Europa Universalis IV

Europa Universalis IV

ACE - Anbennar Content Expanded
252 Comments
Dogscape Nov 10 @ 1:31pm 
Any thoughts on switching Magmascales religion to Nimrithan after they release the mechanics?
keremcemercin [MG] Nov 6 @ 4:51am 
Which visual mode did you use to take photos 7-8-9?
relentlischaos Nov 1 @ 10:38am 
is this compatible with Gnomish Hierarchy Rework?
Bandit_6 Oct 25 @ 9:26am 
Adenica decision to "Revive Castan's Empire" will not fire, disabling the mod crashes the save.
we live inside a dream  [author] Oct 24 @ 5:55am 
@Альфа 1918 бро я тебя услышал и т.д.
Альфа 1918 Oct 24 @ 5:49am 
Please remake Count's League to make it less cucked and make Castanor possible to reform earlier
Also make it so that Castanor can conquer the forbidden lands regardless of who owns it
Slick  [author] Oct 23 @ 1:55pm 
fixed
V Oct 23 @ 2:50am 
This update yesterday completely broke every MT in the game. The leftmost part of every mission tree is bugged.
Achronium Oct 15 @ 2:04pm 
As Amldhihr, for mission "Make the vale livable", is it still possible if i have gold provinces (no workshop) ? not there yet, just asking, but seem's unaccounted for in mission prerequisites
By the way, i love this mod :)
B.C. "Luden" Ludenberg Oct 14 @ 10:08am 
@madlad from my experience, no new missions appear. The last one is "On my command".
madlad Oct 13 @ 7:44pm 
Do you get new missions for almdihir once you form aul dwarov or does it have no aditional missions like in the base game?
GabeC1997 Oct 11 @ 8:13pm 
Hmm, for some reason the game keeps crashing when I form Arannen as Brinkmarches? I guess that's what I get for trying to meta-game, but it's still a bit strange no?
B.C. "Luden" Ludenberg Oct 6 @ 7:22am 
@we live inside a dream, thank you, it just confused me that both decisions created the MT from the ACE, so I thought that maybe the submod decision referred to some other submod.
B.C. "Luden" Ludenberg Oct 6 @ 7:21am 
@JohnnyBravo thanks man, and yes I actually am. Anyways, if you're reffering to the fact that the option with submod is for ACE and the one without makes the MT from vanilla, then no. Both options create ACE MT. So what's your point?
we live inside a dream  [author] Oct 6 @ 7:19am 
@B.C. "Luden" Ludenberg It's referring to ACE - Anbennar Content Expanded submod
JohnnyBravo Oct 6 @ 6:27am 
Luden, you're pretty challenged? aren't you?
B.C. "Luden" Ludenberg Oct 5 @ 5:04pm 
I'm trying to form the hold of Amldihr but I have two options - one normal and one that say's to use it if you have a submod on. Which submod is this referring to?
Tophat Oct 5 @ 2:54pm 
@sabotank I couldn't replicate this issue, but I'll see about adding an additional bypass trigger in the mission.
TheOtherGiraffe Oct 2 @ 1:26pm 
Byshade is no longer a releasable nation (in cestrinade) even with it having its own core. Luna Minor trees are gatekept by this.
Sabotank Sep 29 @ 10:55am 
Cant Complete Amldihr mission "green, mean and dead", it doesnt even show rewards, I am the only nation on West Dwarovar
Agraza Sep 24 @ 11:50am 
would love for rubyhold, nathalaire, halflings, redglades to get their own content. your work is great.
Engledaddy Sep 23 @ 9:56pm 
@Zerodv worked, it somehow ended up overwriting the adm tech 5 requirement but didnt replace it with anything else.
Engledaddy Sep 23 @ 4:36am 
@Zerodv I will try without DK and update later!
Zerodv  [author] Sep 23 @ 12:57am 
@Engledaddy I think DK submod does conflict with the Magmascale tree
Engledaddy Sep 23 @ 12:53am 
trying to play the magmascale kobolds, but unable to upgrade the hold level of gor burad to even get the second mission. am i suppoed to wait for hundreds of years? year is 1490. centralized hold not being anywhere is the issue. using it with dwarven knowledge mod, but should not change anything to my knowledge. tried teching up adm as would be the issue with dwarf, but decision not showing up even at adm32.
shermy99 Sep 19 @ 2:57pm 
