Ноутбук Dell  [author] Mar 4 @ 12:28am 
They're pretty much possible, if I'll make v1.3, then I'll add them
Jaja Steele Mar 3 @ 11:13pm 
Hey I wonder, would a HUD with no frame (including the part on the bottom) be possible?
I'd love to have some HUDs that can be "embedded" seamlessly into the custom glass stuff from https://steamcommunity.com/sharedfiles/filedetails/?id=3357808533
Ноутбук Dell  [author] Feb 22 @ 10:07pm 
Works fine for me, are you sure you activated the mod in the menu?
cjanis Feb 22 @ 8:25pm 
the mods items don't seem to appear in the lastest version am i doing smt wrong?
Ноутбук Dell  [author] Jan 16 @ 11:17pm 
Voxels behind 'high resolution' monitors are necessary; it is not possible to create such monitors without them, unfortunately, this is stormworks limitation and expected behavior. However, these voxels have no collision after spawn
Wolves Hero Jan 16 @ 11:38am 
Can't place, all high resolution monitors are bug, normal resolution still fine.

https://steamcommunity.com/sharedfiles/filedetails/?id=3408714829
Wolves Hero Jan 16 @ 11:32am 
You need fix bug some monitors are floated collisions some area can't place
capedkarnage Dec 11, 2024 @ 2:18pm 
3x2 high res is stretched, use the default lua script that it creates when you place a lua block down.
4Floaters Dec 8, 2024 @ 9:00pm 
Question about the flat monitors would it be possible to do the same but for paintable signs / indicators
Ноутбук Dell  [author] Nov 24, 2024 @ 7:37am 
@Gibson @The Western

Modders trick Stormworks into thinking that 1x1 monitors (for example) are 3x3 by placing voxels like in a 3x3 monitor (one voxel in right (or left) top corner and one voxel in the opposite side - that enough), and then increasing pixel density (and squishing 3x3 to 1x1) by 'monitor_border' parameter
Gibson Nov 24, 2024 @ 6:50am 
Can someone explain why there has to be a voxel behind high res displays?
Ноутбук Dell  [author] Nov 24, 2024 @ 2:13am 
Thanks for the bug report! Just fixed flat 1x1 monitors, resubscribe to the mod to get the update. 'floating collisions' (or voxels) are necessary for high resolution monitors to work. Unfortunately I can't remove them due to modding limitations
Ehrrow Nov 23, 2024 @ 10:12pm 
I appreciate the mod. however within my first few minutes of myself trying it there is weird artifact-ing on the 1x1 (Low & high res variants)

https://steamcommunity.com/sharedfiles/filedetails/?id=3371100742

i also noticed there are some floating collisions behind the Flatscreen of the 1x1 High res (3xx) specifically

https://steamcommunity.com/sharedfiles/filedetails/?id=3371098578

I'm certain there isn't a issue on my end of things i placed them on top of a microcontroller's side to verify it wasn't fighting with the surface is installed on.

Thanks for your time reading this.
The Western Nov 21, 2024 @ 2:31am 
Hello!

I am also trying to make my own montiors. Is there a special mateiral name that I need to use? I cannot display anything.
Ноутбук Dell  [author] Nov 14, 2024 @ 2:59am 
Maybe I'll make more high resolution monitors someday. tbh I lost motivation (and got no time) to update this mod. Thanks for the requests and support!
BobGrey Nov 10, 2024 @ 9:12am 
And how could I go about making one for 1x3?
BobGrey Nov 10, 2024 @ 9:12am 
Why is there not a high resolution of all sizes?
Raptor Nov 7, 2024 @ 10:24am 
High resolution 1x2 ?
SUSHI_ENJOYER Nov 4, 2024 @ 10:40am 
3x3 with 9x9 res pls
molenmelon Nov 4, 2024 @ 9:12am 
It would be awesome for compatibility with microcontrollers if the 1x1 also had a 64x64 variant.
Other than that great mod! :steamthumbsup:
Ноутбук Dell  [author] Nov 4, 2024 @ 1:05am 
v1.2.1 update! Resubscribe to the mod to download latest verison!
Ноутбук Dell  [author] Nov 3, 2024 @ 1:25pm 
You need to create new world to enable mods
Eilrahcxam Nov 3, 2024 @ 12:41pm 
I'm on the experimental beta mode but how do use the mod?
capedkarnage Nov 2, 2024 @ 9:22pm 
the 1x1 with 3x3 is perfect, every creation uses camers with a 3x3 monitor to get usable res on 1x1 screens.
Johannes Nov 2, 2024 @ 4:17pm 
The 1*1 monitor with 3x3 res is a bit too much for any practical use, and so is 2x2 192px, so the resolution should be doubled, so 64px for the 1x1 and 96 or 128px for the 2x2 monitor. This makes it useful for vehicles/aircrafts
capedkarnage Nov 2, 2024 @ 8:56am 
for 5 gen fighters
capedkarnage Nov 2, 2024 @ 8:56am 
2x3 with res of 5x3 & 2x3 with res of 9x5 please!
KersMaik (c) KT Nov 2, 2024 @ 7:04am 
Very nice mod!
devil., Nov 2, 2024 @ 7:01am 
THX BRO
mocholo Nov 2, 2024 @ 5:17am 
THANKS YOU SO MUCH!!!!