RimWorld

RimWorld

边缘仙路-道诡异仙 RimImmortal-Bizarre
87 Comments
柠七₇ Mar 23 @ 2:47am 
大佬你好,我想问一下,为什么装入这个mod之后,进入游戏没有显示该mod的内容,关于边缘仙路的mod我都装齐了的,是否是因为其他mod导致冲突?
漆黑之梦  [author] Feb 7 @ 12:34am 
@尧舜禹
这边更多是民俗方面的鬼怪之类的,具体你去群里面问
尧舜禹 Feb 6 @ 11:08am 
感谢大佬,放不方便透露一下僵尸mod的细节,跟螈僵有联动嘛?
漆黑之梦  [author] Feb 6 @ 4:44am 
@尧舜禹
没有,最近帮堂丸子做了五行,2个生态mod,修了核心的bug,目前还在搞仙路僵尸
尧舜禹 Feb 5 @ 3:43pm 
兵家还没有实装嘛。找不到兵家的书
漆黑之梦  [author] Oct 25, 2025 @ 6:55pm 
@Vergil
8小时回复2点
Vergil Oct 25, 2025 @ 12:44pm 
心素两个眼睛都装上了先天一气也没恢复:MHRISE_Felyne:
Cccrrrab Oct 20, 2025 @ 11:10am 
点赞留言不迷路:steamthumbsup:
Renix Oct 1, 2025 @ 8:42am 
Oddly the issue occurs only when any 1 out of the 4 noted mods are added. (i.e they each individually cause the issue, when any single one of them are active.)

So hopefully fixing core fixes the incompatibility caused to other mods when these 4 are active.

Even with core, and many other rim immortal series mods active. This issue doesn't happen until 1 of these 4 are active.
漆黑之梦  [author] Oct 1, 2025 @ 6:10am 
WhoXiuXian Mod
这个是仙路Core的报错,我会反馈一下的
Renix Sep 28, 2025 @ 5:33pm 
The red text in my paste below is called when the issue occurs sometimes, but the issue doesn't occur if I have the 4 listed mods of yours removed.

I have over 600 mods running and I spent 3 days unloading and reloading your mods to figure out which ones were causing me the issue of resanagia boss disappearing and refusing to respawn from blue eggplants b.e.p fairy tech mod.

The result is, if i enable any of the 4 mentioned mods the boss dissappears upon spawn and will not spawn even with developer commands.

Addressing your advice of not starting a new save file: that advice is bad, the issue doesnt occur to the boss if you load the mods to an existing save file, it actually only occurs on new save files.

If you load your mods after starting an existing save first then the issue no longer occurs even with your mods enabled.
Renix Sep 28, 2025 @ 5:28pm 
RimWorld is trying to spawn a pawn (your mob/monster).

When a pawn is spawned, the game calls PawnComponentsUtility.AddAndRemoveDynamicComponents to add all the “components” (needs, skills, trackers, vehicles, android controllers, etc.) that pawn types require.

Multiple mods have patches hooked into that method — each runs a bit of extra logic whenever a pawn spawns or changes faction.

One of those patches is expecting something to exist (like a tracker, comp, or faction reference), but instead it’s null. That causes the NullReferenceException you see.

- POSTFIX woxiuxian.Harmony: Void WhoXiuXian.HarmonyPatchs.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch:InitController(Pawn pawn)
- POSTFIX Moo.HardworkingKz.Patch: Void Kz.HarmonyPatch_Core+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch:Postfix(Pawn pawn)
Renix Sep 28, 2025 @ 5:25pm 
I can't enable a single one of the mods I've listed without the issue happening.