as wex, the "road to dameria" mission is impossible to complete if you annex any of your subjects. i cant complete it because I annexed Acromton, but the mission needs acromton to have 100 opinion of me
Slick  [author] Sep 19 @ 8:33am 
@Sam ACE is steam only
Sam Sep 19 @ 3:50am 
works with gitlab version?
Sum Sine Regno Sep 18 @ 6:58pm 
Just wondering due to the text telling me that Co-Government doesn't actually disable mages, how do you get to keep mages as co-government Reveria? Is it a feature for the Skaldhyrric path or some special unlock?
ross Sep 18 @ 5:48pm 
just played through the vængheim MT, it's awesome stuff
Slick  [author] Sep 16 @ 11:10am 
@JohnnyBravo it's currenly in testing phase on our dev build. I recommend joining our discord.
JohnnyBravo Sep 16 @ 10:14am 
Has the Wexonard league been updated?
White Lion(-B_E-) Sep 14 @ 8:14am 
any plans for redglades when this year i would love to see them soon :) i love your work it makes the mod mutch better
Amazing Testicle Sep 8 @ 11:53am 
i formed milcorssia and completed the slip the mask mission but nothing happened, is it still WIP?
Proventus Avenicci Sep 7 @ 2:09pm 
I see, thanks bro
Slick  [author] Sep 7 @ 10:11am 
@Proventus Avenicci We touch the trade good file so it probably isnt compatible
Proventus Avenicci Sep 7 @ 8:37am 
I know the mod says that its not guaranteed compatibility with other mods but would tradegoods expanded be compatible? If not, how incompatible would it be? I really cant play without tradegoods expanded anymore.
Slick  [author] Sep 6 @ 1:53am 
@Beskar66 its a religion aspect
Beskar66 Sep 6 @ 1:47am 
In the Vangeheim mission tree what is the Treasure of the Golden Forest required to complete the mission Legend of the Iron Forest?
@Slick
Slick  [author] Sep 5 @ 2:21pm 
@Cuppa one way to do it is to let the slave revolt rebels fire and let them win.
Cuppa Sep 5 @ 1:42pm 
How do you abolish slavery of the oonai as Hallfredhavn? I waited as long as I could and no event popped up, nor can you do it manually.
Slick  [author] Sep 3 @ 12:12pm 
@Shrike10011 should be fixed in todays hotfix, which is now.
Shrike10011 Sep 3 @ 8:54am 
After reading the requirements for the decision "Our vow to the Nirakhetist priests" more carefully, I noticed what is probably the issue. The provinces of Kheterata need to be owned by me or subjects and be developed according to several criteria, depending on whether they`re desert, coastal desert, or in the Mother`s Sorrow province group. Well, turns out Haat Komit is not in that province group, nor is it desert or coastal desert, it`s drylands. As a result, it does not fall under any of the categories laid out in the decision, and since all provinces in Kheterata have to be owned by you AND fall into one of those categories, this decision is impossible to fulfill the requirements for.
Shrike10011 Sep 3 @ 8:54am 
I encountered an issue while playing Sugamber. Once you take the Stewardship of the Sorrow, you get to decide whether you want to do nothing, conquer Bulwar for the Aakhetists, develop Kheterata, or both of the previous challenges. I chose to do both, and while conquering Bulwar and handing it over went well, developing Kheterata did not. Specifically, after developing the region as I was supposed to, I saw that one province stayed highlighted, preventing me from fulfilling the decision: Haat Komit.
Slick  [author] Sep 3 @ 7:11am 
@chief queef not yet
does rohibonia got a mission tree?
Agraza Sep 2 @ 4:10pm 
cool stuff. love the kobolds and harpies.

would be entertained by more troll and ogre content. maybe sea ogres eating halflings or trolls in the serpentspine
Zerodv  [author] Sep 1 @ 10:24pm 
@Cone_Councilman I don't have this bug with the steam version
Zerodv  [author] Sep 1 @ 10:14pm 
@Cone_Councilman I had his bug when I was playing on the gitlab version of base anbennar, if you are doing that too switch to steam
I'll check just in case
Cone_Councilman Sep 1 @ 2:23pm 
Terra incognita covers the entire map including neighbors and doesn't just go away. Is this a bug or a feature?