RimWorld

RimWorld

Amplified Mobility Platform
118 Comments
ƎNA 16 hours ago 
I literally took down all the mods except this one (and the dependencies) and it's not working properly. The AMP is invisible after construction, loading a save with it creates some kind of strange skull in its place.
RiscoUK 19 hours ago 
日本語:
青葉様、
「松は千年、竹は万年」 (мацу ва сэннэн, такэ ва маннэн)
—— このことわざのように、あなたの人生が松のように力強く、竹のようにしなやかで、永遠に幸せと健康に満ちますように。
繁栄と笑顔がいつもあなたを包みますことを心から願っています。
Noisy Koi 20 hours ago 
also having that issue, was trying to get logs but can't get them to upload
야롱이 22 hours ago 
@BloodyNine Im having too
3LatinCharacters Aug 4 @ 5:46am 
Thank you so much Aoba. I was working on my fingernails next but you saved them. You truly are a Hero.
LegacySoldier Aug 4 @ 5:23am 
@BloodyNine Im having the same issue. Not error messages just that i can't load the core frame on the Gantry.
BloodyNine Aug 4 @ 12:55am 
I'm unable to load the AMP Module into the Maintenance Gantry. I right click and the menu pops up with the option, but when I click on it nothing happens. Anyone else run into this issue?

I'm also getting a bunch of errors on game startup, which only began after adding the mod.
Clover Schicksal Aug 3 @ 11:07am 
Our Hero Aoba. Thank you for your hard work.
AOBA  [author] Aug 3 @ 10:39am 
1.6 :3
3LatinCharacters Aug 2 @ 5:32pm 
I wait for this mod daily. Every day I check and it's not 1.6 I remove one Toenail. I have two left. Please.
Uciel Jul 29 @ 9:43pm 
1.6pls
圣堂武士软糖 Jul 19 @ 6:58pm 
开新档就等您这个了!!:steamhappy::mhwgood:
Deztrozen_III Jul 18 @ 2:44am 
1.6 or I kill myself >:(
ゆきんこ Jun 25 @ 6:06am 
1.6 pls
awpgod Jun 20 @ 7:06am 
How to paint it?
Dr PhiZZ Jun 18 @ 5:22pm 
Has anyone figured out how to paint this with Dubs paintshop?
Wrench-Monkey24 Jun 18 @ 9:16am 
I can't equip anything in the left hand. I feel like I should be able to equip dual weapons for just this. or at least some sort of change weapon option you know?
Is it just me or is equipping left hand item deletes the right hand item?
Mews Apr 25 @ 1:25pm 
Is dropping certain armors when getting into the mech intended?
RyanCR3000 Apr 2 @ 2:19am 
I hope someone makes a "Mantis Mech" from Halo xD
TheMillyLite Mar 26 @ 12:55pm 
@Chillyboi9 Go to the exosuit tab of the Gantry and right click the big empty square while the suit is on the module shelf.
Sh2d0wm2n Mar 18 @ 1:02pm 
Humans in Avatar were really stupid, unskilled and/or unlucky to have lost with these things on their side, it's awesome. Even though it makes simple sidearms disappear
Ashshadow536 Mar 14 @ 4:42pm 
how do I color it?
GVLT Mar 12 @ 11:19am 
This bug is presented from the initial release. You better designate a special pilot person for mech and remove any weapons from him.
Erdpfosten Mar 8 @ 2:53am 
Exosuit Framework is bugging with Simple Sidearms, if someone else wonders why the weapons are despawning.
Get Donked On Mar 7 @ 1:17pm 
CE version of the flamethrower isnt patched
Erdpfosten Mar 7 @ 12:12pm 
all weapons carried by pawns despawn as soon as they enter the AMP. does anyone else have this bug?
Chillyboi9 Mar 1 @ 12:28am 
How do I get the suit to set up? It just sits on the module shelf.
Thetrollup Feb 26 @ 4:07pm 
can you paint them and if so how
Wesker V8 Feb 24 @ 11:33am 
The AMP model doesn't show up right in game as it just a T-shirt. I would post pic's but steam just crashes out.
Tybo Jan 23 @ 10:23am 
the head doesn't appear when i put on the suit. Anyone else had this issue?
Gundyr Christopher Jan 14 @ 12:41am 
These are really cool, I hope in the future these AMP exosuits get additional compatability with the modules from DMS mods. I like to use the AMP, but I can't put shoulder pods and such on them.
ThySuitman Jan 10 @ 4:51am 
Whats the point of using AMP exosuits over the original exosuits?
greensniperhat Dec 29, 2024 @ 4:00am 
To the research error people: you need a techprint (if using Royalty iirc)
bill7739 Dec 11, 2024 @ 12:14am 
i cant see where the option to research them is
Tardo The Ass-Monkey Dec 7, 2024 @ 8:56pm 
Not sure if you are interested in suggestions, but it would be cool to see the Armoured Personnel Units from the Matrix series.
mrckz8 Dec 5, 2024 @ 11:58am 
can we nerf the suits? they are indestructible and there isn't many enemies using them
Chaoskn1ght Dec 5, 2024 @ 12:33am 
Getting errors upon startupt since the update
MadArtillery Nov 29, 2024 @ 5:24pm 
These things are crazy cool and I love them. Their hitpoints are a bit crazy though, trivializes literally everything. A slider or something in mod options to change their health scaling would do wonders.
Reeday Nov 23, 2024 @ 12:55pm 
I'm not sure if it's mod conflict or something that I'm not doing right but the research options appear in grey. I already have the advanced research table and the multi-analizer.
Lyndon·B·Patrick Nov 23, 2024 @ 6:25am 
i found the problem, i have used the Kiiro Race mod, i think it's not adaptation
Lyndon·B·Patrick Nov 23, 2024 @ 6:13am 
my people can't use the AMP, when i click use the AMP disappear
Lyndon·B·Patrick Nov 23, 2024 @ 6:08am 
why it's disappear
Pasaway Nov 22, 2024 @ 11:24pm 
@RAAMPEAK: "Walker Frames" for the gantry and shelves. There might be a specific one for AMP listed as "AMP" or "Amplified Mobility Platform".
RAAMPEAK Nov 21, 2024 @ 8:48am 
wheres the research
Pasaway Nov 14, 2024 @ 3:13pm 
@crazylilthing:

See pinned discussion(from the Framework):
How to operate your Exosuit? (guide)

1. Core is built at machining table
2. Put module on "module shelf" in range of gantry
3. Click on gantry and open "Mech tab"
4. Right mouse button on blue square to select module.

https://steamcommunity.com/workshop/filedetails/discussion/3352894993/4694532143495307864/
crazylilthing Nov 14, 2024 @ 1:00pm 
how do I get the suit? I've done all of the research, And made a module.
Ratbout Nov 12, 2024 @ 11:10pm 
Scratch that. Combined with simple sidearms, a weapon can dissapear.
Ratbout Nov 12, 2024 @ 11:08pm 
Ranged weapons that are equipped while donning/doff the frame seem to dissapear.
rextheheroexe Nov 10, 2024 @ 9:37am 
lazar i found the fix to the issue, unsubscribe from the mods and resubscribe to them seems to have worked