Starbound

Starbound

The Vesperian
111 Comments
Rubbermancer Nov 25 @ 1:23pm 
Where can I get the recipe for the Short Falcata, or am I just missing something?
Terraphice Nov 16 @ 10:50pm 
I'd imagine the lack of objection is because they lack objection-
Piss Man Nov 13 @ 12:54pm 
i recommend you specify in the description weather you object to SxB related addons, if one does not want such content based on your mod its best to say so.
Ziggarog Oct 29 @ 2:31pm 
Yeah, infinite flight OP. Having a stamina drain or +1 jump for each jump would be perfect. Because the bats are so cool looking
Terraphice Sep 14 @ 3:55am 
I figured out what my issue is! I for some reason assumed you could apply statuses based on species in vanilla, but that doesn't seem to be the case. I am going to refactor what I was working with to work using Race Traits universal status applier once I figure out how that works. But for now, I'm going to take a break from this "issue".
Terraphice Sep 13 @ 6:39pm 
Okay, after deciding I'd fix the problem myself with absolutely no experience in SB modding, I've come back to report: Absolute failure.

So I see you implemented the flight via the innate species multi-jump peram, which makes sense and is very easy to implement. Sadly this left me to try and write a bad species patch file with a lua script to apply an effect that drains your energy after a certain amount of jumps without touching the ground. (Rather than being able to just slip an energy drain into the multi-jump if you'd used a tech or something.)

I feel like I got the patch structure/mod structure correct, and my lua is actually decent. Reading the docs it feels like it should work, but it isn't and I'm getting no errors, and logging didn't really help. Not sure quite what I'm doing wrong, but I've developed a headache here so I'm going to stop trying and leave it to someone who understands SB a little better and probably knows a better way to implement this than me.
Gods Hungriest Pitbull Sep 13 @ 12:05pm 
I read vesperian and at first glance I thought it was the Deepwoken race lol
Terraphice Sep 12 @ 6:15pm 
Infinite flight out of the gate is a little too strong for my multiplayer mod setup, but with a small tweak (like making each subsequent jump after the first two or so cost energy) this would be perfect. Unfortunately, I don't know how to do that myself. So if anyone reads this or has the same feeling, I would love to see a patch/companion mod to address that issue.
404_coffee.exe Sep 1 @ 11:31am 
really cool bat people
Bat Aug 29 @ 8:58pm 
Easily tied for favorite race
No bias
Hyperdino Aug 29 @ 2:28pm 
Do Vesperians have essentially infinite jump? Bc if so, that's so cool.
ProstoLyric  [author] Aug 27 @ 6:26pm 
@Bullitt Yep, it's totally okay! Please do, we'll be glad to see it!
Robin Aug 7 @ 10:01pm 
Very lovely sprites, well done! :steamthumbsup:
Rubbermancer Aug 2 @ 6:14pm 
Hi, I was thinking about making a Frackin' Universe race traits/BYOS compatibility mod for this species.

I just wanna know if I have your permission to release this mod, publicly on the workshop?
Skree Jul 3 @ 7:59am 
;A ; This is so damn good. Thank you!
GeekyRaptorStudios May 29 @ 3:46pm 
OMFG I love this race mod! I've been wanting an anthro bat race for a long time. Love the art style.
Azuli-Bluespots May 11 @ 6:48am 
Also hoping for a frackin universe/races patch to give them stats.
Racial traits is great, but it doesn't give them specifics on preferred weapon.

I can eventually get to it myself when I'm done working on my mods if necessary...
Azuli-Bluespots May 11 @ 6:45am 
I have to say, while the flapping flight ability is pretty interesting, it might mess with a few techs.

