RimWorld

RimWorld

Command Palette (Continued)
8 Comments
Zaljerem  [author] Aug 9 @ 4:44am 
Hello Fluffy, you're a legend. Thanks for the original mod, and being ok with me updating it!

Usually if the original mod updates, I set mine to unlisted so as not to confuse people, but also to not break people's games with a full removal. I will incorporate your fixes and stand ready to resume support of this mod if necessary, thank you!
Fluffy Aug 9 @ 2:23am 
@Asuna: I'll have a look at that, one of the few changes in 1.6 relevant for this mod was to do with world rendering, it's possible that affects surface/space in different ways. I foolishly started a heavily modded neolithic -> spacer playthrough in my own game, so I haven't actually reached space yet myself... :steamfacepalm:

That said, command palette is only supposed to be active in a 'colony' setting, so either a surface map, asteroid, etc.
Fluffy Aug 9 @ 2:20am 
In an urge to do a bit of modding, I updated the original Command Palette to 1.6, and fixed a few long standing bugs/QoL tweaks.


@Zaljerem: Thank you for keeping the mod going! There's a good chance I won't update my version to 1.7 (quickly or at all) when that comes out, so I'd rather not confuse people by sending them back and forth between different versions of the mod. Please feel free to keep this version up, though I would appreciate it if you could keep feature parity by pulling recent changes into your version when possible/reasonable.
Asuna Jul 27 @ 4:32am 
there is a bug where it doesnt work in space I think
Eddache Jul 18 @ 12:39am 
Thank you, Legend!
BEIJIXIONGGGGGGGGGGGGGGGG Jul 14 @ 1:57am 
thank you for your w work,但是这个搜索框并没有适配汉语拼音,导致汉语玩家用着不是很方便。但是还是thank you。
Paduca Jul 2 @ 7:50am 
great!
SZJ的游戏小号 Mar 17 @ 10:09pm 
thankyou