The red error text is complicated. There is red error text but not related to the issue that occurs, but it does sometimes trigger when the issue occurs.

https://pastebin.com/j9782Rpb
漆黑之梦  [author] Sep 28, 2025 @ 12:33am 
@Renix
没有任何红字么?
漆黑之梦  [author] Sep 28, 2025 @ 12:28am 
@Renix
不是道诡的,道诡没有对动物做任何变更,只添加了一些技能和和法门树
你一项一项的去掉这些mod试试(另外不建议开新存档测试)

道诡的harmony patch只有一个
[HarmonyPatch(nameof(QualityUtility.GenerateQualityCreatedByPawn))]
这个是生产一个有质量的物品的,不会影响到动物
Renix Sep 27, 2025 @ 9:43pm 
边缘仙路-五行流转 RimImmortal-FiveElements[1.6]
边缘仙路-神机天纵 RimImmortal-Forge[1.6]
边缘仙路-道诡异仙 RimImmortal-Bizarre
[JM]Rim Warlord 边缘武神

All make the Resanagia Quest boss in https://steamcommunity.com/workshop/filedetails/?id=2938478539

Not spawn, and they also may be negatively effecting monster spawns from other mods such as World of Naruto.

They seem to potentially be patching things onto wild animal pawns or some other kind of monster/animal pawns that they shouldn't be.

The monster instantly despawns as soon as map is unpaused, and will not spawn again at all for entire session, same for any monster or pawn effected by this bug.
漆黑之梦  [author] Sep 8, 2025 @ 5:35am 
@MerLatus
<24d25868955f4df08b02c73b55f389fe>:0
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GenerateInitialHediffsPostfix(Pawn pawn)
我不知道你是什么mod和我的冲突了,我这里不包含任何派系和种族的,只有技能
我这里没法复现
MerLatus Sep 7, 2025 @ 3:50am 
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6FCD4DA7]
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn pawn) [0x0015b] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x00050] in <24d25868955f4df08b02c73b55f389fe>:0
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GenerateInitialHediffsPostfix(Pawn pawn)
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x009ca] in <24d25868955f4df08b02c73b55f389fe>:0
MerLatus Sep 7, 2025 @ 3:49am 
MonoMod.Utils.DynamicMethodDefinition.RimWorld.Planet.WorldGenerator.GeneratePlanetLayer_Patch1(RimWorld.Planet.PlanetLayer, System.String, System.Int32)
RimWorld.Planet.WorldGenerator.GenerateWorld(System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, RimWorld.Planet.LandmarkDensity landmarkDensity, System.Collections.Generic.List`1[RimWorld.FactionDef] factions, System.Single pollution)
RimWorld.Page_CreateWorldParams.<CanDoNext>b__20_0()
MonoMod.Utils.DynamicMethodDefinition.Verse.LongEventHandler.RunEventFromAnotherThread_Patch1(System.Action)
Verse.LongEventHandler+<>c.<UpdateCurrentAsynchronousEvent>b__28_0()
MerLatus Sep 7, 2025 @ 3:48am 
RimWorld.FactionGenerator.CreateFactionAndAddToManager(RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef)
RimWorld.FactionGenerator.AddFactionToManager(RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef)
RimWorld.FactionGenerator.InitializeFactions(RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List`1[RimWorld.FactionDef] factions)
RimWorld.FactionGenerator.GenerateFactionsIntoWorldLayer(RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List`1[RimWorld.FactionDef] factions)
MonoMod.Utils.DynamicMethodDefinition.RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch1(RimWorld.Planet.WorldGenStep_Factions, System.String, RimWorld.Planet.PlanetLayer)
MerLatus Sep 7, 2025 @ 3:47am 
MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch6(Verse.PawnGenerationRequest&, System.String&, System.Boolean, System.Boolean)
MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.GenerateNewPawnInternal_Patch4(Verse.PawnGenerationRequest&)
MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.GenerateOrRedressPawnInternal_Patch7(Verse.PawnGenerationRequest)
MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.GeneratePawn_Patch19(Verse.PawnGenerationRequest)
MonoMod.Utils.DynamicMethodDefinition.RimWorld.Faction.TryGenerateNewLeader_Patch1(RimWorld.Faction)
MonoMod.Utils.DynamicMethodDefinition.RimWorld.FactionGenerator.NewGeneratedFaction_Patch1(RimWorld.Planet.PlanetLayer, RimWorld.FactionGeneratorParms)
MerLatus Sep 7, 2025 @ 3:46am 
确实会在生成星球时报错,导致派系生成不出来。移除这个mod就没有这些红字了。

RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch6(System.String)
Verse.GenCollection.RandomElementByWeight(System.Collections.Generic.IEnumerable`1[Verse.ThingDef] source, System.Func`2[Verse.ThingDef,System.Single] weightSelector)
RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor(Verse.Pawn pawn)
MonoMod.Utils.DynamicMethodDefinition.Verse.PawnGenerator.GenerateInitialHediffs_Patch1(Verse.Pawn, Verse.PawnGenerationRequest)
烧鹅 Aug 16, 2025 @ 9:37am 
有没有考虑一下诡秘之主
Ein Aug 12, 2025 @ 8:39am 
謝謝試起來可行
漆黑之梦  [author] Aug 12, 2025 @ 6:28am 
@ein 如果语言找不到,默认会显示英文,你复制一份简中改成繁中就好了
Ein Aug 12, 2025 @ 5:50am 
想請問一個基本的問題,看Mod文檔內是有簡中的版本,但加載Mod後卻是顯示英文,請問要如何調整才能顯示簡中,謝謝。
天才游戏设计师 Aug 11, 2025 @ 12:33am 
打扰了,我想是我的其他mod问题。
漆黑之梦  [author] Aug 10, 2025 @ 10:49pm 
@天才游戏设计师
这个mod没有一条派系相关的代码和xml,所以应该没有关系
天才游戏设计师 Aug 10, 2025 @ 8:40pm 
订阅全套萌螈族扩展后,貌似会导致地图生成派系缺失的bug
送葬人 Aug 6, 2025 @ 8:04am 
感觉心素还可以再挖掘一下,比如心素的皮是复活甲,心素的舌头可以使人瘫痪等等
佐仓双叶 Aug 5, 2025 @ 6:05am 
漆黑老大耍的好!!!
Ein Aug 4, 2025 @ 6:53am 
謝謝作者
漆黑之梦  [author] Aug 4, 2025 @ 6:43am 
@Ein
已經搞定
Ein Aug 4, 2025 @ 6:08am 
查找mod 錯誤用AI比對 "Could not resolve cross-reference to Verse.HediffDef named HoraxianInvisibility" 是這個模組導致的,希望作者有空時能幫忙查看,謝謝
漆黑之梦  [author] Aug 4, 2025 @ 6:01am 
最近在忙五行和僵尸,等弄完会继续更新的
李辅 Aug 4, 2025 @ 5:37am 
呱!(指顶呱呱)
HEST May 23, 2025 @ 12:06am 
多谢佬
漆黑之梦  [author] May 23, 2025 @ 12:01am 
@love2799
这个我研究一下,不太会做,灵能扩展那个不是技能,那个其实是gizmo
仙人卡尔 May 20, 2025 @ 11:28am 
能不能出个自动施法功能,求求了
漆黑之梦  [author] May 17, 2025 @ 2:52am 
@HEST
已修复
HEST May 12, 2025 @ 2:24pm 
佬,袄景的手指没效果,技能使用范围也不是扇形,但游戏也没红字,这种情况是出了什么问题吗
Oblivion Apr 13, 2025 @ 9:33pm 
好的,作者幸苦了,感谢
漆黑之梦  [author] Apr 12, 2025 @ 5:18pm 
最近有点忙,过一段时间我直接把贴图去掉吧,反正也不好看
Oblivion Apr 12, 2025 @ 4:46pm 
心素的仿生眼打了动态表情后好像会错位,希望能增加一个去除相应贴图显示的设置。
漆黑之梦  [author] Apr 7, 2025 @ 6:22am 
舍身路线突破满了就只有两个法术显示出来的问题已经修复,
略略略 Apr 6, 2025 @ 12:57am 
只加了边缘仙路系列的mod,舍身路线突破满了就只有两个法术,明心路线有六个:steamsad:
漆黑之梦  [author] Apr 4, 2025 @ 6:21am 
@ppx
可以反复突破的,直到提示你无法突破
ppx Apr 4, 2025 @ 12:40am 
正德寺就两个攻击法术吗?我突破舍身之后只有两个法术啊
Azbadon Mar 9, 2025 @ 11:06am 
加油 (jiā yóu)!!!!
东方彩虹🌈 Mar 5, 2025 @ 4:34pm 
道爷我污了