Can it be, idk, toggled off if a tech is equipped in say... the legs or the torso? (I don't remember which one is more related to movement)
As it is, with added movement tech they are *very* op since it won't prevent them from using their innate hability. There's also quite a few flight techs that could just enhance them anyway, considering the wings are so well animated.
Drakonic Apr 29 @ 10:26pm 
Theyre very cute. looking forward to the custom dialogues/flavor text you come up with. :)
LoftyLoftyLoftyLoftyLofty Apr 23 @ 4:57am 
I like your bats!
Please let me know if you need any assistance - I can help with things!
ProstoLyric  [author] Apr 16 @ 8:40am 
For all who was interested, Race traits support is now real! Check the mod page for more info: https://steamcommunity.com/sharedfiles/filedetails/?id=2622273194
ProstoLyric  [author] Apr 16 @ 8:39am 
@Emerald Not yet, but they are planned. For now we figure out how they should actually look like
Azuli-Bluespots Mar 23 @ 8:59pm 
I'm really hoping for either FU stats or Race traits too. This makes them playable with heavy modlists even if the content is not where you want yet.
Emerald Feb 24 @ 11:30pm 
Does your mod have Towns/Villages?
digdug50i Feb 17 @ 4:38pm 
This mod is awesome 😄
PocketDragon Feb 8 @ 2:24am 
this mod is absolutely gorgeous darling and I'm sad it can't fit onto the multiplayer server I'm currently on.
A+ on the ship
A+ on the wings
sad I can't make my little guy white and pink but the options are rather nice
Aethis Jan 21 @ 9:50pm 
wait, you guys are using frackin?
P3t3rTh3Gh0ul Jan 21 @ 3:05pm 
FU/ race traits plz, this species feels great in my modpack *_*
Let them belong plz :)
Lei heng Jan 20 @ 8:43pm 
the deep is calling
Tidalbelt Jan 11 @ 7:23pm 
Do you have any interest in making a request for Race traits stats for Race traits.
Vesfeer Jan 7 @ 2:19pm 
I'm currently experiencing a bug where their big ears are ridiculously big - about the size of their entire body. Would that be caused by the incompatibility with FU?
Arkyse Dec 29, 2024 @ 4:23am 
to everyone here that references deepwoken

you guys play this game too?
Bat Dec 26, 2024 @ 3:43am 
I love bats
+ Dec 25, 2024 @ 11:59pm 
There is no FU / Race Traits compatibility, would be amazing though.
anori Dec 23, 2024 @ 11:42am 
THE DEEP CALLS
Heavy Table Dec 20, 2024 @ 9:54am 
Is it compatable with FU / Race Traits?
korra fox  [author] Dec 16, 2024 @ 11:25pm 
@Stachman byzantines in fact, they use names of the entire late Komnenian empire (reign of Manuel I Komnenos): armenian, serbian, bulgarian, latin, greek
Kenchi Dec 16, 2024 @ 8:21pm 
Oh! Wow! I was thinking about making a bat race mod not long ago too! Crazy how somebody makes one hahah We even thought of the same name for it!
Stachman Dec 15, 2024 @ 7:14pm 
are they romanian?
ketchupketsup Dec 14, 2024 @ 10:54pm 
D-D-deep-wo-
Microcephalic Homunculus Dec 13, 2024 @ 11:05am 
don't think it don't say it
Epixco Dec 11, 2024 @ 6:52pm 
this one's sanity must've already crumbled
onion Dec 11, 2024 @ 1:34pm 
DEEPWOKEN!!!
agetrum Dec 9, 2024 @ 8:26am 
DEEPWOKEN!!!
the oxygen was included Dec 2, 2024 @ 7:50pm 
DEEPWOKEN!!!
Wriggle Nightbug Nov 28, 2024 @ 8:38pm 
DEEPWOKEN!!!
ANESTHETICS Nov 28, 2024 @ 8:25am 
DEEPWOKEN!!!
404_coffee.exe Nov 27, 2024 @ 5:49pm 
oh cool its nice to see a bat race in the game!
CyberBatty7 Nov 26, 2024 @ 5:06pm 
Is this FU compatible?
Jesus Fish Nov 23, 2024 @ 9:17am 
Mo species, yah baby!